Difference between revisions of "Super Mario 64"

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|developer=[[Nintendo EAD]]
 
|developer=[[Nintendo EAD]]
 
|publisher=[[Nintendo]]
 
|publisher=[[Nintendo]]
|system=[[Nintendo 64]] <br /> [[Nintendo DS]] <br /> [[Virtual Console]]
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|system=[[Nintendo 64]] <br /> [[Virtual Console]]
|release='''[[Nintendo 64]]'''<br />JP June 23, 1996<br />US September 29, 1996<br />EU March 1, 1997<br /> CH November 2003 <br /> '''[[Nintendo DS]]''' <br /> JP December 2, 2004 <br /> US November 21, 2004 <br /> EU March 11, 2005 <br /> AU February 24, 2005 <br /> CH June 29, 2006 <br /> '''[[Virtual Console]]'''<br />JP December 2, 2006<br />US November 19, 2006 <br /> EU December 8, 2006
+
|release='''[[Nintendo 64]]'''<br />JP June 23, 1996<br />US September 29, 1996<br />EU March 1, 1997<br /> CH November 2003 <br />'''[[Virtual Console]]'''<br />JP December 2, 2006<br />US November 19, 2006 <br /> EU December 8, 2006
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=62 GH Gallery]
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=62 GH Gallery]
 
|rating= ESRB: K-A
 
|rating= ESRB: K-A
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=Story=
 
=Story=
  
One day, [[Mario]] receives a letter from [[Princess Peach]] asking him to come to her castle and have a piece of cake. When Mario arrives, he discovers that [[Bowser]] has taken over the castle and
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One day, [[Mario]] receives a letter from [[Princess Peach]] asking him to come to her castle and have a piece of cake. When Mario arrives, he discovers that [[Bowser]] has taken over the castle imprisoned Peach as well as all of the castle's attendants within various walls and paintings of the castle. Mario must explore the castle and the various worlds that could be accessed through paintings in order to gather the Power Stars that are needed to challenge Bowser and save the princess.
is holding Peach prisoner. It's up to Mario to save her.  
 
  
 
=Gameplay=
 
=Gameplay=
  
The players controls Mario as he works his way through the levels. Mario is capable of a larger variety of movement than he had ever managed in his 2D games. Gone our the power suits; in their place are three caps. One cap grants flight, another makes Mario invisible, and a third gives Mario a metal suit. The caps don't play as prominent a part as the power suits did in the 2D platformers.
+
The players controls Mario as he works his way through the various worlds that can be accessed from Princess Peach's Castle, which acts as the game's hub area. Mario is capable of a larger variety of movement than he had ever managed in his 2D games. The power-ups of the previous games are replaced by three special caps. One cap grants flight, another makes Mario invisible, and a third gives Mario a metal suit. The caps don't play as prominent a part as the power suits did in the 2D platformers.
  
The game is divided into three different areas: the main floor, the basement, and the second floor. Each area is separated by a locked door. The key can be obtained by defeating Bowser. Each of these floors contain a variety of levels, which are usually accessible by jumping into a painting. Some, however, are hidden and can only be entered by a special method. Each painting is behind a door that requires a certain number of stars to open.
+
The castle is divided into three different areas: the main floor, the basement, and the second floor. Each area is separated by a locked door. The key can be obtained by defeating Bowser. Each of these floors contain a variety of levels, which are usually accessible by jumping into a painting. Some, however, are hidden and can only be entered by a special method. Each painting is behind a door that requires a certain number of stars to open.
  
 
=Legacy=
 
=Legacy=
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==Ports and Remakes==
 
==Ports and Remakes==
  
*The game was remade as ''Super Mario 64 DS''. The game included several new stars and the ability to play as [[Luigi]], [[Wario]], or [[Yoshi]] as well as Mario.
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*The game was remade as ''[[Super Mario 64 DS]]''. The game included thirty new stars and the ability to play as [[Luigi]], [[Wario]], or [[Yoshi]] along with Mario as well as various other features.
 
*The original Nintendo 64 version was released on [[Nintendo Wii|the Wii's]] [[Virtual Console]] in late 2006.
 
*The original Nintendo 64 version was released on [[Nintendo Wii|the Wii's]] [[Virtual Console]] in late 2006.
  

Revision as of 09:27, 23 August 2008

SuperMario64Box.jpg
Super Mario 64
Developer Nintendo EAD
Publisher Nintendo
System Nintendo 64
Virtual Console
Release Date Nintendo 64
JP June 23, 1996
US September 29, 1996
EU March 1, 1997
CH November 2003
Virtual Console
JP December 2, 2006
US November 19, 2006
EU December 8, 2006
Gallery GH Gallery
Rating ESRB: K-A

Super Mario 64 was the first Mario game to feature true 3D. The game has become the standard for 3D platformers and, to a less extent, 3D games in general. This game did away with power suits in favor of different caps. This game was the first appearance of Metal Mario.

Story

One day, Mario receives a letter from Princess Peach asking him to come to her castle and have a piece of cake. When Mario arrives, he discovers that Bowser has taken over the castle imprisoned Peach as well as all of the castle's attendants within various walls and paintings of the castle. Mario must explore the castle and the various worlds that could be accessed through paintings in order to gather the Power Stars that are needed to challenge Bowser and save the princess.

Gameplay

The players controls Mario as he works his way through the various worlds that can be accessed from Princess Peach's Castle, which acts as the game's hub area. Mario is capable of a larger variety of movement than he had ever managed in his 2D games. The power-ups of the previous games are replaced by three special caps. One cap grants flight, another makes Mario invisible, and a third gives Mario a metal suit. The caps don't play as prominent a part as the power suits did in the 2D platformers.

The castle is divided into three different areas: the main floor, the basement, and the second floor. Each area is separated by a locked door. The key can be obtained by defeating Bowser. Each of these floors contain a variety of levels, which are usually accessible by jumping into a painting. Some, however, are hidden and can only be entered by a special method. Each painting is behind a door that requires a certain number of stars to open.

Legacy

The most lasting legacy of Super Mario 64 was it's affect on 3D platformers. Others came before it, but Super Mario 64 was the first game to do it well. Many people tried to copy this game's style. Metal Mario has also become a part of the larger Nintendo universe, by serving as a boss in Super Smash Bros.

Sequels

At one time, Nintendo was working on Super Mario 64 2 for the Nintendo 64DD, but it was canceled due to the failure of the peripheral. The game slowly turned into Super Mario Sunshine for the Gamecube.

Ports and Remakes

See Also