Difference between revisions of "Sin & Punishment: Star Successor"
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Like the previous game, it is a rail shooter where the player controls one of two characters, moving and shooting independently. Enemies and some missiles can be melee attacked when close enough. The game is compatible with the Wii Remote with Nunchuk, the [[Wii Zapper]], the Classic Controller or a [[Gamecube]] controller. | Like the previous game, it is a rail shooter where the player controls one of two characters, moving and shooting independently. Enemies and some missiles can be melee attacked when close enough. The game is compatible with the Wii Remote with Nunchuk, the [[Wii Zapper]], the Classic Controller or a [[Gamecube]] controller. | ||
− | [[Category: | + | The game is also [[Nintendo Wi-Fi Connection|Wi-Fi]] compatible and has an online leaderboard. |
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+ | [[Category: Wii Games]] |
Revision as of 13:47, 25 February 2010
Sin & Punishment: Star Successor | |
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Developer | Treasure |
Publisher | Nintendo |
System | Nintendo Wii |
Release Date | JP October 29, 2009 EU MAy 7, 2010 US June 7, 2010 |
Sin & Punishment: Star Successor (known in Japan as 'Sin & Punishment: Sora no Kokeisha which translates to Successor of the Sky) is the 2010 Wii sequel to the Nintnedo 64 game that was made about a decade prior. Unlike the previous game, it features voice acting in the native language of each version (unlike the original, which had only English voice acting).
Story
The game features Isa (the son of the previous game's protagonists, Saki and Airan) and a young girl named Kachi as the protagonists, being set years after the original game.
Gameplay
Like the previous game, it is a rail shooter where the player controls one of two characters, moving and shooting independently. Enemies and some missiles can be melee attacked when close enough. The game is compatible with the Wii Remote with Nunchuk, the Wii Zapper, the Classic Controller or a Gamecube controller.
The game is also Wi-Fi compatible and has an online leaderboard.