Difference between revisions of "Pikmin"

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{{dablink|This article is about the original game of the ''Pikmin'' series. For the species, see [[Pikmin (species)]]. For the series in general, see ''[[Portal: Pikmin]]''.}}
 
 
 
{{Game
 
{{Game
 
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| name=Pikmin
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'''Pikmin''' is an unusual realtime strategy game created by [[Shigeru Miyamoto]] that was released for the [[Nintendo Gamecube]] in 2001. It is the original game of the ''[[Portal: Pikmin|Pikmin]]'' series.
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{{dablink|This article is about the original game of the ''Pikmin'' series. For the species, see [[Pikmin (species)]]. For the series in general, see ''[[Portal: Pikmin]]''.}}
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'''Pikmin''' is a realtime strategy game created by [[Shigeru Miyamoto]] that was released for the [[Nintendo Gamecube]] in 2001. It is the original game of the ''[[Portal: Pikmin|Pikmin]]'' series.
  
 
=Story=
 
=Story=
  
[[Captain Olimar]], a spaceship pilot, was on vacation when he crash landed on a strange foreign planet. He awakens to discover that the planet's atmosphere is poisonous to him. This leaves him with 30 days to repair his ship, the Dolphin, before his air runs out. To make this possible, he ends up working with a local race of helpful creatures known as the [[Pikmin (species)|Pikmin]].
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[[Captain Olimar]], a spaceship pilot, was on vacation when he crash landed on a strange foreign planet. He awakened to discover that the planet's atmosphere was poisonous to him. This left him with 30 days to repair his ship, the Dolphin, before his air ran out. To make this possible, he ended up working with a local race of helpful creatures known as the [[Pikmin (species)|Pikmin]].
  
 
=Gameplay=
 
=Gameplay=
  
Pikmin uses a gameplay idea that was experimented with in Mario 128. The player is able to select as many or as few Pikmin as they want and specify what task they are supposed to do. There are three different types of Pikmin, each with special abilities.  
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In this game, the player controls Olimar in his efforts to explore the planet with the tiny yet resourceful creatures known as Pikmin. Once Olimar finds Pikmin, he can command them to undertake different tasks to help him. The Pikmin can be used to battle enemies, destroy obstacles and retrieve treasure. There are three different types of Pikmin appearing in the game: Red (stronger and fire resistant), Blue (able to survive in water) and Yellow (can be thrown higher and carry bomb rocks). The game is divided into different days. By the end of each day, all of the Pikmin have to be rounded up and returned to the ship in order to protect them from the planet's nocturnal predators. The player must utlize the different Pikmin strategically in order to achieve the best results that they can on each day.
  
30 parts from the ship are scatter around the planet. It's up to the player to find each piece and bring them back to the ship.
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The ultimate goal of the game is to discover the twenty-five different ship parts scattered throughout the planet before the thirty day period ends. The game also has an unlockable Challenge Mode in which the player's goal is to collect as many Pikmin as possible throughout a day.
  
 
=Legacy=
 
=Legacy=

Revision as of 13:20, 25 September 2018

Pikminbox.jpg
Pikmin
Developer Nintendo EAD
Publisher Nintendo
System Nintendo Gamecube, Wii, Wii U
Release Date Gamecube
JP October 26, 2001
US December 2, 2001
EU June 14, 2002
Wii
JP December 25, 2008
EU February 6, 2009
US March 9, 2009
Wii U
PAL September 1, 2016
US September 29, 2016
JP June 21, 2017
Gallery GH Gallery
Rating ESRB: E

Pikmin is a realtime strategy game created by Shigeru Miyamoto that was released for the Nintendo Gamecube in 2001. It is the original game of the Pikmin series.

Story

Captain Olimar, a spaceship pilot, was on vacation when he crash landed on a strange foreign planet. He awakened to discover that the planet's atmosphere was poisonous to him. This left him with 30 days to repair his ship, the Dolphin, before his air ran out. To make this possible, he ended up working with a local race of helpful creatures known as the Pikmin.

Gameplay

In this game, the player controls Olimar in his efforts to explore the planet with the tiny yet resourceful creatures known as Pikmin. Once Olimar finds Pikmin, he can command them to undertake different tasks to help him. The Pikmin can be used to battle enemies, destroy obstacles and retrieve treasure. There are three different types of Pikmin appearing in the game: Red (stronger and fire resistant), Blue (able to survive in water) and Yellow (can be thrown higher and carry bomb rocks). The game is divided into different days. By the end of each day, all of the Pikmin have to be rounded up and returned to the ship in order to protect them from the planet's nocturnal predators. The player must utlize the different Pikmin strategically in order to achieve the best results that they can on each day.

The ultimate goal of the game is to discover the twenty-five different ship parts scattered throughout the planet before the thirty day period ends. The game also has an unlockable Challenge Mode in which the player's goal is to collect as many Pikmin as possible throughout a day.

Legacy

This game went on to spawn a new Nintendo series and would later be represented in the Super Smash Bros. series.

Sequels

It was followed by Pikmin 2 in 2004.

Ports and Remakes

  • It was released in March 2009 for the Nintendo Wii as part of the New Play Control series of Gamecube remakes. This version was later released for download through the Wii U's eShop in 2016 (2017 for Japan).