Difference between revisions of "Shigeru Miyamoto"
(→Trivia) |
|||
Line 9: | Line 9: | ||
|'''Occupation:''' General Manager | |'''Occupation:''' General Manager | ||
|- | |- | ||
− | |'''Bestselling Game:''' [[Super Mario Bros.]] | + | |'''Bestselling Game:''' ''[[Super Mario Bros.]]'' |
|- | |- | ||
|align="center" bgcolor="lightblue" | Development Teams | |align="center" bgcolor="lightblue" | Development Teams | ||
Line 17: | Line 17: | ||
|align="center" bgcolor="lightblue" | Key Franchises | |align="center" bgcolor="lightblue" | Key Franchises | ||
|- | |- | ||
− | |align="center" | [[Animal Crossing]] - [[F-Zero]] - [[Mario]] | + | |align="center" | ''[[Portal: Animal Crossing|Animal Crossing]]'' - ''[[Portal: F-Zero|F-Zero]]'' - ''[[Portal: Mario|Mario]]'' |
|- | |- | ||
− | |align="center" | [[Pikmin]] - [[Star Fox]] - [[The Legend of Zelda]] | + | |align="center" | ''[[Portal: Pikmin|Pikmin]]'' - ''[[Portal: Star Fox|Star Fox]]'' - ''[[Portal: The Legend of Zelda|The Legend of Zelda]]'' |
|- | |- | ||
|} | |} | ||
− | Shigeru Miyamoto is the most prolific game designer in the industry. Often called the "Steven Spielberg of Gaming," he is the mind behind many of Nintendo's most popular franchises | + | Shigeru Miyamoto is the most prolific game designer in the industry. Often called the "Steven Spielberg of Gaming," he is the mind behind many of Nintendo's most popular franchises. |
==Biography== | ==Biography== | ||
Line 35: | Line 35: | ||
In 1980, Yamauchi told Miyamoto that he wanted a videogame made and asked if Miyamoto knew much about them. Miyamoto responded by saying that he liked playing them in college and would like to work on the project. After the license for Popeye fell through, the game became Donkey Kong. | In 1980, Yamauchi told Miyamoto that he wanted a videogame made and asked if Miyamoto knew much about them. Miyamoto responded by saying that he liked playing them in college and would like to work on the project. After the license for Popeye fell through, the game became Donkey Kong. | ||
− | With Donkey Kong's success, Miyamoto was given his own team: R&D 4, later known as [[Nintendo EAD]]. They would go on to make some of Nintendo's most memorable games. | + | With Donkey Kong's success, Miyamoto was given his own team: R&D 4, later known as [[Nintendo EAD]]. They would go on to make some of Nintendo's most memorable games. Following the death of Nintendo president [[Satoru Iwata]] in 2015, Miyamoto acted as a Representing Director of the company alongside [[Genyo Takeda]] for two months until a new president, [[Tatsumi Kimishima]], was officially appointed. Miyamoto was then granted the title of Creative Fellow and acted as part of a support network advising Kimishima. |
− | While working at Nintendo, Miyamoto | + | While working at Nintendo, Miyamoto met Yasuko, who worked in general administration. They dated and eventually were married. After they married, they bought a house near Nintendo so they could walk or ride a bike to work each day. They currently have two children. |
==Design Philosophy== | ==Design Philosophy== | ||
− | Shigeru Miyamoto is known for his innovation, but the most important part of his philosophy is his dedication to quality. He will delay a game that he | + | Shigeru Miyamoto is known for his innovation, but the most important part of his philosophy is his dedication to quality. He will delay a game that he does not think is as good as it should be. He has also been known to tell developers remake a feature from scratch, a practice which is known as "upending the tea table" in Nintendo's offices. |
− | Miyamoto also designs from things he experiences in real life. [[The Legend of Zelda]] was inspired by his childhood wanderings. The Mario enemy [[Chain Chomp]] was a result of being attacked by a dog as a child. [[Nintendogs]] was inspired by getting a dog and [[Pikmin]] was inspired by gardening. | + | Miyamoto also designs from things he experiences in real life. ''[[The Legend of Zelda]]'' was inspired by his childhood wanderings. The ''Mario'' enemy [[Chain Chomp]] was a result of being attacked by a dog as a child. ''[[Nintendogs]]'' was inspired by getting a dog, and ''[[Pikmin]]'' was inspired by gardening. |
==Awards and Honors== | ==Awards and Honors== |
Latest revision as of 17:40, 21 February 2019
Shigeru Miyamoto |
Date of Birth: November 16, 1952 |
Home Town: Sonebe, Japan |
Occupation: General Manager |
Bestselling Game: Super Mario Bros. |
Development Teams |
Nintendo EAD - R&D 1 |
Key Franchises |
Animal Crossing - F-Zero - Mario |
Pikmin - Star Fox - The Legend of Zelda |
Shigeru Miyamoto is the most prolific game designer in the industry. Often called the "Steven Spielberg of Gaming," he is the mind behind many of Nintendo's most popular franchises.
Biography[edit]
Miyamoto was born and raised in the small, rural town of Sonobe, Japan. His home lacked a television, so he would spend a large amount of his time exploring the surrounding countryside. One time, he discovered a large series of caves. He returned with a lantern and spend the summer spelunking.
Miyamoto wanted to make things that would astonish the world. He considered becoming a puppeteer, a painter, and later made toys. He decided to study industrial design at Kanazawa Munici College of Industrial Arts and Crafts in 1970. He only attended class half the time, so it took him five years to graduate.
In 1977, Miyamoto made contact with Hiroshi Yamauchi through his father. Nintendo was a toy company at the time. Yamauchi asked Miyamoto to return with toy ideas and his portfolio. After looking through them, Yamauchi hired Miyamoto as Nintendo's first staff artist.
In 1980, Yamauchi told Miyamoto that he wanted a videogame made and asked if Miyamoto knew much about them. Miyamoto responded by saying that he liked playing them in college and would like to work on the project. After the license for Popeye fell through, the game became Donkey Kong.
With Donkey Kong's success, Miyamoto was given his own team: R&D 4, later known as Nintendo EAD. They would go on to make some of Nintendo's most memorable games. Following the death of Nintendo president Satoru Iwata in 2015, Miyamoto acted as a Representing Director of the company alongside Genyo Takeda for two months until a new president, Tatsumi Kimishima, was officially appointed. Miyamoto was then granted the title of Creative Fellow and acted as part of a support network advising Kimishima.
While working at Nintendo, Miyamoto met Yasuko, who worked in general administration. They dated and eventually were married. After they married, they bought a house near Nintendo so they could walk or ride a bike to work each day. They currently have two children.
Design Philosophy[edit]
Shigeru Miyamoto is known for his innovation, but the most important part of his philosophy is his dedication to quality. He will delay a game that he does not think is as good as it should be. He has also been known to tell developers remake a feature from scratch, a practice which is known as "upending the tea table" in Nintendo's offices.
Miyamoto also designs from things he experiences in real life. The Legend of Zelda was inspired by his childhood wanderings. The Mario enemy Chain Chomp was a result of being attacked by a dog as a child. Nintendogs was inspired by getting a dog, and Pikmin was inspired by gardening.
Awards and Honors[edit]
- Inductee to the Academy of Interactive Arts and Sciences Hall of Fame
- A star on The Walk of Game
- Order of Arts and Literature
- Featured in Time Asia's "60 Years of Asian Heroes"
- GDC's Lifetime Achievement Award
- Subject of an episode of Icons
- Named the second most influential person of 2007 by Time magazine
- Placed #20 on CNN's 50 Who Matter Now list
Trivia[edit]
- Miyamoto is ambidextrous, but favors his left hand. He prefers to make his characters left handed.
- Miyamoto plays both guitar and banjo.
- In the Japanese version of the first generaiton Pokémon games, Blue is named Shigeru and Red is named Satoshi, after Shigeru Miyamoto and Satoshi Tajiri.