Editing Characters in A Link Between Worlds

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This article lists characters appearing in ''[[The Legend of Zelda: A Link Between Worlds]]''. Note that, as this game is a follow-up to ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', many of the games' characters act as homages to [[Characters in A Link to the Past|characters]] from that game.
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This article lists characters appearing in ''[[The Legend of Zelda: Link Between Worlds]]''. Note that, as this game is a follow-up to ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', many of the games' characters act as homages to [[Characters in A Link to the Past|characters]] from that game.
  
 
=Main Characters=
 
=Main Characters=
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'''Blacksmith's Wife'''
 
'''Blacksmith's Wife'''
 
*The unnamed wife of the Blacksmith, with versions existing in both Hyrule and Lorule. In Hyrule, she was the mother of Gulley and spent most of the game worried about his disappearance, although she was relieved to find out from Link that he was safe later on, and they were reunited in the ending.  
 
*The unnamed wife of the Blacksmith, with versions existing in both Hyrule and Lorule. In Hyrule, she was the mother of Gulley and spent most of the game worried about his disappearance, although she was relieved to find out from Link that he was safe later on, and they were reunited in the ending.  
**In contrast, her Lorule counterpart was callous towards others. She found Link passed out when he arrived in Lorule and brought him to the blacksmith's shop to recuperate, although she claimed to regret it because she was not used to being nice. She also claimed that she would never name a kid Gulley, even if she had kids. Later in the game, after witnessing her husband temper the Tempered Sword into the Golden Sword, she was reminded of why she married him many years ago. This led her to apologize for her behavior and to tell Link that he helped to remind her of the good in people.
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**In contrast, her Lorule counterpart was callous towards others. She found Link passed out when he arrived in Hyrule and brought him to the blacksmith's shop to recuperate, although she claimed to regret it because she was not used to being nice. She also claimed that she would never name a kid Gulley, even if she had kids. Later in the game, after witnessing her husband temper the Tempered Sword into the Golden Sword, she was reminded of why she married him many years ago. This led her to apologuze for her behavior and to tell Link that he helped to remind her of the good in people.
 
'''Bee Guy'''
 
'''Bee Guy'''
 
*He was an eccentric and passionate collecter of bees who lived in Kakariko Village, dressed like a bee and constantly worked bee-related puns into his words. He gave Link the Bug-Catching Net so that he could catch [[bee]]s for him. The Bee Guy thanked Link for any bees that he brought him with a monetary reward, and the first time he delivered a Gold Bee, he gave him a Bee Badge in return.
 
*He was an eccentric and passionate collecter of bees who lived in Kakariko Village, dressed like a bee and constantly worked bee-related puns into his words. He gave Link the Bug-Catching Net so that he could catch [[bee]]s for him. The Bee Guy thanked Link for any bees that he brought him with a monetary reward, and the first time he delivered a Gold Bee, he gave him a Bee Badge in return.
 
'''Captain'''
 
'''Captain'''
*The captain of Hyrule's guards. He apparently visited the Sanctuary often, which Dampe claimed was because he had feelings for Seres. At the beginning of the game, he accidentally left the sword that Link ended up using at the blacksmith. When Yuga attacked, the captain was turned into a painting and remained in that state until he was restored at the end of the game.
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*The captain of Hyrule's guards. He apparently visited the Sanctuary often, which Dampe claimed was because he had feelings for Seres. At the beginning of the game, he accidentally left the sword that Link ended up using at the blacksmith. When Yogu attacked, the captain was turned into a painting and remained in that state until he was restored at the end of the game.
 
'''Cucco Girl'''
 
'''Cucco Girl'''
 
*A girl running the Cucco Ranch south of Kakariko Village. She invited Link to play a Cucco-dodging minigame at three difficulty levels: Egg, Chick and Rooster. She appreciated how happy the games made the Cuccos and gave Link rewards when he succeeded.
 
*A girl running the Cucco Ranch south of Kakariko Village. She invited Link to play a Cucco-dodging minigame at three difficulty levels: Egg, Chick and Rooster. She appreciated how happy the games made the Cuccos and gave Link rewards when he succeeded.
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*A floating, devil-like girl who appeared at the Treacherous Tower in Lorule. She charged Link to take on the Treacherous Tower challenge at different difficulty levels. She was blunt about the low chances of surviving the challenge, but she still supported Link and gave him rewards when he completed the challenges.
 
*A floating, devil-like girl who appeared at the Treacherous Tower in Lorule. She charged Link to take on the Treacherous Tower challenge at different difficulty levels. She was blunt about the low chances of surviving the challenge, but she still supported Link and gave him rewards when he completed the challenges.
 
'''Fortune-Teller'''
 
'''Fortune-Teller'''
*He has a place where he tells others' fortunes, which for the player amounts to hints about what to do next in the game. Versions of him exist in both Hyrule and Lorule, located near Kakariko Village/Thieves Town. Both versions of the old witch also had feelings for him, as well. In Hyrule, the fortune-teller read her fortune once and predicted her love was doom to fail, while seemingly oblivious to being the target of her affections, and this caused the witch to condemn fortune telling. In Lorule, it seems that things went differently, as the two became an overfly affectionate couple, and the Old Witch spent all her time hanging out at his place.
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*He has a place where he tells others' fortunes, which for the player amounts to hints about what to do next in the game. Versions of him exist in both Hyrule and Lorule, located near Kakariko Village/Thieves Town. Both versions of the old witch also had feelings for him, as well. In Hyrule, the fortune-teller read her fortune once and predicted her love was doom to fail, while seemingly oblivious to being the target of her affections, and this caused the witch to condemn fortune telling. In Lorule, it seems that things went differently, as the two became a lovey-dovey couple, and the Old Witch spent all her time hanging out at his place.
 
'''Gramps'''
 
'''Gramps'''
 
*An old man living in Kakariko Village. He takes on the role of explaining the game's Streetpass functions to Link, and talking to him can set it up for the game. According to the Rumor Guy, he is more spry than he looks and does push-ups with his fingers.
 
*An old man living in Kakariko Village. He takes on the role of explaining the game's Streetpass functions to Link, and talking to him can set it up for the game. According to the Rumor Guy, he is more spry than he looks and does push-ups with his fingers.
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*An Octorok child living in Hyrule and wearing a baseball cap who acted as a pitcher in the Octoball Derby minigame.
 
*An Octorok child living in Hyrule and wearing a baseball cap who acted as a pitcher in the Octoball Derby minigame.
 
'''Old Witch'''
 
'''Old Witch'''
*There were versions of this witch in both Hyrule and Lorule. Both versions of her had feelings for the fortune-teller. In Hyrule, the witch resided in a hut located north of the Eastern Ruins, where [[Syrup]]'s shop was in ''A Link to the Past''. She brewed and sold potions, although Link had to provide ingredients for most of her potions. She also had a granddaughter named Irene, whom she worried for during her disappearance. As for her feelings about the fortune-teller, she once had him read her fortune, and he was able to see that she was in love with someone. But he, seemingly oblivious to being the person in question, predicted that the man would not return her feelings and that they would have no future. Because of this, the witch condemned fortune telling.
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*There were versions of this witch in both Hyrule and Lorule. Both versions of her had feelings for the fortune-teller. In Hyrule, the witch resided in a hut located north of the Eastern Ruins, where [[Syrup]]'s shop was in ''A Link to the Past''. She brewed and sold potions, although Link had to provide ingredients for most of her potions. She also had a granddaughter named Irene, whom she worried for during her disappearance. As for her feelings about the fortune-teller, she once had him read her fortune, and ihe was able to see that she was in love with someone. But he, seemingly oblivious to being the person in question, predicted that the man would not return her feelings and that they would have no future. Because of this, the witch condemned fortune telling.
 
**In Lorule, that version of the witch successfully got into a relationship with the fortune-teller and was found at his place all the time. She claimed that his fortunes were always right and warned customers not to nitpick his fortunes. The fortune-teller affectionately referred to her as "Mapes", implying that her real name could be [[Maple]]. This version of her also apparently did not recognize the name of Irene.
 
**In Lorule, that version of the witch successfully got into a relationship with the fortune-teller and was found at his place all the time. She claimed that his fortunes were always right and warned customers not to nitpick his fortunes. The fortune-teller affectionately referred to her as "Mapes", implying that her real name could be [[Maple]]. This version of her also apparently did not recognize the name of Irene.
 
'''Priest'''
 
'''Priest'''
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*She was one of the thieves living in Thieves Town. She knew where Blind the Thief kept Impa's portrait, and she was locked up in the dungeon to keep her from telling anyone about it. Link eventually met her, and they made a deal. He helped her to escape from the dungeon, and in turn she got him into the house where the portrait was kept. He even fought Stalblind to save her. Afterwards, the thief girl hid out in a cave near the swamp to be safe and started to wear a fox-like mask to hide her identity. When Link found her there, she gave him Rupees as thanks for saving her and also asked him to keep her hiding place a secret.
 
*She was one of the thieves living in Thieves Town. She knew where Blind the Thief kept Impa's portrait, and she was locked up in the dungeon to keep her from telling anyone about it. Link eventually met her, and they made a deal. He helped her to escape from the dungeon, and in turn she got him into the house where the portrait was kept. He even fought Stalblind to save her. Afterwards, the thief girl hid out in a cave near the swamp to be safe and started to wear a fox-like mask to hide her identity. When Link found her there, she gave him Rupees as thanks for saving her and also asked him to keep her hiding place a secret.
  
[[Category: Zelda Characters|*Zelda 17]]
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[[Category: Zelda Characters]]

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