Difference between revisions of "Luigi's Mansion"

From Gamehiker Wiki
Jump to navigation Jump to search
Line 32: Line 32:
 
==Ports/Remakes==
 
==Ports/Remakes==
  
*In 2018, it was remade for the [[Nintendo 3DS]]. This version included an option for two-player cooperative gameplay, as well as [[amiibo]] support.
+
*In 2018, it was remade for the [[Nintendo 3DS]]. This version featured enhanced graphics, stereoscopic 3-D and [[amiibo]] support. The 3DS's second screen was utilized for a map function, and the gameplay was also tweaked, including the option to use the [[Strobulb]] from ''Dark Moon''. This version also featured a new Gallery mode, where the player could have rematches with the Portrait Ghosts that have been fought in the main mode. The Gallery mode also featured the option of two-player cooperative gameplay.
  
 
==Sequels==
 
==Sequels==

Revision as of 14:14, 11 October 2018

Luigimansion.jpg
Luigi's Mansion
Developer Nintendo
Publisher Nintendo
System Gamecube, 3DS
Release Date Gamecube
JP September 14, 2001
US November 18, 2001
EU May 3, 2002
AU May 17, 2002
3DS
JP October 12, 2018
US October 12, 2018
PAL October 19, 2018
Gallery GH Gallery
Rating ESRB: E

Luigi's Mansion was a supernatural adventure game starring Luigi that was one of the launch titles for the Nintendo Gamecube. It marked a departure from Nintendo's launch titles up to that point, as it starred Luigi rather than Mario and was not a platforming adventure.

Story

Luigi finds out he won a mansion in a contest that he did not even enter. Mario goes to check out the mansion and disappears, forcing Luigi to go in alone. Within the mansion, Luigi finds trap after trap set up by the evil ghosts of the mansion. Luckily, he also meets an eccentric old inventor, Professor E. Gadd, who provides him with ghost-catching technology in the form of the Poltergust 3000.

Gameplay

This is Luigi's first official solo adventure (excluding the licensed title Mario is Missing), and its gameplay is different from other Mario games. Luigi explores the mansion room-by-room, finding the ghosts within, shining his flashlight on them and sucking them into the vacuum-like Poltergust. There are twenty-three special ghosts that can only be captured when certain conditions are met. There are also a number of Boos that also must be caught.

One of his tools, The Game Boy Horror, has a built-in map and can be used to scan objects and provide vital clues. Along the way, Luigi also collects money - not only coins, but dollar bills, pearls and jewels, that will come into play at the end of the game. Luigi also finds three elemental medals that allow him to shoot fire, ice and water from his Poltergust.

Legacy

Although the game did not receive an official follow-up for over a decade, the game itself has become a vital part of Luigi's character. The actual mansion itself is the basis for many Mario Kart tracks, tennis courts, and locales for other spinoff games, including a stage in Super Smash Bros. Brawl.

Luigi's 'scaredy-cat' personality is carried over into Mario & Luigi: Superstar Saga and has some reference in most later Mario games. The character E. Gadd has likewise made a few appearances and is credited for several inventions in later Mario games.

Ports/Remakes

  • In 2018, it was remade for the Nintendo 3DS. This version featured enhanced graphics, stereoscopic 3-D and amiibo support. The 3DS's second screen was utilized for a map function, and the gameplay was also tweaked, including the option to use the Strobulb from Dark Moon. This version also featured a new Gallery mode, where the player could have rematches with the Portrait Ghosts that have been fought in the main mode. The Gallery mode also featured the option of two-player cooperative gameplay.

Sequels

Over a decade after the original was released, it finally received a sequel in the form of Luigi's Mansion: Dark Moon for the 3DS in 2013.

See Also