Difference between revisions of "Iwata Asks"
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|''[[Personal Trainer: Walking]]'' ||{{Y}} [http://www.personaltrainerwalking.com/iwata-asks/section-1.html] | |''[[Personal Trainer: Walking]]'' ||{{Y}} [http://www.personaltrainerwalking.com/iwata-asks/section-1.html] | ||
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− | |''[[Pokémon HeartGold and SoulSilver]]'' ||{{ | + | |''[[Pokémon HeartGold and SoulSilver]]'' ||{{Y}} [http://nintendods.com/iwata-asks-chapter.jsp?interviewId=6&volumeId=1&chapterId=1] |
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|''[[Punch-Out!! (Wii)|Punch-Out!!]]'' ||{{Y}} [http://us.wii.com/iwata_asks/punchout/vol1_page1.jsp] | |''[[Punch-Out!! (Wii)|Punch-Out!!]]'' ||{{Y}} [http://us.wii.com/iwata_asks/punchout/vol1_page1.jsp] |
Revision as of 16:01, 11 March 2010
Iwata Asks is a series of interviews between Nintendo president Satoru Iwata and people who helped in the development of certain Wii and Nintendo DS products. The interviews provide insightful commentary and behind-the-scenes information. A common theme in several Iwata Asks interviews is bringing up Shigeru Miyamoto's brainstorming tactic and comparing it to "upending the tea table."
List of Iwata Asks
This is a list of all things covered by Iwata Asks articles. A checkmark indicates that the interview has been officially translated into English and a supplementary link is provided.
(*) Includes WarioWare: Snapped!, Brain Age Express, and Flipnote Studio as well as an interview with Yoichi Kotabe.
(**)Includes Wii Sports, Twilight Princess, and WarioWare: Smooth Moves.