Golden Sun

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Golden Sun
Developer Camelot Software and Planning
Publisher Nintendo
System Game Boy Advance, Wii U Virtual Console
Release Date Game Boy Advance
JP August 1, 2001
NA November 11, 2001
EU February 22, 2002
Wii U Virtual Console
JP April 3, 2014
US/PAL April 17, 2014
Rating ESRB: E

Golden Sun is an RPG developed by Camelot for the Game Boy Advance.

Story[edit]

After a magic boulder destroyed a village at the base of Mt. Aleph, a series of events occurred which placed the power of Alchemy in the wrong hands. Psynergy student Isaac and a group of friends set off to track down this mysterious gang in order to rescue their friend Jenna and to prevent them from re-activating the four lighthouses, which would spread Psynergy with potentially deadly effects, while along the way they learn this ancient magic for themselves.

Gameplay[edit]

The game is a typical RPG, with top-down adventuring and menu-based battles held in separate screens. Psynergy is used both to battle enemies and to solve puzzles in the overworld. The player also collects Djiinn, which enhance the player's stats and can be used in battle. There are four different elemental types, with seven Djinn of each element. Although all four of the party members are predisposed towards one element type, Djinn can be traded between them to change their classes and abilities.

Legacy[edit]

This acted as the first game in a series that currently contains three games.

Isaac, the star of this game, would later appear as an unlockable Assist Trophy in Super Smash Bros. Brawl.

Ports/Remakes[edit]

Sequels[edit]

  • In 2003, Golden Sun: The Lost Age was released. A completed Golden Sun file can be connected to The Lost Age (through link cable or a password) in order to carry over the party's data. This feature is rooted in the two games originally being intended to be one game.