Editing WarioWare, Inc.: Mega Microgame$!
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| developer=[[Nintendo]] | | developer=[[Nintendo]] | ||
| publisher=[[Nintendo]] | | publisher=[[Nintendo]] | ||
− | | system=[[Game Boy Advance]], | + | | system=[[Game Boy Advance]], [[3DS Virtual Console]], [[Wii U Virtual Console]] |
| release='''Game Boy Advance'''<br />JP March 21, 2003<br />US May 21, 2003<br />EU May 23, 2003<br />'''3DS Virtual Console'''<br />December 15/16, 2011 (''Ambassador'')<br />'''Wii U Virtual Console'''<br />JP April 3, 2014<br />PAL April 10, 2014 | | release='''Game Boy Advance'''<br />JP March 21, 2003<br />US May 21, 2003<br />EU May 23, 2003<br />'''3DS Virtual Console'''<br />December 15/16, 2011 (''Ambassador'')<br />'''Wii U Virtual Console'''<br />JP April 3, 2014<br />PAL April 10, 2014 | ||
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=86 GH Gallery] | | gallery=[http://www.gamehiker.com/gallery/index.php?cat=86 GH Gallery] | ||
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|}} | |}} | ||
− | '''WarioWare, Inc.: Mega Microgame$!''' is the first in what would become a spinoff subseries off of the ''[[Portal: Wario|Wario Land]]'' games. Instead of treasure hunting, [[Wario]] aims to make as any games possible, but each are only five seconds long. The challenge for the player is thus to beat these micro games as they become increasingly faster. | + | '''WarioWare, Inc.: Mega Microgame$!]]''' is the first in what would become a spinoff subseries off of the ''[[Portal: Wario|Wario Land]]'' games. Instead of treasure hunting, [[Wario]] aims to make as any games possible, but each are only five seconds long. The challenge for the player is thus to beat these micro games as they become increasingly faster. |
=Story= | =Story= | ||
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==Sequels== | ==Sequels== | ||
− | The game was considered a hit and quickly followed up with the Gamecube game ''[[WarioWare, Inc.: Mega Party Game$!]]''. The Gamecube game | + | The game was considered a hit and quickly followed up with the Gamecube game ''[[WarioWare, Inc.: Mega Party Game$!]]''. The Gamecube game however was little more than a port that only added the element of multiplayer. |
''WarioWare'' games since then have played off the theme of using some sort of gimmick as the backbone of the game. ''[[WarioWare: Twisted!]]'' used a tilt sensor, ''[[WarioWare: Touched!]]'' used the touch screen from the Nintendo DS, and ''[[WarioWare: Smooth Moves]]'' took advantage of the Wii Controller's multitude of abilities. | ''WarioWare'' games since then have played off the theme of using some sort of gimmick as the backbone of the game. ''[[WarioWare: Twisted!]]'' used a tilt sensor, ''[[WarioWare: Touched!]]'' used the touch screen from the Nintendo DS, and ''[[WarioWare: Smooth Moves]]'' took advantage of the Wii Controller's multitude of abilities. | ||
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==Ports and Remakes== | ==Ports and Remakes== | ||
− | *In 2011, ''WarioWare'' was part of the set of Game Boy Advance games that were released for free download on the [[3DS]] to those participating in the [[3DS Virtual Console#Ambassador_Program|Ambassador Program]]. It never received a normal eShop release for the 3DS, but it was later released for | + | *In 2011, ''WarioWare'' was part of the set of Game Boy Advance games that were released for free download on the [[3DS]] to those participating in the [[3DS Virtual Console#Ambassador_Program|Ambassador Program]]. It never received a normal eShop release for the 3DS, but it was later released for the [[Wii U Virtual Console]] in 2014. |
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=See Also= | =See Also= |