Difference between revisions of "Badges in Paper Mario series"
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(Undo revision 17476 by Smash Brother (Talk)) |
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(5 intermediate revisions by 3 users not shown) | |||
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== A == | == A == | ||
*'''All or Nothing''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''All or Nothing''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Attack FX A | + | **BP Needed: 4, FP Needed: 0 |
− | *Attack FX B | + | **The All or Nothing badge can be purchased at Rowf's shop for 100 coins after rescuing Muskular in Paper Mario, or in a room full of spikes in the Palace of Shadow in Paper Mario: The Thousand-Year Door. While wearing it, Mario's attack will be raised by one point; however, if the action command is missed, the attack will do no damage. |
− | *Attack FX B | + | *'''Attack FX A''': [[Paper Mario|PM]] |
− | *Attack FX C | + | **BP Needed: 0, FP Needed: 0 |
− | *Attack FX D | + | *'''Attack FX B''': [[Paper Mario|PM]] |
− | *Attack FX E | + | **BP Needed: 0, FP Needed: 0 |
− | *Attack FX G | + | *'''Attack FX B''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Attack FX P | + | **BP Needed: 0, FP Needed: 0 |
− | *Attack FX R | + | *'''Attack FX C''': [[Paper Mario|PM]] |
− | *Attack FX Y | + | **BP Needed: 0, FP Needed: 0 |
+ | *'''Attack FX D''': [[Paper Mario|PM]] | ||
+ | **BP Needed: 0, FP Needed: 0 | ||
+ | *'''Attack FX E''': [[Paper Mario|PM]] | ||
+ | **BP Needed: 0, FP Needed: 0 | ||
+ | *'''Attack FX G''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
+ | **BP Needed: 0, FP Needed: 0 | ||
+ | *'''Attack FX P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
+ | **BP Needed: 0, FP Needed: 0 | ||
+ | *'''Attack FX R''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
+ | **BP Needed: 0, FP Needed: 0 | ||
+ | *'''Attack FX Y''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
+ | **BP Needed: 0, FP Needed: 0 | ||
+ | |||
== B == | == B == | ||
*'''Bump Attack''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Bump Attack''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
== C == | == C == | ||
− | *Charge | + | *'''Charge''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Charge P | + | *'''Charge P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''Chill Out''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Chill Out''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Close Call''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Close Call''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Close Call P | + | *'''Close Call P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
== D == | == D == | ||
− | *D-Down Jump | + | *'''D-Down Jump''': [[Paper Mario|PM]] |
− | *D-Down Pound | + | *'''D-Down Pound''': [[Paper Mario|PM]] |
*'''Damage Dodge''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Damage Dodge''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Damage Dodge P | + | *'''Damage Dodge P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Deep Focus | + | *'''Deep Focus''': [[Paper Mario|PM]] |
*'''Defend Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Defend Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Defend Plus P | + | *'''Defend Plus P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Dizzy Attack | + | *'''Dizzy Attack''': [[Paper Mario|PM]] |
− | *Dizzy Stomp | + | *'''Dizzy Stomp''': [[Paper Mario|PM]] |
− | *Dodge Master | + | *'''Dodge Master''': [[Paper Mario|PM]] |
*'''Double Dip''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Double Dip''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Double Dip P | + | *'''Double Dip P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Double Pain | + | *'''Double Pain''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
== F == | == F == | ||
*'''Feeling Fine''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Feeling Fine''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Feeling Fine P | + | *'''Feeling Fine P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Fire Drive | + | *'''Fire Drive''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Fire Shield | + | *'''Fire Shield''': [[Paper Mario|PM]] |
*'''First Attack''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''First Attack''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Flower Finder''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Flower Finder''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Flower Saver''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Flower Saver''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Flower Saver P | + | *'''Flower Saver P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *FP Drain | + | *'''FP Drain''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''FP Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''FP Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
== G == | == G == | ||
− | *Group Focus | + | *'''Group Focus''': [[Paper Mario|PM]] |
== H == | == H == | ||
*'''Hammer Throw''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Hammer Throw''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Hammerman | + | *'''Hammerman''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''Happy Flower''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Happy Flower''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Happy Heart''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Happy Heart''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Happy Heart P | + | *'''Happy Heart P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Head Rattle | + | *'''Head Rattle''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''Heart Finder''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Heart Finder''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''HP Drain''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''HP Drain''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *HP Drain P | + | *'''HP Drain P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''HP Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''HP Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *HP Plus P | + | *'''HP Plus P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
== I == | == I == | ||
− | *I Spy | + | *'''I Spy''': [[Paper Mario|PM]] |
*'''Ice Power''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Ice Power''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Ice Smash | + | *'''Ice Smash''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Item Hog | + | *'''Item Hog''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
== J == | == J == | ||
− | *Jump Charge | + | *'''Jump Charge''': [[Paper Mario|PM]] |
− | *Jumpman | + | *'''Jumpman''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
== L == | == L == | ||
− | *L Emblem | + | *'''L Emblem''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''Last Stand''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Last Stand''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Last Stand P | + | *'''Last Stand P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''Lucky Day''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Lucky Day''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Lucky Start | + | *'''Lucky Start''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
== M == | == M == | ||
− | *Mega Jump | + | *'''Mega Jump''': [[Paper Mario|PM]] |
− | *Mega Quake | + | *'''Mega Quake''': [[Paper Mario|PM]] |
*'''Mega Rush''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Mega Rush''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Mega Rush P | + | *'''Mega Rush P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Mega Smash | + | *'''Mega Smash''': [[Paper Mario|PM]] |
*'''Money Money''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Money Money''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Multibounce''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Multibounce''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
== P == | == P == | ||
*'''P-Down, D-Up''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''P-Down, D-Up''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *P-Down, D-Up P | + | *'''P-Down, D-Up P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''P-Up, D-Down''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''P-Up, D-Down''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *P-Up, D-Down P | + | *'''P-Up, D-Down P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Pay-Off | + | *'''Pay-Off''': [[Paper Mario|PM]] |
*'''Peekaboo''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Peekaboo''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Piercing Blow | + | *'''Piercing Blow''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Pity Flower | + | *'''Pity Flower''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''Power Bounce''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Power Bounce''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Power Jump''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Power Jump''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Power Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Power Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Power Plus P | + | *'''Power Plus P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Power Quake | + | *'''Power Quake''': [[Paper Mario|PM]] |
*'''Power Rush''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Power Rush''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Power Rush P | + | *'''Power Rush P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''Power Smash''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Power Smash''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Pretty Lucky''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Pretty Lucky''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Pretty Lucky P | + | *'''Pretty Lucky P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
== Q == | == Q == | ||
*'''Quake Hammer''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Quake Hammer''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
Line 107: | Line 120: | ||
== R == | == R == | ||
*'''Refund''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Refund''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Return Postage | + | *'''Return Postage''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Runaway Pay | + | *'''Runaway Pay''': [[Paper Mario|PM]] |
== S == | == S == | ||
− | *Super Jump Charge | + | *'''Super Jump Charge''': [[Paper Mario|PM]] |
− | *Super Smash Charge | + | *'''Super Smash Charge''': [[Paper Mario|PM]] |
*'''Shrink Stomp''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Shrink Stomp''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Simplifier | + | *'''Simplifier''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
*'''Sleep(y) Stomp''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Sleep(y) Stomp''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Slow Go''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Slow Go''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Smash Charge | + | *'''Smash Charge''': [[Paper Mario|PM]] |
− | *Soft Stomp | + | *'''Soft Stomp''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Speedy Spin | + | *'''Speedy Spin''': [[Paper Mario|PM]] |
*'''Spike Shield''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Spike Shield''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Spin Attack | + | *'''Spin Attack''': [[Paper Mario|PM]] |
− | *Spin Smash | + | *'''Spin Smash''': [[Paper Mario|PM]] |
− | *Super Appeal | + | *'''Super Appeal''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Super Appeal P | + | *'''Super Appeal P''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
== T == | == T == | ||
− | *Timing Tutor | + | *'''Timing Tutor''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Tornado Jump | + | *'''Tornado Jump''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
− | *Triple Dip | + | *'''Triple Dip''': [[Paper Mario|PM]] |
== U == | == U == | ||
− | *Unsimplifier | + | *'''Unsimplifier''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
== W == | == W == | ||
− | *W Emblem | + | *'''W Emblem''': [[Paper Mario: The Thousand-Year Door|PM:TTYD]] |
== Z == | == Z == | ||
*'''Zap Tap''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Zap Tap''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
+ | |||
+ | [[Category: Game Lists]] |
Latest revision as of 18:56, 9 August 2008
Badges[edit]
A[edit]
- All or Nothing: PM, PM:TTYD
- BP Needed: 4, FP Needed: 0
- The All or Nothing badge can be purchased at Rowf's shop for 100 coins after rescuing Muskular in Paper Mario, or in a room full of spikes in the Palace of Shadow in Paper Mario: The Thousand-Year Door. While wearing it, Mario's attack will be raised by one point; however, if the action command is missed, the attack will do no damage.
- Attack FX A: PM
- BP Needed: 0, FP Needed: 0
- Attack FX B: PM
- BP Needed: 0, FP Needed: 0
- Attack FX B: PM:TTYD
- BP Needed: 0, FP Needed: 0
- Attack FX C: PM
- BP Needed: 0, FP Needed: 0
- Attack FX D: PM
- BP Needed: 0, FP Needed: 0
- Attack FX E: PM
- BP Needed: 0, FP Needed: 0
- Attack FX G: PM:TTYD
- BP Needed: 0, FP Needed: 0
- Attack FX P: PM:TTYD
- BP Needed: 0, FP Needed: 0
- Attack FX R: PM:TTYD
- BP Needed: 0, FP Needed: 0
- Attack FX Y: PM:TTYD
- BP Needed: 0, FP Needed: 0
B[edit]
C[edit]
- Charge: PM:TTYD
- Charge P: PM:TTYD
- Chill Out: PM, PM:TTYD
- Close Call: PM, PM:TTYD
- Close Call P: PM:TTYD
D[edit]
- D-Down Jump: PM
- D-Down Pound: PM
- Damage Dodge: PM, PM:TTYD
- Damage Dodge P: PM:TTYD
- Deep Focus: PM
- Defend Plus: PM, PM:TTYD
- Defend Plus P: PM:TTYD
- Dizzy Attack: PM
- Dizzy Stomp: PM
- Dodge Master: PM
- Double Dip: PM, PM:TTYD
- Double Dip P: PM:TTYD
- Double Pain: PM:TTYD
F[edit]
- Feeling Fine: PM, PM:TTYD
- Feeling Fine P: PM:TTYD
- Fire Drive: PM:TTYD
- Fire Shield: PM
- First Attack: PM, PM:TTYD
- Flower Finder: PM, PM:TTYD
- Flower Saver: PM, PM:TTYD
- Flower Saver P: PM:TTYD
- FP Drain: PM:TTYD
- FP Plus: PM, PM:TTYD
G[edit]
- Group Focus: PM
H[edit]
- Hammer Throw: PM, PM:TTYD
- Hammerman: PM:TTYD
- Happy Flower: PM, PM:TTYD
- Happy Heart: PM, PM:TTYD
- Happy Heart P: PM:TTYD
- Head Rattle: PM:TTYD
- Heart Finder: PM, PM:TTYD
- HP Drain: PM, PM:TTYD
- HP Drain P: PM:TTYD
- HP Plus: PM, PM:TTYD
- HP Plus P: PM:TTYD
I[edit]
J[edit]
L[edit]
- L Emblem: PM:TTYD
- Last Stand: PM, PM:TTYD
- Last Stand P: PM:TTYD
- Lucky Day: PM, PM:TTYD
- Lucky Start: PM:TTYD
M[edit]
- Mega Jump: PM
- Mega Quake: PM
- Mega Rush: PM, PM:TTYD
- Mega Rush P: PM:TTYD
- Mega Smash: PM
- Money Money: PM, PM:TTYD
- Multibounce: PM, PM:TTYD
P[edit]
- P-Down, D-Up: PM, PM:TTYD
- P-Down, D-Up P: PM:TTYD
- P-Up, D-Down: PM, PM:TTYD
- P-Up, D-Down P: PM:TTYD
- Pay-Off: PM
- Peekaboo: PM, PM:TTYD
- Piercing Blow: PM:TTYD
- Pity Flower: PM:TTYD
- Power Bounce: PM, PM:TTYD
- Power Jump: PM, PM:TTYD
- Power Plus: PM, PM:TTYD
- Power Plus P: PM:TTYD
- Power Quake: PM
- Power Rush: PM, PM:TTYD
- Power Rush P: PM:TTYD
- Power Smash: PM, PM:TTYD
- Pretty Lucky: PM, PM:TTYD
- Pretty Lucky P: PM:TTYD
Q[edit]
R[edit]
S[edit]
- Super Jump Charge: PM
- Super Smash Charge: PM
- Shrink Stomp: PM, PM:TTYD
- Simplifier: PM:TTYD
- Sleep(y) Stomp: PM, PM:TTYD
- Slow Go: PM, PM:TTYD
- Smash Charge: PM
- Soft Stomp: PM:TTYD
- Speedy Spin: PM
- Spike Shield: PM, PM:TTYD
- Spin Attack: PM
- Spin Smash: PM
- Super Appeal: PM:TTYD
- Super Appeal P: PM:TTYD
T[edit]
U[edit]
- Unsimplifier: PM:TTYD
W[edit]
- W Emblem: PM:TTYD