Difference between revisions of "Rhythm Tengoku"
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The player is presented with a series of minigames that require the player to keep in time with the music. If the player keeps reasonable in time, they move on to the next game. | The player is presented with a series of minigames that require the player to keep in time with the music. If the player keeps reasonable in time, they move on to the next game. | ||
− | =Legacy= | + | =Legacy & Sequals= |
− | An arcade version of the game was later released. | + | An arcade version of the game was later released. A sequel to this game, Rhythm Tengoku Gold, was made for DS which came to America under the name [[Rhythm Heaven]]. |
[[Category: Video Games]] [[Category: Gameboy Advance Games]] [[Category: Arcade Games]] | [[Category: Video Games]] [[Category: Gameboy Advance Games]] [[Category: Arcade Games]] |
Revision as of 10:36, 16 December 2009
Rhythm Tengoku | |
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Developer | J.P. Room |
Publisher | Nintendo |
System | Gameboy Advance, Arcade |
Release Date | Gameboy Advance JP August 3, 2006 |
Rating | CERO: All Ages |
Rhythm Tengoku is a rhythm game for the Gameboy Advance. In 2006, it won the Excellence Prize for Entertainment at the Japanese Media Arts Festival.
Gameplay
The player is presented with a series of minigames that require the player to keep in time with the music. If the player keeps reasonable in time, they move on to the next game.
Legacy & Sequals
An arcade version of the game was later released. A sequel to this game, Rhythm Tengoku Gold, was made for DS which came to America under the name Rhythm Heaven.