Difference between revisions of "Prankster Comet"
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− | Prankster Comets are celestial beings that occasionally descend upon a galaxy during the course of [[Super Mario Galaxy]]. While they are within the galaxy's orbit, a new challenge to obtain a [[Power Star]] will be presented; often a previous mission is used, but with an added criteria. Each of the main fifteen galaxies will present two comet challenges, one being specific to the level and the other being a Purple Comet. There are five kinds of Prankster Comets in total, as listed below: | + | Prankster Comets are celestial beings that occasionally descend upon a galaxy during the course of [[Super Mario Galaxy]]. While they are within the galaxy's orbit, a new challenge to obtain a [[Power Star]] will be presented; often a previous mission is used, but with an added criteria. Each of the main fifteen galaxies will present two comet challenges, one being specific to the level and the other being a Purple Comet. |
− | =Speedy Comet= | + | |
+ | While a Prankster Comet is in orbit, no other missions can be played on the galaxy in question. Prankster Comets will disappear if a Power Star is obtained from a different mission, and will reappear again if another is obtained. In addition, a [[Lumas|Luma]] near the Terrace in the [[Locations in Super Mario Galaxy#Comet Observatory|Comet Observatory]] will offer to move a comet for 20 Star Bits. | ||
+ | |||
+ | There are five kinds of Prankster Comets in total, as listed below: | ||
+ | ==Speedy Comet== | ||
The Speedy Comet is a red comet that challenges [[Mario]] to finish a previous mission within a time limit. If Mario runs out of time, he loses a life. Losing a life at any time during a Speedy Comet challenge will require Mario to start over from the beginning, despite any checkpoints he would have passed in the normal mission. | The Speedy Comet is a red comet that challenges [[Mario]] to finish a previous mission within a time limit. If Mario runs out of time, he loses a life. Losing a life at any time during a Speedy Comet challenge will require Mario to start over from the beginning, despite any checkpoints he would have passed in the normal mission. | ||
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*[[Locations in Super Mario Galaxy#Dusty Dune Galaxy|Dusty Dune Galaxy]] - ''Sand Blast Speed Run'' | *[[Locations in Super Mario Galaxy#Dusty Dune Galaxy|Dusty Dune Galaxy]] - ''Sand Blast Speed Run'' | ||
*[[Locations in Super Mario Galaxy#Dreadnought Galaxy|Dreadnought Galaxy]] - ''Topman Tribe Speed Run'' | *[[Locations in Super Mario Galaxy#Dreadnought Galaxy|Dreadnought Galaxy]] - ''Topman Tribe Speed Run'' | ||
− | =Cosmic Comet= | + | ==Cosmic Comet== |
The Cosmic Comet is a blue comet that triggers the creation of [[Bosses in Super Mario Galaxy#Cosmic Mario|Cosmic Mario]]. Mario must race Cosmic Mario through a portion of the galaxy to reach a Power Star. If Cosmic Mario gets to the Power Star first, Mario will lose a life. | The Cosmic Comet is a blue comet that triggers the creation of [[Bosses in Super Mario Galaxy#Cosmic Mario|Cosmic Mario]]. Mario must race Cosmic Mario through a portion of the galaxy to reach a Power Star. If Cosmic Mario gets to the Power Star first, Mario will lose a life. | ||
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*[[Locations in Super Mario Galaxy#Gold Leaf Galaxy|Gold Leaf Galaxy]] - ''Cosmic Mario Forest Race'' | *[[Locations in Super Mario Galaxy#Gold Leaf Galaxy|Gold Leaf Galaxy]] - ''Cosmic Mario Forest Race'' | ||
*[[Locations in Super Mario Galaxy#Sea Slide Galaxy|Sea Slide Galaxy]] - ''Underwater Cosmic Mario Race'' | *[[Locations in Super Mario Galaxy#Sea Slide Galaxy|Sea Slide Galaxy]] - ''Underwater Cosmic Mario Race'' | ||
− | =Daredevil Comet= | + | ==Daredevil Comet== |
The Daredevil Comet is a silver comet that reduces Mario's health to one and challenges him to complete a mission without taking damage. It most often appears in conjunction with a boss fight, with the comet carrying Mario directly to the battle arena. The only exception is in the Melty Molten Galaxy, where Mario must complete the entire mission or be forced to restart from the beginning. | The Daredevil Comet is a silver comet that reduces Mario's health to one and challenges him to complete a mission without taking damage. It most often appears in conjunction with a boss fight, with the comet carrying Mario directly to the battle arena. The only exception is in the Melty Molten Galaxy, where Mario must complete the entire mission or be forced to restart from the beginning. | ||
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*[[Locations in Super Mario Galaxy#Deep Dark Galaxy|Deep Dark Galaxy]] - ''Daredevil Run to the Ghost Ship'' | *[[Locations in Super Mario Galaxy#Deep Dark Galaxy|Deep Dark Galaxy]] - ''Daredevil Run to the Ghost Ship'' | ||
*[[Locations in Super Mario Galaxy#Melty Molten Galaxy|Melty Molten Galaxy]] - ''Lava Spire Daredevil Run'' | *[[Locations in Super Mario Galaxy#Melty Molten Galaxy|Melty Molten Galaxy]] - ''Lava Spire Daredevil Run'' | ||
+ | ==Fast Foes Comet== | ||
+ | The Fast Foes Comet is a yellow comet that causes enemies to travel faster in the galaxy where the comet passes by. In both instances of its passing, these enemies consist of Thwomps (regular and box-shaped) and spiked panels. Because Thwomps will instantly kill Mario if they crush him, these missions become somewhat more dangerous; however, Mario will always start close to the Power Star rather than at the beginning of the level. | ||
+ | |||
+ | The galaxies that play host to the Fast Foes Comet are: | ||
+ | *[[Locations in Super Mario Galaxy#Beach Bowl Galaxy|Beach Bowl Galaxy]] - ''Fast Foes on the Cyclone Stone'' | ||
+ | *[[Locations in Super Mario Galaxy#Toy Time Galaxy|Toy Time Galaxy]] - ''Fast Foes of Toy Time'' |
Revision as of 18:09, 17 November 2007
Prankster Comets are celestial beings that occasionally descend upon a galaxy during the course of Super Mario Galaxy. While they are within the galaxy's orbit, a new challenge to obtain a Power Star will be presented; often a previous mission is used, but with an added criteria. Each of the main fifteen galaxies will present two comet challenges, one being specific to the level and the other being a Purple Comet.
While a Prankster Comet is in orbit, no other missions can be played on the galaxy in question. Prankster Comets will disappear if a Power Star is obtained from a different mission, and will reappear again if another is obtained. In addition, a Luma near the Terrace in the Comet Observatory will offer to move a comet for 20 Star Bits.
There are five kinds of Prankster Comets in total, as listed below:
Speedy Comet
The Speedy Comet is a red comet that challenges Mario to finish a previous mission within a time limit. If Mario runs out of time, he loses a life. Losing a life at any time during a Speedy Comet challenge will require Mario to start over from the beginning, despite any checkpoints he would have passed in the normal mission.
The galaxies that play host to the Speedy Comet are:
- Good Egg Galaxy - Dino Piranha Speed Run
- Space Junk Galaxy - Pull Star Speed Run
- Dusty Dune Galaxy - Sand Blast Speed Run
- Dreadnought Galaxy - Topman Tribe Speed Run
Cosmic Comet
The Cosmic Comet is a blue comet that triggers the creation of Cosmic Mario. Mario must race Cosmic Mario through a portion of the galaxy to reach a Power Star. If Cosmic Mario gets to the Power Star first, Mario will lose a life.
The galaxies that play host to the Cosmic Comet are:
- Honeyhive Galaxy - Honeyhive Cosmic Mario Race
- Freezeflame Galaxy - Frosty Cosmic Mario Race
- Gold Leaf Galaxy - Cosmic Mario Forest Race
- Sea Slide Galaxy - Underwater Cosmic Mario Race
Daredevil Comet
The Daredevil Comet is a silver comet that reduces Mario's health to one and challenges him to complete a mission without taking damage. It most often appears in conjunction with a boss fight, with the comet carrying Mario directly to the battle arena. The only exception is in the Melty Molten Galaxy, where Mario must complete the entire mission or be forced to restart from the beginning.
The galaxies that play host to the Daredevil Comet are:
- Battledome Galaxy - Topmaniac's Daredevil Run
- Ghostly Galaxy - Bouldergeist's Daredevil Run
- Gusty Garden Galaxy - Major Burrows's Daredevil Run
- Deep Dark Galaxy - Daredevil Run to the Ghost Ship
- Melty Molten Galaxy - Lava Spire Daredevil Run
Fast Foes Comet
The Fast Foes Comet is a yellow comet that causes enemies to travel faster in the galaxy where the comet passes by. In both instances of its passing, these enemies consist of Thwomps (regular and box-shaped) and spiked panels. Because Thwomps will instantly kill Mario if they crush him, these missions become somewhat more dangerous; however, Mario will always start close to the Power Star rather than at the beginning of the level.
The galaxies that play host to the Fast Foes Comet are:
- Beach Bowl Galaxy - Fast Foes on the Cyclone Stone
- Toy Time Galaxy - Fast Foes of Toy Time