Difference between revisions of "Badges in Paper Mario series"
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(→Badges) |
(→Badges) |
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Line 4: | Line 4: | ||
== A == | == A == | ||
*'''All or Nothing''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''All or Nothing''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Attack FX A | + | *'''Attack FX A''': [[Paper Mario|PM]] |
+ | *'''Attack FX B''': [[Paper Mario|PM]] | ||
*Attack FX B | *Attack FX B | ||
− | * | + | *'''Attack FX C''': [[Paper Mario|PM]] |
− | + | *'''Attack FX D''': [[Paper Mario|PM]] | |
− | *Attack FX D | + | *'''Attack FX E''': [[Paper Mario|PM]] |
− | *Attack FX E | ||
*Attack FX G | *Attack FX G | ||
*Attack FX P | *Attack FX P | ||
Line 23: | Line 23: | ||
*Close Call P | *Close Call P | ||
== D == | == D == | ||
− | *D-Down Jump | + | *'''D-Down Jump''': [[Paper Mario|PM]] |
− | *D-Down Pound | + | *'''D-Down Pound''': [[Paper Mario|PM]] |
*'''Damage Dodge''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Damage Dodge''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*Damage Dodge P | *Damage Dodge P | ||
− | *Deep Focus | + | *'''Deep Focus''': [[Paper Mario|PM]] |
*'''Defend Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Defend Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*Defend Plus P | *Defend Plus P | ||
− | *Dizzy Attack | + | *'''Dizzy Attack''': [[Paper Mario|PM]] |
− | *Dizzy Stomp | + | *'''Dizzy Stomp''': [[Paper Mario|PM]] |
− | *Dodge Master | + | *'''Dodge Master''': [[Paper Mario|PM]] |
*'''Double Dip''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Double Dip''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*Double Dip P | *Double Dip P | ||
Line 40: | Line 40: | ||
*Feeling Fine P | *Feeling Fine P | ||
*Fire Drive | *Fire Drive | ||
− | *Fire Shield | + | *'''Fire Shield''': [[Paper Mario|PM]] |
*'''First Attack''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''First Attack''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Flower Finder''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Flower Finder''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
Line 48: | Line 48: | ||
*'''FP Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''FP Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
== G == | == G == | ||
− | *Group Focus | + | *'''Group Focus''': [[Paper Mario|PM]] |
== H == | == H == | ||
*'''Hammer Throw''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Hammer Throw''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
Line 62: | Line 62: | ||
*HP Plus P | *HP Plus P | ||
== I == | == I == | ||
− | *I Spy | + | *'''I Spy''': [[Paper Mario|PM]] |
*'''Ice Power''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Ice Power''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*Ice Smash | *Ice Smash | ||
*Item Hog | *Item Hog | ||
== J == | == J == | ||
− | *Jump Charge | + | *'''Jump Charge''': [[Paper Mario|PM]] |
*Jumpman | *Jumpman | ||
== L == | == L == | ||
Line 76: | Line 76: | ||
*Lucky Start | *Lucky Start | ||
== M == | == M == | ||
− | *Mega Jump | + | *'''Mega Jump''': [[Paper Mario|PM]] |
− | *Mega Quake | + | *'''Mega Quake''': [[Paper Mario|PM]] |
*'''Mega Rush''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Mega Rush''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*Mega Rush P | *Mega Rush P | ||
− | *Mega Smash | + | *'''Mega Smash''': [[Paper Mario|PM]] |
*'''Money Money''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Money Money''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Multibounce''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Multibounce''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
Line 88: | Line 88: | ||
*'''P-Up, D-Down''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''P-Up, D-Down''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*P-Up, D-Down P | *P-Up, D-Down P | ||
− | *Pay-Off | + | *'''Pay-Off''': [[Paper Mario|PM]] |
*'''Peekaboo''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Peekaboo''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*Piercing Blow | *Piercing Blow | ||
Line 96: | Line 96: | ||
*'''Power Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Power Plus''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*Power Plus P | *Power Plus P | ||
− | *Power Quake | + | *'''Power Quake''': [[Paper Mario|PM]] |
*'''Power Rush''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Power Rush''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*Power Rush P | *Power Rush P | ||
Line 108: | Line 108: | ||
*'''Refund''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Refund''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*Return Postage | *Return Postage | ||
− | *Runaway Pay | + | *'''Runaway Pay''': [[Paper Mario|PM]] |
== S == | == S == | ||
− | *Super Jump Charge | + | *'''Super Jump Charge''': [[Paper Mario|PM]] |
− | *Super Smash Charge | + | *'''Super Smash Charge''': [[Paper Mario|PM]] |
*'''Shrink Stomp''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Shrink Stomp''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*Simplifier | *Simplifier | ||
*'''Sleep(y) Stomp''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Sleep(y) Stomp''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
*'''Slow Go''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Slow Go''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Smash Charge | + | *'''Smash Charge''': [[Paper Mario|PM]] |
*Soft Stomp | *Soft Stomp | ||
− | *Speedy Spin | + | *'''Speedy Spin''': [[Paper Mario|PM]] |
*'''Spike Shield''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | *'''Spike Shield''': [[Paper Mario|PM]], [[Paper Mario: The Thousand-Year Door|PM:TTYD]] | ||
− | *Spin Attack | + | *'''Spin Attack''': [[Paper Mario|PM]] |
− | *Spin Smash | + | *'''Spin Smash''': [[Paper Mario|PM]] |
*Super Appeal | *Super Appeal | ||
*Super Appeal P | *Super Appeal P | ||
Line 127: | Line 127: | ||
*Timing Tutor | *Timing Tutor | ||
*Tornado Jump | *Tornado Jump | ||
− | *Triple Dip | + | *'''Triple Dip''': [[Paper Mario|PM]] |
== U == | == U == | ||
*Unsimplifier | *Unsimplifier |
Revision as of 10:23, 2 February 2007
Badges
A
- All or Nothing: PM, PM:TTYD
- Attack FX A: PM
- Attack FX B: PM
- Attack FX B
- Attack FX C: PM
- Attack FX D: PM
- Attack FX E: PM
- Attack FX G
- Attack FX P
- Attack FX R
- Attack FX Y
B
C
D
- D-Down Jump: PM
- D-Down Pound: PM
- Damage Dodge: PM, PM:TTYD
- Damage Dodge P
- Deep Focus: PM
- Defend Plus: PM, PM:TTYD
- Defend Plus P
- Dizzy Attack: PM
- Dizzy Stomp: PM
- Dodge Master: PM
- Double Dip: PM, PM:TTYD
- Double Dip P
- Double Pain
F
- Feeling Fine: PM, PM:TTYD
- Feeling Fine P
- Fire Drive
- Fire Shield: PM
- First Attack: PM, PM:TTYD
- Flower Finder: PM, PM:TTYD
- Flower Saver: PM, PM:TTYD
- Flower Saver P
- FP Drain
- FP Plus: PM, PM:TTYD
G
- Group Focus: PM
H
- Hammer Throw: PM, PM:TTYD
- Hammerman
- Happy Flower: PM, PM:TTYD
- Happy Heart: PM, PM:TTYD
- Happy Heart P
- Head Rattle
- Heart Finder: PM, PM:TTYD
- HP Drain: PM, PM:TTYD
- HP Drain P
- HP Plus: PM, PM:TTYD
- HP Plus P
I
J
- Jump Charge: PM
- Jumpman
L
M
- Mega Jump: PM
- Mega Quake: PM
- Mega Rush: PM, PM:TTYD
- Mega Rush P
- Mega Smash: PM
- Money Money: PM, PM:TTYD
- Multibounce: PM, PM:TTYD
P
- P-Down, D-Up: PM, PM:TTYD
- P-Down, D-Up P
- P-Up, D-Down: PM, PM:TTYD
- P-Up, D-Down P
- Pay-Off: PM
- Peekaboo: PM, PM:TTYD
- Piercing Blow
- Pity Flower
- Power Bounce: PM, PM:TTYD
- Power Jump: PM, PM:TTYD
- Power Plus: PM, PM:TTYD
- Power Plus P
- Power Quake: PM
- Power Rush: PM, PM:TTYD
- Power Rush P
- Power Smash: PM, PM:TTYD
- Pretty Lucky: PM, PM:TTYD
- Pretty Lucky P
Q
R
S
- Super Jump Charge: PM
- Super Smash Charge: PM
- Shrink Stomp: PM, PM:TTYD
- Simplifier
- Sleep(y) Stomp: PM, PM:TTYD
- Slow Go: PM, PM:TTYD
- Smash Charge: PM
- Soft Stomp
- Speedy Spin: PM
- Spike Shield: PM, PM:TTYD
- Spin Attack: PM
- Spin Smash: PM
- Super Appeal
- Super Appeal P
T
- Timing Tutor
- Tornado Jump
- Triple Dip: PM
U
- Unsimplifier
W
- W Emblem