Difference between revisions of "Iwata Asks"
Jump to navigation
Jump to search
WarioFan63 (talk | contribs) m |
WarioFan63 (talk | contribs) |
||
Line 13: | Line 13: | ||
|- | |- | ||
|''[[Animal Crossing: City Folk]]'' ||{{Y}} [http://us.wii.com/iwata_asks/accf/vol1_page1.jsp] | |''[[Animal Crossing: City Folk]]'' ||{{Y}} [http://us.wii.com/iwata_asks/accf/vol1_page1.jsp] | ||
+ | |- | ||
+ | |''[[Donkey Kong Country Returns]]'' ||{{Y}} [http://us.wii.com/iwata_asks/donkey-kong-country-returns/vol1_page1.jsp] | ||
|- | |- | ||
|''Dragon Quest IX'' ||{{Y}} [http://dragonquest.nintendo.com/#/iwata/] | |''Dragon Quest IX'' ||{{Y}} [http://dragonquest.nintendo.com/#/iwata/] |
Revision as of 21:46, 2 December 2010
Iwata Asks is a series of interviews between Nintendo president Satoru Iwata and people who helped in the development of certain Wii and Nintendo DS products. The interviews provide insightful commentary and behind-the-scenes information. A common theme in several Iwata Asks interviews is bringing up Shigeru Miyamoto's brainstorming tactic and comparing it to "upending the tea table."
List of Iwata Asks
This is a list of all things covered by Iwata Asks articles. A checkmark indicates that the interview has been officially translated into English and a supplementary link is provided.
(*) Includes WarioWare: Snapped!, Brain Age Express, and Flipnote Studio as well as an interview with Yoichi Kotabe.