Difference between revisions of "Donkey Kong Circus"
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(New page: {{Game |name=Donkey Kong Circus |image= |bgcolor=silver |fgcolor=black |developer=Nintendo R&D 1 |publisher=Nintendo |system=Game & Watch |release=September 1984 |gallery...) |
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− | In | + | In this game, the player controls Donkey Kong to make him roll around, balanced on a barrel. Donkey Kong must juggle three pineapples and prevent them from falling. However, he will lose a life if he touches a fireball (which emerges from a burning oil drum just like in [[Donkey Kong (game)|Donkey Kong]]. [[Mario]] is also present as a spectator (and laughs at Donkey Kong whenever he messes up). |
[[Category: Video Games]] [[Category: Game & Watch Games]] [[Category: Mario Games]] [[Category: Donkey Kong Games]] | [[Category: Video Games]] [[Category: Game & Watch Games]] [[Category: Mario Games]] [[Category: Donkey Kong Games]] |
Revision as of 19:34, 9 March 2007
Donkey Kong Circus | |
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Developer | Nintendo R&D 1 |
Publisher | Nintendo |
System | Game & Watch |
Release Date | September 1984 |
Donkey Kong Circus is a 1984 Game & Watch game developed for the Panorama system. It is Donkey Kong's last appearance in the Game & Watch games. The game is basically sprite-swapped from the game Mickey Mouse, which had been released only a few months prior to Donkey Kong Circus.
Information
In this game, the player controls Donkey Kong to make him roll around, balanced on a barrel. Donkey Kong must juggle three pineapples and prevent them from falling. However, he will lose a life if he touches a fireball (which emerges from a burning oil drum just like in Donkey Kong. Mario is also present as a spectator (and laughs at Donkey Kong whenever he messes up).