Difference between revisions of "Mario Paint"

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| developer=[[Nintendo EAD]]
 
| developer=[[Nintendo EAD]]
 
| publisher=[[Nintendo]]
 
| publisher=[[Nintendo]]
| system=[[Super Nintendo]]
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| system=[[Super NES]]
 
| release=US May 5, 1992<br />JP July 14, 1992<br />EU December 10, 1992
 
| release=US May 5, 1992<br />JP July 14, 1992<br />EU December 10, 1992
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=97 GH Gallery]
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=97 GH Gallery]
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|}}
 
|}}
  
Released for the [[Super Nintendo]] in 1992, '''Mario Paint''' was the first game to make use of the SNES mouse add-on. In fact, the game came packaged with the mouse and the mousepad.
+
Released for the [[Super NES]] in 1992, '''Mario Paint''' was the first game to make use of the SNES mouse add-on. In fact, the game came packaged with the mouse and the mousepad.
  
 
=Gameplay=
 
=Gameplay=
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The game's main mode was a drawing board where they player could make various works of art using the SNES mouse, similar to computer paint programs. There were also a variety of other modes where players could compose music or create customized stamps.
 
The game's main mode was a drawing board where they player could make various works of art using the SNES mouse, similar to computer paint programs. There were also a variety of other modes where players could compose music or create customized stamps.
  
==Fly Swatter==
+
==Gnat Attack==
  
Fly Swatter was a special minigame included in the game and was more like a "real" video game than the rest of Mario Paint. In Fly Swatter, the player controlled a hand holding a flyswatter. The object of the game was to eliminate all of the onscreen insects and their giant mechanical leader, [[Watinga]].
+
Gnat Attack was a special minigame included in the game and was closer to a standard video game experience then the rest of ''Mario Paint''. In Gnat Attack, the player controlled a hand holding a flyswatter. The object of the game was to eliminate all of the onscreen insects and their giant mechanical leader, [[Watinga]].
  
 
=Legacy=
 
=Legacy=
 +
 +
''Mario Paint'' has been cited as an inspiration for several later games focused around content creation and customization such as ''[[WarioWare: D.I.Y.]]'' and ''[[Super Mario Maker]]''.
  
 
==Sequels==
 
==Sequels==
  
In Japan, it was followed up by the [[Mario Artist]] series of games made for the short-lived [[Nintendo 64 Disk Drive]].
+
In Japan, it was followed up by the ''[[Mario Artist]]'' series of games made for the short-lived [[Nintendo 64 Disk Drive]].
  
 
==Ports/Remakes==
 
==Ports/Remakes==
  
*Fly Swatter appeared as an unlockable minigame in the 2001 [[Gameboy Advance]] game [[Warioware, Inc.: Mega Microgame$]]. [[Wario Ware: Touched!]] also featured Wario Paint, which was a significantly inferior version of Mario Paint.
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*In 1997, it was released through [[Satellaview]] as ''BS Mario Paint'' in Japan. This version was modified to be playable with a normal Super NES controller instead of requiring the mouse.
 +
*Gnat Attack appeared as an unlockable minigame in the 2001 [[Gameboy Advance]] game ''[[WarioWare, Inc.: Mega Microgame$!]]'' under the name of Fly Swatter, and the minigame was also hidden in the [[Wii U]] version of ''Super Mario Maker''. ''[[Wario Ware: Touched!]]'' also featured Wario Paint, which was a [[Wario]]-themed version of the game.
  
 
[[Category: Video Games]] [[Category: Super Nintendo Games]] [[Category: Mario Games]]
 
[[Category: Video Games]] [[Category: Super Nintendo Games]] [[Category: Mario Games]]

Latest revision as of 07:22, 31 October 2018

Mariopaint.jpg
Mario Paint
Developer Nintendo EAD
Publisher Nintendo
System Super NES
Release Date US May 5, 1992
JP July 14, 1992
EU December 10, 1992
Gallery GH Gallery

Released for the Super NES in 1992, Mario Paint was the first game to make use of the SNES mouse add-on. In fact, the game came packaged with the mouse and the mousepad.

Gameplay[edit]

The game's main mode was a drawing board where they player could make various works of art using the SNES mouse, similar to computer paint programs. There were also a variety of other modes where players could compose music or create customized stamps.

Gnat Attack[edit]

Gnat Attack was a special minigame included in the game and was closer to a standard video game experience then the rest of Mario Paint. In Gnat Attack, the player controlled a hand holding a flyswatter. The object of the game was to eliminate all of the onscreen insects and their giant mechanical leader, Watinga.

Legacy[edit]

Mario Paint has been cited as an inspiration for several later games focused around content creation and customization such as WarioWare: D.I.Y. and Super Mario Maker.

Sequels[edit]

In Japan, it was followed up by the Mario Artist series of games made for the short-lived Nintendo 64 Disk Drive.

Ports/Remakes[edit]

  • In 1997, it was released through Satellaview as BS Mario Paint in Japan. This version was modified to be playable with a normal Super NES controller instead of requiring the mouse.
  • Gnat Attack appeared as an unlockable minigame in the 2001 Gameboy Advance game WarioWare, Inc.: Mega Microgame$! under the name of Fly Swatter, and the minigame was also hidden in the Wii U version of Super Mario Maker. Wario Ware: Touched! also featured Wario Paint, which was a Wario-themed version of the game.