Editing Character Information in Mario Superstar Baseball

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
In [[Mario Superstar Baseball]] characters fall under 4 categories: Balance, Technique, Speed and Power. There are a total of 8 characters in each category, resulting in a total of 32 unique characters in the game. However in order to complete 6 teams of 9 characters another 22 characters where added. These characters are pallet swaps but have their own status for Fielding, Batting, Pitching and Running.
+
In [[Mario Superstar Baseball]] characters fall under 4 categories: Balance, Technique, Speed and Power. There are a total of 8 characters in each category, resulting in a total of 32 unique characters in the game. However in order to complete 6 teams of 9 characters another 22 characters where added. These characters are recolorations but have their own status for Fielding, Batting, Pitching and Running.
  
Each unique character has a special ability that helps them in certain situations. All characters have one, captains have two.
+
Each unique character has a special ability that helps them in certain situations. All characters have one, captains have two. Captains are also able to use a special kind of ball when both pitching or batting that use up Star Power which can be refilled every time a Star Chance appears: if the player's team is batting a hit will earn one Star Power, if they are pitching forcing out the player will earn it. Also fields have special points that give Star Power when touched with a batted ball.
  
{| class="wikitable" width=100%
+
Chemistry indicates how well two players play when in direct contact, a good chemistry will affect fielding with faster and stronger throws between the two characters and batting when one character is at bases and a good chemistry character will bat better. Bad chemistry only affects fielding, charaters will throw in a bad direction or the ball might slip from the receiving character's glove.
! width=20% |Name
 
! width=75% |Description
 
! width=5% |#
 
|-
 
|Ball Dash||Player will run super fast when in posession of the ball.||2
 
|-
 
|Body Check||Has a good chance of pushing the opponent in a base even after they catched the ball.||7
 
|-
 
|Clamber||Allows the user to climb the back wall.||4
 
|-
 
|Laser Beam||Throws the ball super fast to home base.||4
 
|-
 
|Magical Catch||Magikoopa uses his magical staff to summon balls that would be out of reach.||1
 
|-
 
|Quick Throw||there is no preparation time between receiving the ball and throwing it again.||2
 
|-
 
|Sliding Catch||Enables the catcher to dive better and from further for flying balls.||8
 
|-
 
|Suction||Birdo sucks air to catch balls that would be out of its reach.||1
 
|-
 
|Super Catch||User never boots a ball nor is thrown back by a powerfull hit.||3
 
|-
 
|Super Jump||Character can use a high jump to catch flying balls over their heads.||6
 
|-
 
|Tongue Catch||Yoshi uses its tongue to catch balls that would be out of its reach.||1
 
|-
 
|Wall Jump||Outfielders can use the wall to stop potential home-runs.||6
 
|}
 
  
Captains are also able to use a special kind of ball with special effects when both pitching or batting that use up Star Power which can be refilled every time a Star Chance appears: if the player's team is batting a hit will earn one Star Power, if they are pitching forcing out the player will earn it. Also fields have special points that give Star Power when touched with a batted ball.
+
Star Missions are requirements that must be met in the asigned level or better, not in a lower level or it will not be taken in consideration. When all Star Missions are completed for one character the Star version of that player will be unlocked which allows a small boost to all the abilities. Also, if a certain character wins the title of MVP (Most Valuable Player) during an exhibition game of 3 innings a small paraghraph describing the background of that character will be unlocked.
 
 
Chemistry indicates how well two players play when in direct contact, a good chemistry will affect fielding with faster and stronger throws between the two characters and batting when one character is at bases and a good chemistry character at plate will bat better. Bad chemistry only affects fielding, characters will throw in a wrong direction or the ball might slip from the receiving character's glove.
 
 
 
Star Missions are requirements that must be met in Challenge Mode and in the assigned level of difficulty or better, not in a lower level or it will not be taken in consideration. When all Star Missions are completed for one character the Star version of that player will be unlocked which allows a small boost to all the abilities. Also, if a certain character wins the title of MVP (Most Valuable Player) during an Exhibition Mode game of 3 innings a small paragraph describing the background of that character will be unlocked.
 
 
=Captains=
 
=Captains=
 
==[[Mario]]==
 
==[[Mario]]==
Line 188: Line 156:
 
|Abi=Body Check
 
|Abi=Body Check
 
|Abi2=Suction
 
|Abi2=Suction
|Special=Weird Ball
+
|Special=Pink Ball
 
|01=Drive in a run!
 
|01=Drive in a run!
 
|02=Win MVP!!
 
|02=Win MVP!!
Line 282: Line 250:
 
==[[Monty Mole]]==
 
==[[Monty Mole]]==
 
*A lively, sometimes surly mole who lives underground and leaps out whenever someone approaches his den. He usually keeps to himself but always gets fired up for a good baseball game. In fact, when he gets the ball, he almost gets TOO fired up.
 
*A lively, sometimes surly mole who lives underground and leaps out whenever someone approaches his den. He usually keeps to himself but always gets fired up for a good baseball game. In fact, when he gets the ball, he almost gets TOO fired up.
**Good Chemistry: Shy Guy, Goomba, Paragoomba
+
**Good Chemistry:  
**Bad Chemistry: -
+
**Bad Chemistry:  
 
{{MSBDif
 
{{MSBDif
 
|Type=Speed
 
|Type=Speed
 
|Abi=Ball Dash
 
|Abi=Ball Dash
 
|Abi2=
 
|Abi2=
|01=Steal a base!
+
|01=
|02=Drop a squeeze bunt!
+
|02=
|03=Get a Team Star!
+
|03=
|04=Reach base on a bunt with the bases empty!
+
|04=
|05=Tag someone out while carrying the ball!
+
|05=
|06=Cross the plate more than 3 times in a game!
+
|06=
 
|}}
 
|}}
  
 
==[[Pianta]] x3 (Blue, Red, Yellow)==
 
==[[Pianta]] x3 (Blue, Red, Yellow)==
 
*A cheerful islander living on the southern paradise called Delfino Island. Piantas are said to be born on the mountains and they are distinguished by the palm tree growing from their heads. Their power makes them flashy, but they're clumsy and slow runners.
 
*A cheerful islander living on the southern paradise called Delfino Island. Piantas are said to be born on the mountains and they are distinguished by the palm tree growing from their heads. Their power makes them flashy, but they're clumsy and slow runners.
**Good Chemistry: Noki
+
**Good Chemistry:  
**Bad Chemistry: Petey Piranha
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Power
 
|Type=Power
 
|Abi=Laser Beam
 
|Abi=Laser Beam
|01=Crack a long hit!
+
|01=
|02=Drive in a run!
+
|02=
|03=Hit a home run!
+
|03=
|04=Get a runner out with the laser beam throw!
+
|04=
 
|}}
 
|}}
  
 
==[[Noki]] x3 (Blue, Red, Green)==
 
==[[Noki]] x3 (Blue, Red, Green)==
 
*A mysterious member of a clan living on the southern paradise of Delfino Island. Nokis evolved from shellfish, and their ancestors are believed to have lived in the sea. While they are skillful and fast runners, they are hampered by a lack of power.
 
*A mysterious member of a clan living on the southern paradise of Delfino Island. Nokis evolved from shellfish, and their ancestors are believed to have lived in the sea. While they are skillful and fast runners, they are hampered by a lack of power.
**Good Chemistry: Pianta
+
**Good Chemistry:  
**Bad Chemistry: Petey Piranha
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Speed
 
|Type=Speed
 
|Abi=Sliding Catch
 
|Abi=Sliding Catch
|01=Smack a hit!
+
|01=
|02=Steal a base!
+
|02=
|03=Pitch a whole game and win!
+
|03=
|04=Cross the plate more than 3 times in a game!
+
|04=
 
|}}
 
|}}
  
 
==[[Toad]] x5 (Red, Blue, Yellow, Green, Purple)==
 
==[[Toad]] x5 (Red, Blue, Yellow, Green, Purple)==
 
*Princess Peach's subject. Though he tries to protect the princess from the evil Bowser, she gets kidnapped with disturbing regularity. There are many Toads who look just alike, and though they are generally small and look cute, they are actually quite powerful.
 
*Princess Peach's subject. Though he tries to protect the princess from the evil Bowser, she gets kidnapped with disturbing regularity. There are many Toads who look just alike, and though they are generally small and look cute, they are actually quite powerful.
**Good Chemistry: Peach, Toadsworth, Toadette
+
**Good Chemistry:  
**Bad Chemistry: Wario, Waluigi, Bowser
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Balance
 
|Type=Balance
 
|Abi=Body Check
 
|Abi=Body Check
|01=Let someone go shopping for you!
+
|01=
|02=Win MVP!!
+
|02=
|03=Hit a home run!
+
|03=
|04=Crush someone with a body check!
+
|04=
 
|}}
 
|}}
  
 
==[[Toadette]]==
 
==[[Toadette]]==
 
*A cute Toad girl with plaited locks. Though her profile is relatively unknown, she is definitely a cheery, upbeat girl who's full of energy. Taking advantage of her fast legs and light weight, Toadette can make all sorts of difficult playes look completely routine.
 
*A cute Toad girl with plaited locks. Though her profile is relatively unknown, she is definitely a cheery, upbeat girl who's full of energy. Taking advantage of her fast legs and light weight, Toadette can make all sorts of difficult playes look completely routine.
**Good Chemistry: Peach, Toad, Toadsworth
+
**Good Chemistry:  
**Bad Chemistry: Wario, Waluigi, Bowser
+
**Bad Chemistry:  
 
{{MSBDif
 
{{MSBDif
 
|Type=Speed
 
|Type=Speed
 
|Abi=Sliding Catch
 
|Abi=Sliding Catch
 
|Abi2=Wall Jump
 
|Abi2=Wall Jump
|01=Smack a hit!
+
|01=
|02=Strike 'em out!
+
|02=
|03=Make a big play!
+
|03=
|04=Win with a shutout!
+
|04=
|05=Win MVP!
+
|05=
|06=Hit a ? block with the ball!
+
|06=
 
|}}
 
|}}
  
 
==[[Toadsworth]]==
 
==[[Toadsworth]]==
 
*Princess Peach's attendant. Though he says his life gets shorter every time Princess Peach gets abducted, he is always in good health and full of energy. While he lacks in stamina, he makes up for it by making cool plays that take advantage of his long life's worth of experience.
 
*Princess Peach's attendant. Though he says his life gets shorter every time Princess Peach gets abducted, he is always in good health and full of energy. While he lacks in stamina, he makes up for it by making cool plays that take advantage of his long life's worth of experience.
**Good Chemistry: Peach, Toad, Toadette
+
**Good Chemistry:  
**Bad Chemistry: Bowser
+
**Bad Chemistry:  
 
{{MSBDif
 
{{MSBDif
 
|Type=Technique
 
|Type=Technique
 
|Abi=Super Catch
 
|Abi=Super Catch
 
|Abi2=
 
|Abi2=
|01=Catch the ball!
+
|01=
|02=Smack a hit!
+
|02=
|03=Make a big play!
+
|03=
|04=Steal a base!
+
|04=
|05=Win MVP!!
+
|05=
|06=Clear all minigames!
+
|06=
 
|}}
 
|}}
  
 
==[[Magikoopa]] x4 (Blue, Red, Green, Yellow)==
 
==[[Magikoopa]] x4 (Blue, Red, Green, Yellow)==
 
*A resident magician of the Koopa clan. The best of the Magikoopas, Kamek, once attempted to abduct the baby Mario brothers, but Yoshi and Baby Mario thwarted his sinister plan. The magic powers of the Magikoopa wand also come in handy in the game of baseball.
 
*A resident magician of the Koopa clan. The best of the Magikoopas, Kamek, once attempted to abduct the baby Mario brothers, but Yoshi and Baby Mario thwarted his sinister plan. The magic powers of the Magikoopa wand also come in handy in the game of baseball.
**Good Chemistry: Waluigi, Bowser Jr., Boo
+
**Good Chemistry:  
**Bad Chemistry: -
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Technique
 
|Type=Technique
 
|Abi=Magical Catch
 
|Abi=Magical Catch
|01=Drop a sacrifice bunt!
+
|01=
|02=Strike 'em out!
+
|02=
|03=Make a big play with a magical catch!
+
|03=
|04=Win MVP!!
+
|04=
 
|}}
 
|}}
  
 
==[[Boo]]==
 
==[[Boo]]==
 
*Bowser's underling ghost. Behind the scary face lies a very shy soul. Look most Boos in the eyes and they'll cover their faces...but turn around and they'll attack you! Boos confuse their enemies by flickering in and out of the visible realm, appearing at inconvenient times.
 
*Bowser's underling ghost. Behind the scary face lies a very shy soul. Look most Boos in the eyes and they'll cover their faces...but turn around and they'll attack you! Boos confuse their enemies by flickering in and out of the visible realm, appearing at inconvenient times.
**Good Chemistry: Wario, Magikoopa, King Boo
+
**Good Chemistry:  
**Bad Chemistry: Luigi, Baby Mario, Baby Luigi
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Technique
 
|Type=Technique
 
|Abi=Super Jump
 
|Abi=Super Jump
|01=Smack a hit!
+
|01=
|02=Get 3 strikeouts in a game!
+
|02=
|03=Smack more than 2 hits in a game!
+
|03=
|04=Win with a shutout!
+
|04=
 
|}}
 
|}}
  
 
==[[King Boo]]==
 
==[[King Boo]]==
 
*The king of the Boos. The golden crown is his trademark, and while he looks similar to other Boos, it's obvious that he's much larger than the others. Not only is he powerful, but he's also a fast runner that gets his speed by hovering over the base paths.
 
*The king of the Boos. The golden crown is his trademark, and while he looks similar to other Boos, it's obvious that he's much larger than the others. Not only is he powerful, but he's also a fast runner that gets his speed by hovering over the base paths.
**Good Chemistry: Boo, Petey Piranha
+
**Good Chemistry:  
**Bad Chemistry: Luigi, Baby Luigi
+
**Bad Chemistry:  
 
{{MSBDif
 
{{MSBDif
 
|Type=Power
 
|Type=Power
 
|Abi=Super Jump
 
|Abi=Super Jump
 
|Abi2=
 
|Abi2=
|01=Smack a hit!
+
|01=
|02=Get a Team Star!
+
|02=
|03=Smack a hit with a charge swing!
+
|03=
|04=Make a jumping catch!
+
|04=
|05=Hit a home run!
+
|05=
|06=Be the MVP in the last game!
+
|06=
 
|}}
 
|}}
  
 
==[[Petey Piranha]]==
 
==[[Petey Piranha]]==
 
*A mutation created this boss of the Piranha Plants. Petey can fly in the air for a short while, flapping the leaves that he has developed into primitive arms. When Petey spits a ball out of his toothy mouth, it is lightning-fast.
 
*A mutation created this boss of the Piranha Plants. Petey can fly in the air for a short while, flapping the leaves that he has developed into primitive arms. When Petey spits a ball out of his toothy mouth, it is lightning-fast.
**Good Chemistry: Birdo, Donkey Kong, King Boo
+
**Good Chemistry:  
**Bad Chemistry: Daisy, Peach, Noki, Pianta
+
**Bad Chemistry:  
 
{{MSBDif
 
{{MSBDif
 
|Type=Power
 
|Type=Power
 
|Abi=Body Check
 
|Abi=Body Check
 
|Abi2=
 
|Abi2=
|01=Crack a long hit!
+
|01=
|02=Place first in Piranha Panic!
+
|02=
|03=Hit a home run!
+
|03=
|04=Shut out Mario's team and win!
+
|04=
|05=Crush someone with a body check!
+
|05=
|06=Catch the ball more than 5 times in a game!
+
|06=
 
|}}
 
|}}
  
 
==[[Baby Mario]]==
 
==[[Baby Mario]]==
 
*The elder of the baby Mario brothers. After arriving in a stork-related calamity, he and Yoshi rescued his little bro. Though he's supposed to be Mario in his youth, you can play them both at the same time for some reason. He has excellent foot speed but lacks power due to his diminuitive size.
 
*The elder of the baby Mario brothers. After arriving in a stork-related calamity, he and Yoshi rescued his little bro. Though he's supposed to be Mario in his youth, you can play them both at the same time for some reason. He has excellent foot speed but lacks power due to his diminuitive size.
**Good Chemistry: Yoshi, Baby Luigi
+
**Good Chemistry:  
**Bad Chemistry: Wario, Bowser, Shy Guy, Boo
+
**Bad Chemistry:  
 
{{MSBDif
 
{{MSBDif
 
|Type=Speed
 
|Type=Speed
 
|Abi=Wall Jump
 
|Abi=Wall Jump
 
|Abi2=
 
|Abi2=
|01=Smack a hit!
+
|01=
|02=Strike 'em out!
+
|02=
|03=Beat Bowser Jr.'s team!
+
|03=
|04=Cross the plate more than twice in a game!
+
|04=
|05=Drive in runs vs. Mario!
+
|05=
|06=Catch a booted ball!
+
|06=
 
|}}
 
|}}
  
 
==[[Baby Luigi]]==
 
==[[Baby Luigi]]==
 
*The younger of the baby Mario brothers. After being abducted by Kamek, he was rescued by Yoshi and Baby Mario. If you see him and Luigi in the same game, try to ignored the temporal paradox. Baby Luigi is quick around the bases but doesn't hit for power. He is, after all, a baby.
 
*The younger of the baby Mario brothers. After being abducted by Kamek, he was rescued by Yoshi and Baby Mario. If you see him and Luigi in the same game, try to ignored the temporal paradox. Baby Luigi is quick around the bases but doesn't hit for power. He is, after all, a baby.
**Good Chemistry: Yoshi, Baby Mario
+
**Good Chemistry:  
**Bad Chemistry: Waluigi, Bowser, Shy Guy, Boo, King Boo
+
**Bad Chemistry:  
 
{{MSBDif
 
{{MSBDif
 
|Type=Speed
 
|Type=Speed
 
|Abi=Wall Jump
 
|Abi=Wall Jump
 
|Abi2=
 
|Abi2=
|01=Steal a base!
+
|01=
|02=Drop a squeeze bunt!
+
|02=
|03=Get a Team Star!
+
|03=
|04=Win Piranha Panic with no damage!
+
|04=
|05=Strike out Luigi!
+
|05=
|06=Steal a base more than twice in a game!
+
|06=
 
|}}
 
|}}
  
 
==[[Shy Guy]] x5 (Red, Blue, Yellow, Green, Black)==
 
==[[Shy Guy]] x5 (Red, Blue, Yellow, Green, Black)==
 
*A charming, masked soldier. Shy Guys used to serve an evil king named Wart, but they nowadays make a lot of cameo appearances as friendly rivals of Mario. That said, they aren't always good... On the baseball mound, Shy Guys are consistent players with a few weaknesses.
 
*A charming, masked soldier. Shy Guys used to serve an evil king named Wart, but they nowadays make a lot of cameo appearances as friendly rivals of Mario. That said, they aren't always good... On the baseball mound, Shy Guys are consistent players with a few weaknesses.
**Good Chemistry: Birdo, Monty Mole
+
**Good Chemistry:  
**Bad Chemistry: Baby Mario, Baby Luigi
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Balance
 
|Type=Balance
 
|Abi=Sliding Catch
 
|Abi=Sliding Catch
|01=Smack a hit!
+
|01=
|02=Belt more than 1,000-points worth of Bob-ombs!
+
|02=
|03=Make a big play!
+
|03=
|04=Get 5 strikeouts!
+
|04=
 
|}}
 
|}}
  
 
==[[Dixie Kong]]==
 
==[[Dixie Kong]]==
 
*Diddy Kong's partner and girlfriend. Her trademark golden ponytail is familiar to monkey fans everywhere. Dixie Kong is just as adventurous as both Diddy Kong and Donkey Kong. Combining great techniques with fast legs, she is a very dependable player.
 
*Diddy Kong's partner and girlfriend. Her trademark golden ponytail is familiar to monkey fans everywhere. Dixie Kong is just as adventurous as both Diddy Kong and Donkey Kong. Combining great techniques with fast legs, she is a very dependable player.
**Good Chemistry: Donkey Kong, Diddy Kong
+
**Good Chemistry:  
**Bad Chemistry: -
+
**Bad Chemistry:  
 
{{MSBDif
 
{{MSBDif
 
|Type=Technique
 
|Type=Technique
 
|Abi=Clamber
 
|Abi=Clamber
 
|Abi2=
 
|Abi2=
|01=Smack a hit!
+
|01=
|02=Strike 'em out!
+
|02=
|03=Make a big play!
+
|03=
|04=Crack a long hit!
+
|04=
|05=Beat Peach's team!
+
|05=
|06=Climb up the wall and make a catch!
+
|06=
 
|}}
 
|}}
  
 
==[[Goomba]]==
 
==[[Goomba]]==
 
*Though Goombas once lived in peace in the Mushroom Kingdom, they betrayed their homeland to side with Bowser. Exactly how Goomba uses his baseball gear is a bit of a mystery. Maybe you can spot the secret technique if you watch closely as he makes plays in the field...
 
*Though Goombas once lived in peace in the Mushroom Kingdom, they betrayed their homeland to side with Bowser. Exactly how Goomba uses his baseball gear is a bit of a mystery. Maybe you can spot the secret technique if you watch closely as he makes plays in the field...
**Good Chemistry: Diddy Kong, Monty Mole, Paragoomba
+
**Good Chemistry:  
**Bad Chemistry: -
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Balance
 
|Type=Balance
 
|Abi=Ball Dash
 
|Abi=Ball Dash
|01=Smack a hit!
+
|01=
|02=Drop a sacrifice bunt!
+
|02=
|03=Beat Toad in Wall Ball!
+
|03=
|04=Steal a base more than twice in a game!
+
|04=
 
|}}
 
|}}
  
 
==[[Paragoomba]]==
 
==[[Paragoomba]]==
 
*A Goomba with wings. Just like Koopa Paratroopa, Paragoombas lose their wings and turn into Goobmas if they get stepped on. The Goomba family is made up of expert bunters, although no one really makes a big deal about it. Bunting, after all, isn't all that glamorous.
 
*A Goomba with wings. Just like Koopa Paratroopa, Paragoombas lose their wings and turn into Goobmas if they get stepped on. The Goomba family is made up of expert bunters, although no one really makes a big deal about it. Bunting, after all, isn't all that glamorous.
**Good Chemistry: Goomba, Koopa Paratroopa, Monty Mole
+
**Good Chemistry:  
**Bad Chemistry: -
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Speed
 
|Type=Speed
 
|Abi=Super Jump
 
|Abi=Super Jump
|01=Drop a squeeze bunt!
+
|01=
|02=Crack a long hit!
+
|02=
|03=Make a jumping catch!
+
|03=
|04=Drive in more than 3 runs in a game!
+
|04=
 
|}}
 
|}}
  
 
==[[Koopa Troopa]] x2 (Green, Red)==
 
==[[Koopa Troopa]] x2 (Green, Red)==
 
*A familiar face of the Mario series, this member of the Koopa clan can pull his feet inside his shell to protect himself. Long ago, he didn't even walk upright, but now he's even playing baseball! Though he can do just about everything, he's slow because...well, you know.
 
*A familiar face of the Mario series, this member of the Koopa clan can pull his feet inside his shell to protect himself. Long ago, he didn't even walk upright, but now he's even playing baseball! Though he can do just about everything, he's slow because...well, you know.
**Good Chemistry: Bowser, Koopa Paratroopa, Dry Bones
+
**Good Chemistry:  
**Bad Chemistry: -
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Balance
 
|Type=Balance
 
|Abi=Sliding Catch
 
|Abi=Sliding Catch
|01=Drive in a run!
+
|01=
|02=Pitch a whole game and win!
+
|02=
|03=Crack a long hit!
+
|03=
|04=Smack more than 3 hits in a game!
+
|04=
 
|}}
 
|}}
  
 
==[[Koopa Paratroopa]] x2 (Red, Green)==
 
==[[Koopa Paratroopa]] x2 (Red, Green)==
 
*Another longtime underling of Bowser. Paratroopa flies through the sky and delivers body shecks to Mario and others, but he's vulnerable to a good stomping, which takes away his wings and turns him into a garden-variety Koopa. His wings allow him to leap up and make great catches.
 
*Another longtime underling of Bowser. Paratroopa flies through the sky and delivers body shecks to Mario and others, but he's vulnerable to a good stomping, which takes away his wings and turns him into a garden-variety Koopa. His wings allow him to leap up and make great catches.
**Good Chemistry: Bowser, Koopa Troopa, Paragoomba
+
**Good Chemistry:  
**Bad Chemistry: -
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Technique
 
|Type=Technique
 
|Abi=Super Jump
 
|Abi=Super Jump
|01=Smack a hit!
+
|01=
|02=Cross home plate!
+
|02=
|03=Pitch a whole game and win!
+
|03=
|04=Make a jumping catch!
+
|04=
 
|}}
 
|}}
  
 
==[[Dry Bones]] x4 (White, Green, Red, Blue)==
 
==[[Dry Bones]] x4 (White, Green, Red, Blue)==
 
*A bony underling of Bowser. Some mysterious power binds the skeletal bodies of Dry Bones together, but they shatter to pieces when they take damage. Of course, over time, they go right back to the way they were without ill effect. Dry Bones throws cursed balls when he pitches.
 
*A bony underling of Bowser. Some mysterious power binds the skeletal bodies of Dry Bones together, but they shatter to pieces when they take damage. Of course, over time, they go right back to the way they were without ill effect. Dry Bones throws cursed balls when he pitches.
**Good Chemistry: Bowser, Koopa Troopa
+
**Good Chemistry:  
**Bad Chemistry: -
+
**Bad Chemistry:  
 
{{MSBEas
 
{{MSBEas
 
|Type=Technique
 
|Type=Technique
 
|Abi=Sliding Catch
 
|Abi=Sliding Catch
|01=Drive in a run!
+
|01=
|02=Make a big play!
+
|02=
|03=Win MVP!!
+
|03=
|04=Get 3 strikeouts in a game!
+
|04=
 
|}}
 
|}}
  
 
==[[Hammer Bro.]] x3 (Green, Red, Blue)==
 
==[[Hammer Bro.]] x3 (Green, Red, Blue)==
 
*One of Mario's oldest and most annoying foes. The Hammer Bro is said to be the mightiest warrior of Bowser's army. Besides the hammer-throwing variety, there are also Boomerang and Fire Bros as well. Teames fear his aggressive play and lethal bat.
 
*One of Mario's oldest and most annoying foes. The Hammer Bro is said to be the mightiest warrior of Bowser's army. Besides the hammer-throwing variety, there are also Boomerang and Fire Bros as well. Teames fear his aggressive play and lethal bat.
**Good Chemistry: Bowser, Bowser Jr.
+
**Good Chemistry:  
**Bad Chemistry: -
+
**Bad Chemistry:
 
{{MSBEas
 
{{MSBEas
 
|Type=Power
 
|Type=Power
 
|Abi=Body Check
 
|Abi=Body Check
|01=Smack a hit!
+
|01=
|02=Crack a long hit!
+
|02=
|03=Hit a home run!
+
|03=
|04=Belt 2 homers in 1 game!
+
|04=
 
|}}
 
|}}

Please note that all contributions to Gamehiker Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Gamehiker Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)