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| full title=The Legend of Zelda: The Minish Cap
 
| developer=[[Flagship]]
 
| developer=[[Flagship]]
 
| publisher=[[Nintendo]]
 
| publisher=[[Nintendo]]
 
| genre=[[Adventure]]
 
| genre=[[Adventure]]
| system=[[Game Boy Advance]], [[3DS Virtual Console]], [[Wii U Virtual Console]]
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| system=[[Gameboy Color]]
|release='''Game Boy Advance'''<br />JP November 4, 2004<br>EU November 12, 2004<br>US January 10, 2005<br />'''3DS Virtual Console'''<br />December 15/16, 2011 (''Ambassador'')<br />'''Wii U Virtual Console'''<br />JP April 30,2014<br />EU May 29, 2014<br />US June 5, 2014
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|release=JP November 4, 2004<br>EU November 12, 2004<br>US January 10, 2005
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=12 Gallery]
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=12 Gallery]
 
| rating= ESRB: E
 
| rating= ESRB: E
 
|}}
 
|}}
  
'''The Legend of Zelda: The Minish Cap''' is the first full Zelda adventure on the [[Game Boy Advance]], developed by the people behind the ''Oracles'' games and ''[[The Legend of Zelda: A Link to the Past & Four Swords|Four Swords]]''. This game completes the ''Four Swords'' subseries (for the time being), which also included ''Four Swords'' and ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''. However, this game acts as a prequel to the other two.
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'''The Legend of Zelda: The Minish Cap''' is the first full Zelda adventure on the [[Gameboy Advance]], developed by the people behind the Oracles games and [[The Legend of Zelda: A Link to the Past & Four Swords|Four Swords]]. This game completes the Four Swords subseries (for the time being), which also included Four Swords and [[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]. However, this game acts as a prequel to the other two.
 
 
=Development=
 
 
 
The game initially began development in 2001 as Flagship's Game Boy Advance follow-ups to their previous pair of handheld ''Zelda''s, ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''. However, production of the game was put on hold once they decided to add the ''Four Swords'' game to the ''A Link to the Past'' remake in order to focus their resources on that game. ''The Minish Cap'' finally resumed production at some point afterwards.
 
  
 
=Story=
 
=Story=
  
It begins at a swordsman contest being held at Hyrule Castle. [[Link]], whose [[Smith|grandfather]] is a blacksmith, was tasked with delivering the sword that would be given to the contest's winner. This contest was won by a mysterious young man named [[Vaati]]. But it soon became apparent that what Vaati was interested in was not the prize, but what was inside the Bound Chest. But not finding what he was looking for, he turned [[Zelda]] to stone and vanished.  
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Link is simply delivering the sword that will be given to the winner of the swordsman contest held at Hyrule Castle. The contest is won by a mysterious young man named [[Vaati]]. But it soon becomes apparent that what Vaati is interested in is not the prize, but what was inside the Bound Chest. But not finding what he was looking for, he turned [[Zelda]] to stone and vanished.  
  
Link set off to find a way to save Zelda and stop Vaati from whatever he was plotting. He was soon joined by [[Ezlo]], a hat in the shape of a bird's head. Using Ezlo's powers, Link was able to shrink and enter the tiny world of the [[Minish|Picori]] people, who are also known at the Minish. At his new size, he soon discovers that some of his weaker foes are now colossal giants. Link sets out to travel at both normal and miniature size in order to restore the broken [[Four Sword|Picori Blade]] so that he could defeat Vaati.
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Link sets off to find a way to save Zelda and stop Vaati from whatever he is plotting. He is soon joined by [[Ezlo]], a hat in the shape of a bird's head. Using Ezlo's powers, Link is able to shrink and enter the tiny world of the Picori people. At his new size, he soon discovers that some of his weaker foes are now collossal giants.  
  
 
=Gameplay=
 
=Gameplay=
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The game's main feature is Link's ability to shrink while standing on special areas. In shrunken form, Link can access out-of-reach areas, and some of the game's dungeons can be accessed only by the shrunken Link, The shrunken Link can also talk to most animals, but some will attack him instead. Additionally, there are a variety of sidequests which mostly revolve around Kinstones, special stones that are all split into halves. Link can fuse his Kinstone pieces with nearly anyone, and doing so will unlock new areas, items or enemies.
 
The game's main feature is Link's ability to shrink while standing on special areas. In shrunken form, Link can access out-of-reach areas, and some of the game's dungeons can be accessed only by the shrunken Link, The shrunken Link can also talk to most animals, but some will attack him instead. Additionally, there are a variety of sidequests which mostly revolve around Kinstones, special stones that are all split into halves. Link can fuse his Kinstone pieces with nearly anyone, and doing so will unlock new areas, items or enemies.
 
=Continuity Notes=
 
 
*In the official timeline, ''The Minish Cap'' is shown to be the second game following ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. This reflects ''The Minish Cap'' appearing to be set early in Hyrule's history (with no sign of [[Ganon]] or the [[Triforce]]). It is chronologically followed by ''Four Swords''.
 
*The game is set as a prequel to the ''Four Swords'' games, although there are still some gaps between the later games. The game depicts Vaati's origin, shows the Palace of Winds's earlier use and also shows the creation of the Four Sword. However, the Four Sword does not gain the exact ability it has in the later games (although this could just be for gameplay purposes). Additionally, the game does not show how Vaati came to specialize in wind magic or how he wound up in his one-eyed monster form, and as it ends with his apparent destruction it does not cleanly lead into the ''Four Swords'' backstory. [[Hyrule Historia]] glosses over this by simply stating that Vaati returned one day with no memory of his past.
 
*This game does introduce the "light force", which is vaguely defined, although the evidence within the games implies that it is the source of the magic powers held by the various Princess Zeldas. The fact that this game also features a capless Link and shows how he got his hat at the end could also imply that this is the historical origin of the hat worn by most Links, although this is less clear. Both of these points were later undermined by ''Skyward Sword'', which showed a different origin for Zelda's special powers, and it showed that there was a cap-wearing Link prior to ''The Minish Cap''.
 
*While most games set in Hyrule feature some of the same landmark locations, this game notably lacks most of them in favor of original locations, save for [[Lake Hylia]] (which has a different water source) as well as recurring structures such as [[Hyrule Castle]] and [[Lon Lon Ranch]].
 
*It is unknown if this is an intentional consistency, but this game sets up ancient civilizations in Hyrule's sky. This would be expanded in later games, although it is uncertain how the civilization referred to in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' and the people of [[Skyloft]] from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' (who are actually early Hylians) are related to the Wind Tribe who appear in this game.
 
*One item to appear in the game is the [[Ocarina|Ocarina of Wind]], which has the same capabilities as the ocarina from ''A Link to the Past''. Although it is unknown if this is the same bird, the bird is shown to be named [[Zeffa]]. The ocarina's tune is also the same tune played by the [[flute]] in ''[[The Legend of Zelda]]''.
 
*This game, like most handheld ''Zelda''s, contains counterparts of various characters who originally appeared in the N64 games, as well as several who are based on ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' characters. The most notable of such characters are [[Nayru]], [[Din]] and [[Farore]], who are based on the characters from the ''Oracle'' games. Nayru and Din's figurine entries actually reference the ''Oracle'' characters and establish them as part of the same bloodline, which explains their similarities.
 
  
 
=Legacy=
 
=Legacy=
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==Sequels==
 
==Sequels==
  
This has been the last "Four Swords" game so far. The next Zelda game to be released was ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''.
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This has been the last "Four Swords" game so far. The next Zelda game to be released was [[The Legend of Zelda: Twilight Princess]].
 
 
==Ports and Remakes==
 
 
 
*In 2011, ''The Minish Cap'' was a part of the set of Game Boy Advance games that were released for free download on the [[3DS]] to those participating in the [[3DS Virtual Console#Ambassador_Program|Ambassador Program]]. It did not receive a normal eShop release on the 3DS, but it was later released for the [[Wii U Virtual Console]] in 2014.
 
*In February 2023, this game was among the first wave of Game Boy Advance games that were made available on the [[Nintendo Switch]] for subscribers of the [[Nintendo Switch Online]]'s Expansion Pack program.
 
 
 
=See Also=
 
 
 
*[[Characters in The Minish Cap]]
 
*[[Enemies in The Minish Cap]]
 
*[[Locations in The Minish Cap]]
 
  
 
{{Zelda Series}}
 
{{Zelda Series}}
  
[[Category: Game Boy Advance Games]] [[Category: Zelda Games]][[Category: Ambassador Program]]
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[[Category: Video Games]] [[Category: Gameboy Advance Games]] [[Category: Zelda Games]]

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