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− | { | + | {|align="right" style="background:lightgray; width:30%" |
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− | + | |align="center" bgcolor="lightblue" | '''Nintendo EAD''' | |
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− | | | + | |'''Type:''' First Party Developer |
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− | | | + | |'''Founded:''' 1984 |
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− | | | + | |'''Status:''' Active |
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− | | | + | |'''Bestselling Game:''' [[Super Mario Bros.]] |
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− | | | + | |align="center" bgcolor="lightblue" | Notable Members |
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+ | |align="center" | [[Eiji Aonuma]] - [[Shigeru Miyamoto]] | ||
+ | |- | ||
+ | |align="center" bgcolor="lightblue" | Key Franchises | ||
+ | |- | ||
+ | |align="center" | [[Animal Crossing]] - [[F-Zero]] - [[Mario]] | ||
+ | |- | ||
+ | |align="center" | [[Pikmin]] - [[Star Fox]] - [[The Legend of Zelda]] | ||
+ | |- | ||
+ | |} | ||
− | Originally known as R&D4, | + | Originally known as R&D4, Nintendo EAD is Nintendo's most celebrated development team. Lead by [[Shigeru Miyamoto]], it is currently Nintendo's largest development team. EAD stands for Entertainment Analysis and Development. |
==History== | ==History== | ||
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===R&D4=== | ===R&D4=== | ||
− | R&D4 was founded in 1984. The president of Nintendo, impressed with the success of Shigeru Miyamoto's games, decided to give Miyamoto his own development team. It was the smallest development team, but they created some of the [[Nintendo Entertainment System|NES]]'s most memorable games: the | + | R&D4 was founded in 1984. The president of Nintendo, impressed with the success of Shigeru Miyamoto's games, decided to give Miyamoto his own development team. It was the smallest development team, but they created some of the [[Nintendo Entertainment System|NES]]'s most memorable games: the [[Mario]] and [[The Legend of Zelda]] series. |
===EAD=== | ===EAD=== | ||
− | In 1989, the president of Nintendo decided to restructure the company. Most of the software developers from [[R&D2]] and [[R&D3]] were transferred to the newly renamed Nintendo EAD. They were told to focus on developing games for the [[Super | + | In 1989, the president of Nintendo decided to restructure the company. Most of the software developers from [[R&D2]] and [[R&D3]] were transferred to the newly renamed Nintendo EAD. They were told to focus on developing games for the [[Super Nintendo]]. They continued with the popular Mario and Zelda franchises, while creating new ones including ''[[Star Fox]]'' and ''[[F-Zero]]''. Though they didn't make as many Gameboy games as [[R&D1]], they made a few, most notably ''[[The Legend of Zelda: Link's Awakening]]''. |
− | During the Nintendo 64 era, EAD continued to create new games in their popular franchises. In addition, they began a few new franchises. ''[[Wave Race 64]]'' and ''[[1080 Snowboarding]]'' were popular. They supported the [[ | + | During the Nintendo 64 era, EAD continued to create new games in their popular franchises. In addition, they began a few new franchises. ''[[Wave Race 64]]'' and ''[[1080 Snowboarding]]'' were popular. They supported the [[Pokemon]] franchise with ''[[Pokemon Stadium]]''. However, the most significant new franchise was ''[[Animal Forest]]'', a life simulator. |
− | With the Gamecube came new games. Nintendo EAD continued to create games for it's two key franchises: | + | With the Gamecube came new games. Nintendo EAD continued to create games for it's two key franchises: Mario and Zelda. However, the majority of it's franchises were taken over by other groups. They brought over a new version of the Japanese ''Animal Forest'' to America under the name ''[[Animal Crossing]]''. They also began a new series with ''[[Pikmin]]'' |
===New Structure=== | ===New Structure=== | ||
− | In 2005, [[Satoru Iwata]] decided to merge all of Nintendo's internal software developers into one group. [[R& | + | In 2005, [[Satoru Iwata]] decided to merge all of Nintendo's internal software developers into one group. [[R&D1]], [[R&D2]], and [[Nintendo Special Planning & Development]] were all merged with EAD. However, because of the size of the group, they have been divided into smaller Software Development groups. Under this new system, Miyamoto has control over all of Nintendo's internal game development. It's currently unknown how many Software Development Groups there are, but there is information about at least six different groups. |
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==Software Development Groups== | ==Software Development Groups== | ||
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{|align="center" style="background:lightgray; width:50%" | {|align="center" style="background:lightgray; width:50%" | ||
|- | |- | ||
− | |align="center" bgcolor="lightblue" | '''Software Development Group # | + | |align="center" bgcolor="lightblue" | '''Software Development Group #3''' |
|- | |- | ||
− | |'''Manager:''' [[ | + | |'''Manager:''' [[Eiji Aonuma]] |
|- | |- | ||
− | |'''Games:''' ''[[ | + | |'''Games:''' ''[[The Legend of Zelda: Twilight Princess]]'', ''[[The Legend of Zelda: Phantom Hourglass]]'' |
|- | |- | ||
|} | |} | ||
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{|align="center" style="background:lightgray; width:50%" | {|align="center" style="background:lightgray; width:50%" | ||
|- | |- | ||
− | |align="center" bgcolor="lightblue" | '''Software Development Group # | + | |align="center" bgcolor="lightblue" | '''Software Development Group #?''' |
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− | |'''Manager:''' [[ | + | |'''Manager:''' [[Takao Shimizu]] |
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− | |'''Games:''' ''[[ | + | |'''Games:''' ''[[Donkey Kong: Jungle Beat]]'' |
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|} | |} | ||
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{|align="center" style="background:lightgray; width:50%" | {|align="center" style="background:lightgray; width:50%" | ||
|- | |- | ||
− | |align="center" bgcolor="lightblue" | '''Software Development Group # | + | |align="center" bgcolor="lightblue" | '''Software Development Group #?''' |
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− | |'''Manager:''' [[ | + | |'''Manager:''' [[Shinya Takahashi]] |
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− | |'''Games:''' ''[[ | + | |'''Games:''' ''[[Jam with the Band]]'', ''[[Brain Age: Train Your Brain in Minutes Each Day]]'' |
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|} | |} | ||
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{|align="center" style="background:lightgray; width:50%" | {|align="center" style="background:lightgray; width:50%" | ||
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− | |align="center" bgcolor="lightblue" | ''' | + | |align="center" bgcolor="lightblue" | '''Software Development Group #?''' |
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− | |'''Manager:''' [[ | + | |'''Manager:''' [[Katsuya Eguchi]] |
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− | |'''Games:''' ''[[ | + | |'''Games:''' ''[[Animal Crossing: Wild World]]'', ''[[Animal Crossing Wii]]'' |
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|} | |} | ||
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|align="center" bgcolor="lightblue" | '''Software Development Group #?''' | |align="center" bgcolor="lightblue" | '''Software Development Group #?''' | ||
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− | |'''Manager:''' [[ | + | |'''Manager:''' [[Hiroyuki Kimura]] |
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− | |'''Games:''' ''[[ | + | |'''Games:''' ''[[Yoshi Touch & Go]]'', ''[[Big Brain Academy]]'' |
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|} | |} | ||
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===[[Nintendo Entertainment System]]=== | ===[[Nintendo Entertainment System]]=== | ||
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*[[Super Mario Bros.]] | *[[Super Mario Bros.]] | ||
*[[Super Mario Bros. 2]] | *[[Super Mario Bros. 2]] | ||
*[[Super Mario Bros. 3]] | *[[Super Mario Bros. 3]] | ||
+ | *[[The Legend of Zelda]] | ||
*[[Zelda II: The Adventure of Link]] | *[[Zelda II: The Adventure of Link]] | ||
− | ===[[Super | + | ===[[Super Nintendo]]=== |
*[[F-Zero]] | *[[F-Zero]] | ||
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*[[SimCity]] | *[[SimCity]] | ||
*[[Star Fox]] | *[[Star Fox]] | ||
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*[[Super Mario World]] | *[[Super Mario World]] | ||
*[[Super Mario World 2: Yoshi's Island]] | *[[Super Mario World 2: Yoshi's Island]] | ||
+ | *[[The Legend of Zelda: A Link to the Past]] | ||
===[[Nintendo 64]]=== | ===[[Nintendo 64]]=== | ||
*[[1080 Snowboarding]] | *[[1080 Snowboarding]] | ||
− | *[[ | + | *[[Animal Forest]] |
*[[F-Zero X]] | *[[F-Zero X]] | ||
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*[[Mario Kart 64]] | *[[Mario Kart 64]] | ||
− | *[[ | + | *[[Pokemon Stadium]] |
− | *[[ | + | *[[Pokemon Stadium 2]] |
*[[Star Fox 64]] | *[[Star Fox 64]] | ||
*[[Super Mario 64]] | *[[Super Mario 64]] | ||
+ | *[[The Legend of Zelda: Majora's Mask]] | ||
+ | *[[The Legend of Zelda: Ocarina of Time]] | ||
*[[Wave Race 64]] | *[[Wave Race 64]] | ||
*[[Yoshi's Story]] | *[[Yoshi's Story]] | ||
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*[[Animal Crossing]] | *[[Animal Crossing]] | ||
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*[[Luigi's Mansion]] | *[[Luigi's Mansion]] | ||
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*[[Pikmin]] | *[[Pikmin]] | ||
*[[Pikmin 2]] | *[[Pikmin 2]] | ||
*[[Super Mario Sunshine]] | *[[Super Mario Sunshine]] | ||
− | + | *[[The Legend of Zelda: Ocarina of Time / Master Quest]] | |
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− | *[[The Legend of Zelda: | ||
*[[The Legend of Zelda: Twilight Princess]] | *[[The Legend of Zelda: Twilight Princess]] | ||
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− | ===[[ | + | ===[[Gameboy]]=== |
*[[Donkey Kong '94]] | *[[Donkey Kong '94]] | ||
*[[Kirby's Block Ball]] | *[[Kirby's Block Ball]] | ||
+ | *[[Mole Mania]] | ||
*[[The Legend of Zelda: Link's Awakening]] | *[[The Legend of Zelda: Link's Awakening]] | ||
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− | ===[[ | + | ===[[Gameboy Color]]=== |
*[[The Legend of Zelda: Link's Awakening DX]] | *[[The Legend of Zelda: Link's Awakening DX]] | ||
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*[[The Legend of Zelda: Oracle of Seasons]] | *[[The Legend of Zelda: Oracle of Seasons]] | ||
− | ===[[ | + | ===[[Gameboy Advance]]=== |
*[[Dr. Mario & Puzzle League]] | *[[Dr. Mario & Puzzle League]] | ||
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===[[Nintendo DS]]=== | ===[[Nintendo DS]]=== | ||
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*[[Animal Crossing: Wild World]] | *[[Animal Crossing: Wild World]] | ||
*[[Big Brain Academy]] | *[[Big Brain Academy]] | ||
− | *[[Brain Age: Train Your Brain in Minutes | + | *[[Brain Age: Train Your Brain in Minutes Each Day]] |
*[[Mario Kart DS]] | *[[Mario Kart DS]] | ||
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*[[New Super Mario Bros.]] | *[[New Super Mario Bros.]] | ||
*[[Nintendogs]] | *[[Nintendogs]] | ||
*[[Super Mario 64 DS]] | *[[Super Mario 64 DS]] | ||
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[[Category:First Party Developers]] | [[Category:First Party Developers]] |