Difference between revisions of "Tetris DS"
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=Gameplay= | =Gameplay= | ||
− | ''Tetris DS'' plays much like the original ''Tetris''. The game can be played with the touchscreen or with buttons only. New to ''Tetris DS'' is the ability to hold a piece and use at a later time. The game also features Nintendo-themes taken from games such as ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', ''[[The Legend of Zelda]]'', ''[[Metroid]]'', ''[[Ice Climber]]'', ''[[Balloon Fight]]'', ''[[Donkey Kong]]'', ''[[Excitebike]]'', ''[[ | + | ''Tetris DS'' plays much like the original ''Tetris''. The game can be played with the touchscreen or with buttons only. New to ''Tetris DS'' is the ability to hold a piece and use at a later time. The game also features Nintendo-themes taken from games such as ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', ''[[The Legend of Zelda]]'', ''[[Metroid]]'', ''[[Ice Climber]]'', ''[[Balloon Fight]]'', ''[[Donkey Kong]]'', ''[[Excitebike]]'', ''[[Duck Hunt]]'', ''[[Devil World]]'', and ''[[Urban Champion]]''. |
The game includes several different modes. Standard Mode is the standard Tetris. In Mission Mode, the player must complete certain objectives within the time limit. In Push Mode, the player can push their floor down by clearing lines and forcing their opponent's floor up. In Touch Mode, the player pushes around static tetrominoes to create lines. In Catch Mode, the player controls a central block and must catch tetrominoes as they fall. In Puzzle Mode, the player is given a screen partially filled and must clear all the blocks with the available blocks. Multiplayer is available for Standard and Push Mode. | The game includes several different modes. Standard Mode is the standard Tetris. In Mission Mode, the player must complete certain objectives within the time limit. In Push Mode, the player can push their floor down by clearing lines and forcing their opponent's floor up. In Touch Mode, the player pushes around static tetrominoes to create lines. In Catch Mode, the player controls a central block and must catch tetrominoes as they fall. In Puzzle Mode, the player is given a screen partially filled and must clear all the blocks with the available blocks. Multiplayer is available for Standard and Push Mode. | ||
− | [[Category: Video Games]] [[Category: Nintendo DS Games]] [[Category: Touch! Generations]] | + | [[Category: Video Games]] [[Category: Nintendo DS Games]] [[Category: Touch! Generations]] [[Category: Nintendo Wi-Fi Connection Games]] |
Latest revision as of 22:52, 4 January 2010
Tetris DS | |
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Developer | Nintendo |
Publisher | Nintendo |
System | Nintendo DS |
Release Date | Nintendo DS US March 20, 2006 CA March 22, 2006 AU April 13, 2006 EU April 21, 2006 JP April 27, 2006 KR July 7, 2006 |
Rating | ESRB: E |
Tetris DS is a version of Tetris for the Nintendo DS. The game was originally to be developed by THQ, but when they canceled the game, Nintendo finished it themselves.
Gameplay[edit]
Tetris DS plays much like the original Tetris. The game can be played with the touchscreen or with buttons only. New to Tetris DS is the ability to hold a piece and use at a later time. The game also features Nintendo-themes taken from games such as Super Mario Bros., Super Mario Bros. 3, The Legend of Zelda, Metroid, Ice Climber, Balloon Fight, Donkey Kong, Excitebike, Duck Hunt, Devil World, and Urban Champion.
The game includes several different modes. Standard Mode is the standard Tetris. In Mission Mode, the player must complete certain objectives within the time limit. In Push Mode, the player can push their floor down by clearing lines and forcing their opponent's floor up. In Touch Mode, the player pushes around static tetrominoes to create lines. In Catch Mode, the player controls a central block and must catch tetrominoes as they fall. In Puzzle Mode, the player is given a screen partially filled and must clear all the blocks with the available blocks. Multiplayer is available for Standard and Push Mode.