Difference between revisions of "Arcade"

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==Early Arcade Games==
 
==Early Arcade Games==
  
Nintendo's earliest arcade game dates back to 1975 with ''[[EVR Race]]'', although it's possible it could go back even further with the [[Laser Clay Shooting System]] in 1973. They started picking up steam in the late 70's with games like [[Battle Shark]], [[Block Fiber]], and [[Computer Othello]]. None of these games were very popular. It wasn't until 1980 that Nintendo had their first arcade hit, [[Radar Scope]]. Since it was popular in Japan, Nintendo decided to send it to America. However, the game failed to catch on.
+
Nintendo's earliest arcade game dates back to 1975 with ''[[EVR Race]]'', although it's possible it could go back even further with the ''[[Laser Clay Shooting System]]'' in 1973. They started picking up steam in the late 70's with games like ''[[Battle Shark]]'', ''[[Block Fiber]]'', and ''[[Computer Othello]]''. None of these games were very popular. It wasn't until 1980 that Nintendo had their first arcade hit, ''[[Radar Scope]]''. Since it was popular in Japan, Nintendo decided to send it to America. However, the game failed to catch on.
  
In order to keep the company from going under, [[Hiroshi Yamauchi]], the president of Nintendo at the time, ordered a new game to be designed that could use the unsold ''Radar Scope'' machine. He put a graphic designer, [[Shigeru Miyamoto]], in charge of the project, with the engineer [[Gunpei Yokoi]] supervising. They came up with [[Donkey Kong (arcade)|Donkey Kong]]. The game was a big hit in America and Japan. There were two sequels and a spin-off.
+
In order to keep the company from going under, [''[Hiroshi Yamauchi]]'', the president of Nintendo at the time, ordered a new game to be designed that could use the unsold ''Radar Scope'' machine. He put a graphic designer, ''[[Shigeru Miyamoto]]'', in charge of the project, with the engineer ''[[Gunpei Yokoi]]'' supervising. They came up with ''[[Donkey Kong (arcade)|Donkey Kong]]''. The game was a big hit in America and Japan. There were two sequels and a spin-off.
  
 
==PlayChoice-10==
 
==PlayChoice-10==
  
In the 1980s, companies were trying to find away to make arcade games based on their console's hardware. Nintendo was no different, so they created the PlayChoice-10. The PlayChoice-10 could hold up to 10 different games at a time. The games were versions of popular [[Nintendo Entertainment System]] games. The first games released were [[Mario Bros.]] and [[Tennis]] in 1983. The last games were [[Mario Open Golf]], ''Ninja Gaiden III: The Ancient Ship of Doom''(Tecmo), ''Power Blade''(Taito), ''Rockin' Kats''(Altus), and ''Shatterhand''(Jaleco).
+
In the 1980s, companies were trying to find away to make arcade games based on their console's hardware. Nintendo was no different, so they created the PlayChoice-10. The PlayChoice-10 could hold up to 10 different games at a time. The games were versions of popular [[Nintendo Entertainment System]] games. The first games released were ''[[Mario Bros.]]'' and [''[Tennis]]'' in 1983. The last games were ''[[Mario Open Golf]]'', ''Ninja Gaiden III: The Ancient Ship of Doom''(Tecmo), ''Power Blade''(Taito), ''Rockin' Kats''(Altus), and ''Shatterhand''(Jaleco).
  
 
The PlayChoice-10 games were in special expansion cards. They usually contained an unmodified NES games along with a extra 8 KB ROM. The extra ROM contained hints that were displayed on the bottom of the screen as you played.
 
The PlayChoice-10 games were in special expansion cards. They usually contained an unmodified NES games along with a extra 8 KB ROM. The extra ROM contained hints that were displayed on the bottom of the screen as you played.
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With the success of the NES, Nintendo decided to release a series of arcade games based on their most popular games. The games often had added two player game modes. The machines themselves usually had two screens, though some had one for cooperative game modes.
 
With the success of the NES, Nintendo decided to release a series of arcade games based on their most popular games. The games often had added two player game modes. The machines themselves usually had two screens, though some had one for cooperative game modes.
  
The system was first released in 1984 with [[Balloon Fight]], [[Baseball]], [[Duck Hunt]], [[Golf]], [[Hogan's Alley]], [[Mahjong]], [[Pinball]], [[Tennis]], and [[Wild Gunman]]. The last Vs. Multisystem game, [[Dr. Mario]], was released in 1990.
+
The system was first released in 1984 with ''[[Balloon Fight]]'', ''[[Baseball]]'', ''[[Duck Hunt]]'', ''[[Golf]]'', ''[[Hogan's Alley]]'', ''[[Mahjong]]'', ''[[Pinball]]'', ''[[Tennis]]'', and ''[[Wild Gunman]]''. The last Vs. Multisystem game, ''[[Dr. Mario]]'', was released in 1990.
  
 
==Super System==
 
==Super System==
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The Super System was very similar to the PlayChoice-10. It allowed the player to play [[Super Nintendo]] games and was built around the Super Nintendo hardware. Also, like the PlayChoice-10, people played for certain amount of time, regardless of how well or poorly they played.
 
The Super System was very similar to the PlayChoice-10. It allowed the player to play [[Super Nintendo]] games and was built around the Super Nintendo hardware. Also, like the PlayChoice-10, people played for certain amount of time, regardless of how well or poorly they played.
  
Only two games that Nintendo developed were released for the Super System: [[F-Zero]] in 1990 and [[Super Mario World]] in 1991.
+
Only two games that Nintendo developed were released for the Super System: ''[[F-Zero]]'' in 1990 and ''[[Super Mario World]]'' in 1991.
  
 
==Triforce==
 
==Triforce==
  
Named after the [[triforce]] from [[The Legend of Zelda]], this particular arcade board was jointly developed by Nintendo, SEGA, and Namco. It was first released in 2002 with the games [[F-Zero AX]] and SEGA's ''Virtua Striker 2002''. This arcade hardware is still being manufactured today. Currently, [[Mario Kart Arcade GP 2]] is being developed.
+
Named after the [[triforce]] from ''[[The Legend of Zelda]]'', this particular arcade board was jointly developed by Nintendo, SEGA, and Namco. It was first released in 2002 with the games ''[[F-Zero AX]]'' and SEGA's ''Virtua Striker 2002''. This arcade hardware is still being manufactured today.  
  
 
* ''[[F-Zero AX]]'' - Sega
 
* ''[[F-Zero AX]]'' - Sega
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* ''The Key of Avalon Ver. 1.10'' -  Sega
 
* ''The Key of Avalon Ver. 1.10'' -  Sega
 
* ''The Key of Avalon Ver. 1.20: Summon The New Monsters'' - Sega
 
* ''The Key of Avalon Ver. 1.20: Summon The New Monsters'' - Sega
* [[Super Mario Fushigi no Korokoro Party]] - Nintendo/Capcom
+
* ''[[Super Mario Fushigi no Korokoro Party]]'' - Nintendo/Capcom
 
* ''The Key of Avalon Ver. 1.30: Chaotic Sabbat'' - Sega
 
* ''The Key of Avalon Ver. 1.30: Chaotic Sabbat'' - Sega
 
* ''The Key of Avalon 2: Eutaxy Commandment'' - Sega
 
* ''The Key of Avalon 2: Eutaxy Commandment'' - Sega
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* ''The Key of Avalon 2: War of the Key'' - Sega
 
* ''The Key of Avalon 2: War of the Key'' - Sega
 
* ''Virtua Striker 4'' - by Sega
 
* ''Virtua Striker 4'' - by Sega
* [[Donkey Kong: Jungle Fever]] - Capcom
+
* ''[[Donkey Kong: Jungle Fever]]'' - Capcom
* [[Mario Kart Arcade GP]] -Namco  
+
* ''[[Mario Kart Arcade GP]]'' -Namco  
* [[Mario Kart Arcade GP 2]] - Namco
+
* ''[[Mario Kart Arcade GP 2]]'' - Namco
* [[Pokémon Battrio]] - Nintendo/Tomy
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* ''[[Pokémon Battrio]]'' - Nintendo/Tomy
  
==Nintendo Gamecube Custom==
+
==Nintendo GameCube Custom==
  
A special, one of a kind arcade game, only one Gamecube Custom is thought to exist. The Gamecube Custom was offered as a prize for the player who had the best time trial on [[Mario Kart: Double Dash!!]] at Ottawa Super Ex in 2004.
+
A special, one of a kind arcade game, only one Gamecube Custom is thought to exist. The Gamecube Custom was offered as a prize for the player who had the best time trial on ''[[Mario Kart: Double Dash!!]]'' at Ottawa Super Ex in 2004.
  
Very few technical details are known about the game. It's believed that the arcade is based on the [[Gamecube]] hardware and that it plays unmodified Gamecube games.
+
Very few technical details are known about the game. It's believed that the arcade is based on the [[GameCube]] hardware and that it plays unmodified Gamecube games.
  
 
==See Also==
 
==See Also==

Revision as of 01:38, 10 January 2010

Arcade games are coin operated entertainment machine found in restaurants, bars, video arcades, and other entertainment centers. Some of Nintendo's earliest games were arcade games. Though they aren't as popular as they once were, Nintendo still produces arcade games today.

Early Arcade Games

Nintendo's earliest arcade game dates back to 1975 with EVR Race, although it's possible it could go back even further with the Laser Clay Shooting System in 1973. They started picking up steam in the late 70's with games like Battle Shark, Block Fiber, and Computer Othello. None of these games were very popular. It wasn't until 1980 that Nintendo had their first arcade hit, Radar Scope. Since it was popular in Japan, Nintendo decided to send it to America. However, the game failed to catch on.

In order to keep the company from going under, [[Hiroshi Yamauchi]], the president of Nintendo at the time, ordered a new game to be designed that could use the unsold Radar Scope machine. He put a graphic designer, Shigeru Miyamoto, in charge of the project, with the engineer Gunpei Yokoi supervising. They came up with Donkey Kong. The game was a big hit in America and Japan. There were two sequels and a spin-off.

PlayChoice-10

In the 1980s, companies were trying to find away to make arcade games based on their console's hardware. Nintendo was no different, so they created the PlayChoice-10. The PlayChoice-10 could hold up to 10 different games at a time. The games were versions of popular Nintendo Entertainment System games. The first games released were Mario Bros. and [[Tennis]] in 1983. The last games were Mario Open Golf, Ninja Gaiden III: The Ancient Ship of Doom(Tecmo), Power Blade(Taito), Rockin' Kats(Altus), and Shatterhand(Jaleco).

The PlayChoice-10 games were in special expansion cards. They usually contained an unmodified NES games along with a extra 8 KB ROM. The extra ROM contained hints that were displayed on the bottom of the screen as you played.

Rather than continuing until the player loses like most arcade games, the PlayChoice-10 let the player play for a certain amount of time, no matter how many times the player died.

Vs. Multisystem

With the success of the NES, Nintendo decided to release a series of arcade games based on their most popular games. The games often had added two player game modes. The machines themselves usually had two screens, though some had one for cooperative game modes.

The system was first released in 1984 with Balloon Fight, Baseball, Duck Hunt, Golf, Hogan's Alley, Mahjong, Pinball, Tennis, and Wild Gunman. The last Vs. Multisystem game, Dr. Mario, was released in 1990.

Super System

The Super System was very similar to the PlayChoice-10. It allowed the player to play Super Nintendo games and was built around the Super Nintendo hardware. Also, like the PlayChoice-10, people played for certain amount of time, regardless of how well or poorly they played.

Only two games that Nintendo developed were released for the Super System: F-Zero in 1990 and Super Mario World in 1991.

Triforce

Named after the triforce from The Legend of Zelda, this particular arcade board was jointly developed by Nintendo, SEGA, and Namco. It was first released in 2002 with the games F-Zero AX and SEGA's Virtua Striker 2002. This arcade hardware is still being manufactured today.

Nintendo GameCube Custom

A special, one of a kind arcade game, only one Gamecube Custom is thought to exist. The Gamecube Custom was offered as a prize for the player who had the best time trial on Mario Kart: Double Dash!! at Ottawa Super Ex in 2004.

Very few technical details are known about the game. It's believed that the arcade is based on the GameCube hardware and that it plays unmodified Gamecube games.

See Also