Difference between revisions of "Chibi-Robo! Park Patrol"
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| genre=Simulation, Adventure | | genre=Simulation, Adventure | ||
| system=[[Nintendo DS]] | | system=[[Nintendo DS]] | ||
− | |release=JPN July 5, 2007<br> | + | |release=JPN July 5, 2007<br>US October 2, 2007<br />AU March 20, 2008 |
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=142 Gallery] | | gallery=[http://www.gamehiker.com/gallery/index.php?cat=142 Gallery] | ||
| rating= ESRB: E | | rating= ESRB: E | ||
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=Story= | =Story= | ||
− | The flowers of the world are in danger of extinction thanks to the increased pollution in the world. Citrusoft Robotics, who had previously released the successful line of [[Chibi-Robo|Chibi-Robos]], have designed a new model to combat pollution and save flowers from extinction: Blooming Chibi-Robo. | + | The flowers of the world are in danger of extinction thanks to the increased pollution in the world. Citrusoft Robotics, who had previously released the successful line of [[Chibi-Robo (character)|Chibi-Robos]], have designed a new model to combat pollution and save flowers from extinction: Blooming Chibi-Robo. The company even sends out the robots to several parks around the world for free. |
− | The game follows one of these Chibi-Robo units inside a park that is nothing but a wasteland of sand. Chibi-Robo has to turn the entire field green by spreading flowers | + | The game follows one of these Chibi-Robo units inside a park that is nothing but a wasteland of sand. Chibi-Robo has to turn the entire field green by spreading flowers. He can only succeed with the help of the local toys, but his efforts are hampered by the presence of [[Characters in Park Patrol#Sergeant Smogglor|Sergeant Smogglor]]. |
=Gameplay= | =Gameplay= | ||
− | The game plays similar to its predecessor in that Chibi-Robo is powered by a battery that must be recharged often. In the beginning of the game, Chibi is equipped with a 100 watt battery, but by planting more flowers he can gain battery upgrades. Unlike the last game where Chibi was primarily concerned with gaining Happy Points, Chibi's goal here is to plant as many flowers as possible. The story develops as Chibi plants more flowers and by doing so he can access new tools and utilities | + | The game plays similar to its predecessor in that Chibi-Robo is powered by a battery that must be recharged often. In the beginning of the game, Chibi is equipped with a 100 watt battery, but by planting more flowers he can gain battery upgrades. Unlike the last game where Chibi was primarily concerned with gaining Happy Points, Chibi's goal here is to plant as many flowers as possible. The story develops as Chibi plants more flowers, and by doing so, he can access new tools and utilities that can advance his gardening. |
Although only Chibi can grow flowers (using a water squirter) and create seeds (by playing tunes for flowers), modifying the park is something beyond him. To do this work, Chibi can visit the town and search out a variety of toys who will agree to perform work in exchange for watts. Each toy has their own advantages in what types of work they do best at. Each toy can increase their skill as well by advancing their own individual storylines, where Chibi will help to resolve their own personal problems. | Although only Chibi can grow flowers (using a water squirter) and create seeds (by playing tunes for flowers), modifying the park is something beyond him. To do this work, Chibi can visit the town and search out a variety of toys who will agree to perform work in exchange for watts. Each toy has their own advantages in what types of work they do best at. Each toy can increase their skill as well by advancing their own individual storylines, where Chibi will help to resolve their own personal problems. | ||
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*In the United States, ''Park Patrol'' was exclusive only to Wal-Mart stores. | *In the United States, ''Park Patrol'' was exclusive only to Wal-Mart stores. | ||
+ | |||
+ | =Legacy= | ||
+ | |||
+ | ==Sequels== | ||
+ | |||
+ | It was followed by ''[[Okaeri! Chibi-Robo! Happie Richie Ousouji!]]'' for the DS for 2009. It featured gameplay that was closer to that of the first game, but it was only released in Japan. The following ''Chibi-Robo!'' games for the [[Nintendo 3DS]], 2013's ''[[Chibi-Robo! Photo Finder]]'' and 2015's ''[[Chibi-Robo! Zip Lash]]'', would return the series to international releases. | ||
=See Also= | =See Also= |
Latest revision as of 18:20, 4 November 2018
Chibi-Robo!: Park Patrol | |
---|---|
Full Title | Chibi-Robo!: Park Patrol |
Developer | skip Ltd., Bandai |
Publisher | Nintendo |
System | Nintendo DS |
Release Date | JPN July 5, 2007 US October 2, 2007 AU March 20, 2008 |
Genre | Simulation, Adventure |
Gallery | Gallery |
Rating | ESRB: E |
Chibi-Robo!: Park Patrol is the sequel to Chibi-Robo! and was released on the Nintendo DS.
Story[edit]
The flowers of the world are in danger of extinction thanks to the increased pollution in the world. Citrusoft Robotics, who had previously released the successful line of Chibi-Robos, have designed a new model to combat pollution and save flowers from extinction: Blooming Chibi-Robo. The company even sends out the robots to several parks around the world for free.
The game follows one of these Chibi-Robo units inside a park that is nothing but a wasteland of sand. Chibi-Robo has to turn the entire field green by spreading flowers. He can only succeed with the help of the local toys, but his efforts are hampered by the presence of Sergeant Smogglor.
Gameplay[edit]
The game plays similar to its predecessor in that Chibi-Robo is powered by a battery that must be recharged often. In the beginning of the game, Chibi is equipped with a 100 watt battery, but by planting more flowers he can gain battery upgrades. Unlike the last game where Chibi was primarily concerned with gaining Happy Points, Chibi's goal here is to plant as many flowers as possible. The story develops as Chibi plants more flowers, and by doing so, he can access new tools and utilities that can advance his gardening.
Although only Chibi can grow flowers (using a water squirter) and create seeds (by playing tunes for flowers), modifying the park is something beyond him. To do this work, Chibi can visit the town and search out a variety of toys who will agree to perform work in exchange for watts. Each toy has their own advantages in what types of work they do best at. Each toy can increase their skill as well by advancing their own individual storylines, where Chibi will help to resolve their own personal problems.
As the game progresses, Chibi gains the ability to install special additions to the park (such as pavement, streams, statues, trees, and games) as well as different tools and vehicles to make his work easier and more efficient. However his work is constantly hampered by the Smoglings, a group of black ball-shaped creatures who turn flowers black - which will cause them to die at nightfall.
Release[edit]
- In the United States, Park Patrol was exclusive only to Wal-Mart stores.
Legacy[edit]
Sequels[edit]
It was followed by Okaeri! Chibi-Robo! Happie Richie Ousouji! for the DS for 2009. It featured gameplay that was closer to that of the first game, but it was only released in Japan. The following Chibi-Robo! games for the Nintendo 3DS, 2013's Chibi-Robo! Photo Finder and 2015's Chibi-Robo! Zip Lash, would return the series to international releases.