Editing Shigeru Miyamoto
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|'''Occupation:''' General Manager | |'''Occupation:''' General Manager | ||
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− | |'''Bestselling Game: | + | |'''Bestselling Game:''' [[Super Mario Bros.]] |
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|align="center" bgcolor="lightblue" | Development Teams | |align="center" bgcolor="lightblue" | Development Teams | ||
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|align="center" bgcolor="lightblue" | Key Franchises | |align="center" bgcolor="lightblue" | Key Franchises | ||
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− | |align="center" | | + | |align="center" | [[Animal Crossing]] - [[F-Zero]] - [[Mario]] |
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− | |align="center" | | + | |align="center" | [[Pikmin]] - [[Star Fox]] - [[The Legend of Zelda]] |
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− | Shigeru Miyamoto is the most prolific game designer in the industry. Often called the "Steven Spielberg of Gaming," he is the mind behind many of Nintendo's most popular franchises. | + | Shigeru Miyamoto is the most prolific game designer in the industry. Often called the "Steven Spielberg of Gaming," he is the mind behind many of Nintendo's most popular franchises. Currently, he is the general manager of [[Nintendo EAD]]. |
==Biography== | ==Biography== | ||
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In 1980, Yamauchi told Miyamoto that he wanted a videogame made and asked if Miyamoto knew much about them. Miyamoto responded by saying that he liked playing them in college and would like to work on the project. After the license for Popeye fell through, the game became Donkey Kong. | In 1980, Yamauchi told Miyamoto that he wanted a videogame made and asked if Miyamoto knew much about them. Miyamoto responded by saying that he liked playing them in college and would like to work on the project. After the license for Popeye fell through, the game became Donkey Kong. | ||
− | With Donkey Kong's success, Miyamoto was given his own team: R&D 4, later known as [[Nintendo EAD]]. They would go on to make some of Nintendo's most memorable games | + | With Donkey Kong's success, Miyamoto was given his own team: R&D 4, later known as [[Nintendo EAD]]. They would go on to make some of Nintendo's most memorable games. |
− | While working at Nintendo, Miyamoto | + | While working at Nintendo, Miyamoto meet Yasuko, who worked in general administration. They dated and eventually were married. After they married, they bought a house near Nintendo so they could walk or ride a bike to work each day. They currently have two children. |
==Design Philosophy== | ==Design Philosophy== | ||
− | Shigeru Miyamoto is known for his innovation, but the most important part of his philosophy is his dedication to quality. He will delay a game that he | + | Shigeru Miyamoto is known for his innovation, but the most important part of his philosophy is his dedication to quality. He will delay a game that he doesn't think is as good as it should be. Sometimes, he'll tell a team to remake a feature from scratch. This is known as "Upending the tea table" in Nintendo's offices. |
− | Miyamoto also designs from things he experiences in real life. | + | Miyamoto also designs from things he experiences in real life. [[The Legend of Zelda]] was inspired by his childhood wanderings. The Mario enemy [[Chain Chomp]] was a result of being attacked by a dog as a child. [[Nintendogs]] was inspired by getting a dog and [[Pikmin]] was inspired by gardening. |
==Awards and Honors== | ==Awards and Honors== | ||
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*Subject of an episode of ''Icons'' | *Subject of an episode of ''Icons'' | ||
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==Trivia== | ==Trivia== | ||
*Miyamoto is ambidextrous, but favors his left hand. He prefers to make his characters left handed. | *Miyamoto is ambidextrous, but favors his left hand. He prefers to make his characters left handed. | ||
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*Miyamoto plays both guitar and banjo. | *Miyamoto plays both guitar and banjo. | ||
− | * In the Japanese version of | + | |
+ | * In the Japanese version of [[Pokemon Red/Blue]], Blue is named Shigeru and Red is named Satoshi after Shigeru Miyamoto and [[Satoshi Tajiri]]. | ||
[[Category: Nintendo Employees]] | [[Category: Nintendo Employees]] | ||
[[Category: Game Designers]] | [[Category: Game Designers]] |