Difference between revisions of "The Legend of Zelda: The Minish Cap"

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=Story=
 
=Story=
  
Link is simply delivering the sword that will be given to the winner of the swordsman contest held at Hyrule Castle. The contest is won by a mysterious young man named [[Vaati]]. But it soon becomes apparent that what Vaati is interested in is not the prize, but what was inside the Bound Chest. But not finding what he was looking for, he turned [[Zelda]] to stone and vanished.  
+
It begins at a swordsman contest being held at Hyrule Castle. [[Link]], whose grandfather is a blacksmith, was tasked with delivering the sword that would be given to the contest's winner. This conest was won by a mysterious young man named [[Vaati]]. But it soon became apparent that what Vaati was interested in was not the prize, but what was inside the Bound Chest. But not finding what he was looking for, he turned [[Zelda]] to stone and vanished.  
  
Link sets off to find a way to save Zelda and stop Vaati from whatever he is plotting. He is soon joined by [[Ezlo]], a hat in the shape of a bird's head. Using Ezlo's powers, Link is able to shrink and enter the tiny world of the Picori people. At his new size, he soon discovers that some of his weaker foes are now collossal giants.  
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Link set off to find a way to save Zelda and stop Vaati from whatever he was plotting. He was soon joined by [[Ezlo]], a hat in the shape of a bird's head. Using Ezlo's powers, Link was able to shrink and enter the tiny world of the [[Minish|Picori]] people, who are also known at the Minish. At his new size, he soon discovers that some of his weaker foes are now colossal giants. Link sets out to travel at both normal and miniature size in order to restore the broken [[Four Sword|Picori Blade]] so that he could defeat Vaati.
  
 
=Gameplay=
 
=Gameplay=

Revision as of 17:07, 20 January 2010

Minishcap.jpg
The Legend of Zelda: The Minish Cap
Full Title The Legend of Zelda: The Minish Cap
Developer Flagship
Publisher Nintendo
System Game Boy Advance
Release Date JP November 4, 2004
EU November 12, 2004
US January 10, 2005
Genre Adventure
Gallery Gallery
Rating ESRB: E

The Legend of Zelda: The Minish Cap is the first full Zelda adventure on the Gameboy Advance, developed by the people behind the Oracles games and Four Swords. This game completes the Four Swords subseries (for the time being), which also included Four Swords and Four Swords Adventures. However, this game acts as a prequel to the other two.

Story

It begins at a swordsman contest being held at Hyrule Castle. Link, whose grandfather is a blacksmith, was tasked with delivering the sword that would be given to the contest's winner. This conest was won by a mysterious young man named Vaati. But it soon became apparent that what Vaati was interested in was not the prize, but what was inside the Bound Chest. But not finding what he was looking for, he turned Zelda to stone and vanished.

Link set off to find a way to save Zelda and stop Vaati from whatever he was plotting. He was soon joined by Ezlo, a hat in the shape of a bird's head. Using Ezlo's powers, Link was able to shrink and enter the tiny world of the Picori people, who are also known at the Minish. At his new size, he soon discovers that some of his weaker foes are now colossal giants. Link sets out to travel at both normal and miniature size in order to restore the broken Picori Blade so that he could defeat Vaati.

Gameplay

This game takes on the familiar overhead gameplay of the previous 2-D Zelda games. It also incorporates elements from the 3-D games by allowing Link to roll and learn a variety of sword techniques. Many classic items such as the boomerang return, and Link also has new equipment such as the Gust Jar and the Mole Mitts.

The game's main feature is Link's ability to shrink while standing on special areas. In shrunken form, Link can access out-of-reach areas, and some of the game's dungeons can be accessed only by the shrunken Link, The shrunken Link can also talk to most animals, but some will attack him instead. Additionally, there are a variety of sidequests which mostly revolve around Kinstones, special stones that are all split into halves. Link can fuse his Kinstone pieces with nearly anyone, and doing so will unlock new areas, items or enemies.

Legacy

Sequels

This has been the last "Four Swords" game so far. The next Zelda game to be released was The Legend of Zelda: Twilight Princess.