Difference between revisions of "Mario's Super Picross"
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Revision as of 08:12, 15 November 2007
Mario's Super Picross | |
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Developer | Jupiter |
Publisher | Nintendo |
System | SNES Virtual Console |
Release Date | SNES JP September 14, 1995 Virtual Console JP December 19, 2006 AU September 14, 2006 EU September 14, 2006 |
Gallery | GH Gallery |
Rating | PEGI: 3+ |
Mario's Super Picross was a puzzle game for the Super Nintendo. A sequel to Mario's Picross, it's sometimes mistakenly called Mario's Picross 2 which is a Gameboy sequel. It was one of the games compatible with the SNES Mouse.
Gameplay
The player is playing against the clock to solve each puzzle. Rather than simple black and white tiles, the player has a chisel which is used to make indentations in the stone. If the player makes a mistakes, they lose time. Each time to make a mistake, the amount of time lost doubles.
The player also has the option to play as Wario. When playing as Wario, the timer counts up from zero. Getting the wrong tile isn't penalized, but the player isn't alerted if they get it wrong. This makes playing as Wario harder.
The puzzles start out easy with Japanese characters and Greek letters and get progressively harder.
Legacy
The game's engine was reused for Picross NP and some of the puzzles were made available for download on Picross DS.
Ports and Rereleases
- Mario's Super Picross was rereleased on the Nintendo Power system.
- It became available for download on the Wii's Virtual Console in 2006.