Editing Dampé

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 12: Line 12:
 
|}}
 
|}}
  
'''Dampé''' is a recurring character in the ''[[Portal: The Legend of Zelda|Legend of Zelda]]'' series. He is usually depicted with the same appearance and occupation, as a hunchbacked gravedigger.
+
'''Dampé''' is a recurring character in the ''[[Portal: The Legend of Zelda|Legend of Zelda]]'' series. He has a similar appearance and job in every one of his incarnations, being a hunchbacked gravedigger.
  
 
=Background=
 
=Background=
  
==Early Appearances==
+
He first appeared in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he took care of the [[Kakariko Village]] Graveyard. He only came out at night, when he ran his Heart-Pounding Gravedigging Tour. Once he even a dug up a rare [[Hookshot]], which he treasured. Dampé died in the seven years of [[Link']]s slumber, but his ghost continued to live in the catacombs below the graveyard and brought the Hookshot with him. Afterwards Link was able to race Dampé's ghost through his maze-like tomb in order to win the Hookshot.
  
He first appeared in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he took care of the [[Kakariko Village]] Graveyard. He only came out at night. That was when he ran his Heart-Pounding Gravedigging Tour, where he could be paid to dig up individual patches of the ground. This could potentially reveal Rupees or Pieces of Heart, if anything at all. He once dug up a [[hookshot]] and kept it as his personal treasure. Dampé died at some point during the seven years of [[Link']]s slumber. His ghost continued to live in the catacombs below the graveyard, and he brought the Hookshot with him. After Link woke up, he could race Dampé's ghost through his maze-like tomb in order to win the Hookshot.
+
The [[Termina|Terminan]] Dampé appeared in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' and worked at the Ikana Graveyard. Unike other versions, this one was deftly afraid of ghosts. Dampé was constantly searching for an ancient Ikanan treasure that was said to be hidden in his basement, but he needed Link's fairy to see in the dark while he dug up holes. In the end, the treasure wound up being a bottle, which he allowed Link to keep.
  
The [[Termina|Terminan]] version of Dampé appeared in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' and worked at the Ikana Graveyard. Unike other versions, this one was deftly afraid of ghosts. Dampé was constantly searching for an ancient Ikanan treasure that was said to be hidden in his basement, but he needed Link's fairy to see in the dark while he dug up holes. In the end, the treasure turned out to be a bottle, which he allowed Link to keep.
+
Dampé has also shown up working at the graveyard near the swamp in ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''. He was kept from his work by the local outbreak of monsters, but he told the Links about the Forest of Light's corruption and the Dark Mirror. In ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' he worked at the Royal Valley. In this game, he could communicate with the dead and often dug up Kinstones that he traded with the various ghosts. He gave Link the graveyard key after Link claimed to have been summoned to the graveyard by the ghost of [[King Gustav]]. Dampé believed him, saying that he has also seen the former king's ghost.
  
Dampé has also shown up working at the graveyard near the swamp in ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''. He was kept from his work by the local outbreak of monsters, but he told the Links about the Forest of Light's corruption and the Dark Mirror. In ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', he worked at the Royal Valley. He could communicate with the dead and often dug up Kinstones that he traded with the various ghosts. He gave Link the graveyard key after Link claimed to have been summoned to the graveyard by the ghost of [[King Gustav]]. Dampé believed him and claimed that that he had also seen the former king's ghost.
+
In ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', he tended to the graveyard located by the Sanctuary. He prided himself on being more observant of his surroundings than others assumed, which caused him to be aware of the behaviors of the various people who frequented the Sanctuary. He also saw signs of trouble brewing in Hyrule. He was surprised one day when Link came to visit early and then started to panic when he saw that someone locked the Sanctuary's doors, as he had no key. But he did tell Link about a secret passage that he had heard about and told him to use the captain's sword he was delivering to defend himself. The door was opened, but the priest's daughter [[Seres]] had gone missing, and the captain of the guard had been turned into a painting. Dampé worried for them, although he was relieved when he heard that Seres was safe. He decided to stay by the graveyard and protect it as the troubles in Hyrule escalated.
  
==A Link Between Worlds==
+
Dampé also had a counterpart who appeared in [[Lorule]], in an alternate version of Sanctuary's graveyard. This version has a purplish sin tone and was implied to be undead. The graves had been replaced by columns, so Dampé had no graves to look after, and he forgot whatever the graves were supposed to be protecting (which was a secret passage leading to a chunk of Master Ore stored in the Sanctuary). When Link met him, he was surprised that Link could see him, as no one apparently talked to him for a long time. He also joked about the perks of Link joining him "on the other side", saying that monsters no longer bothered him.
 
 
In ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', he tended to the graveyard located by the Sanctuary. He prided himself on being more observant of his surroundings than others assumed, which caused him to be aware of the behaviors of the various people who frequented the Sanctuary. He also saw signs of trouble brewing in Hyrule. He was surprised one day when Link came to visit early and then started to panic when he saw that someone locked the Sanctuary's doors, as he had no key. He did tell Link about a secret passage that he had heard about and advised him to use the captain's sword that he had been delivering to defend himself. The door was eventually opened, but the priest's daughter [[Seres]] had gone missing, and the captain of the guard had been turned into a painting. Dampé worried for them, and he was later relieved when he learned that Seres was safe. He decided to stay by the graveyard and protect it as the troubles in Hyrule escalated.
 
 
 
Dampé also had a counterpart who appeared in [[Lorule]], in an alternate version of Sanctuary's graveyard. This version had a purplish skin tone and was implied to be undead. The graves had been replaced by columns, so Dampé had no graves to look after, and he forgot whatever the graves were supposed to be protecting (which was a secret passage leading to a chunk of Master Ore stored in the Sanctuary). When Link met him, he was surprised that Link could see him, as no one had apparently talked to him for a long time. He also joked about the perks of Link joining him "on the other side", saying that monsters no longer bothered him.
 
 
 
==Link's Awakening==
 
 
 
Dampé was added to the [[Nintendo Switch|Switch]] remake of ''[[The Legend of Zelda: Link's Awakening (Switch)|Link's Awakening]]'', where he ran the new chamber dungeons feature. He was an inhabitant of [[Koholint Island]] who lived in a shack near [[Moblin|King Moblin]]'s lair. His job was apparently to dig up interesting stuff around the island. In his shack, he had a special slab that could be used to create entire dungeons by placing chambers (individual rooms) within it. Dampé was interested in testing it out, but he had no talent for either designing dungeons or adventuring through them.
 
 
 
He observed that Link had adventured through the island's ruins and saw potential in him. After Link completed the first two dungeons, Dampé would invite him to his shack and propose that Link help him to create dungeons. Every time that Link completed a new dungeon, Dampé would listen to his stories about the dungeon and create chambers to replicate rooms of the dungeon. Link could also find chamber stones that Dampé could turn into dungeons. Dampé tasked Link with designing dungeons to match the criteria of a series of challenges that he devised and then adventuring through them. He would also give Link rewards for every success, including Pieces of Heart, a whole [[Heart Container]], [[Secret Seashell|Secret Seashells]], [[Rupee|Rupees]] and more Chamber Stones. There were four sets of challenges altogether.
 
 
 
As he was an inhabitant of Koholint Island, this version of Dampé was presumably also part of the Wind Fish's dream. If so, he most likely ceased to exist with the rest of the island after the Wind Fish woke up.
 
 
 
=Other Appearances=
 
 
 
==Video Games==
 
 
 
*He makes a minor appearance in ''[[Cadence of Hyrule]]'', where he watches over Kakariko's graveyard.
 
  
 
=Trivia=
 
=Trivia=
Line 49: Line 31:
 
*The version of Dampé in ''Majora's Mask'' mentions having a wife.
 
*The version of Dampé in ''Majora's Mask'' mentions having a wife.
 
*In ''A Link Between Worlds'', both versions of Dampé have a habit of referring to themselves in the third person.
 
*In ''A Link Between Worlds'', both versions of Dampé have a habit of referring to themselves in the third person.
*In the Switch version of ''Link's Awakening'', his shack replaces the Camera Shop from the DX version of the game.
 
*The version of Dampé in ''Link's Awakening'' is his only incarnation who is not a gravedigger.
 
 
{{Zelda Characters}}
 
  
 
[[Category: Zelda Characters]]
 
[[Category: Zelda Characters]]

Please note that all contributions to Gamehiker Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Gamehiker Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)