Difference between revisions of "Tetris DS"

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=Gameplay=
 
=Gameplay=
  
''Tetris DS'' plays much like the original ''Tetris''. The game can be played with the touchscreen or with buttons only. New to ''Tetris DS'' is the ability to hold a piece and use at a later time. The game also features Nintendo-themes taken from games such as ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', ''[[The Legend of Zelda]]'', ''[[Metroid]]'', ''[[Ice Climber]]'', ''[[Balloon Fight]]'', ''[[Donkey Kong]]'', ''[[Excitebike]]'', ''[[Dick Hunt]]'', ''[[Devil World]]'', and ''[[Urban Champion]]''.
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''Tetris DS'' plays much like the original ''Tetris''. The game can be played with the touchscreen or with buttons only. New to ''Tetris DS'' is the ability to hold a piece and use at a later time. The game also features Nintendo-themes taken from games such as ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', ''[[The Legend of Zelda]]'', ''[[Metroid]]'', ''[[Ice Climber]]'', ''[[Balloon Fight]]'', ''[[Donkey Kong]]'', ''[[Excitebike]]'', ''[[Duck Hunt]]'', ''[[Devil World]]'', and ''[[Urban Champion]]''.
  
 
The game includes several different modes. Standard Mode is the standard Tetris. In Mission Mode, the player must complete certain objectives within the time limit. In Push Mode, the player can push their floor down by clearing lines and forcing their opponent's floor up. In Touch Mode, the player pushes around static tetrominoes to create lines. In Catch Mode, the player controls a central block and must catch tetrominoes as they fall. In Puzzle Mode, the player is given a screen partially filled and must clear all the blocks with the available blocks. Multiplayer is available for Standard and Push Mode.  
 
The game includes several different modes. Standard Mode is the standard Tetris. In Mission Mode, the player must complete certain objectives within the time limit. In Push Mode, the player can push their floor down by clearing lines and forcing their opponent's floor up. In Touch Mode, the player pushes around static tetrominoes to create lines. In Catch Mode, the player controls a central block and must catch tetrominoes as they fall. In Puzzle Mode, the player is given a screen partially filled and must clear all the blocks with the available blocks. Multiplayer is available for Standard and Push Mode.  

Revision as of 07:23, 5 November 2007

TetrisDS.jpg
Tetris DS
Developer Nintendo
Publisher Nintendo
System Nintendo DS
Release Date Nintendo DS
US March 20, 2006
CA March 22, 2006
AU April 13, 2006
EU April 21, 2006
JP April 27, 2006
KR July 7, 2006
Rating ESRB: E

Tetris DS is a version of Tetris for the Nintendo DS. The game was originally to be developed by THQ, but when they canceled the game, Nintendo finished it themselves.

Gameplay

Tetris DS plays much like the original Tetris. The game can be played with the touchscreen or with buttons only. New to Tetris DS is the ability to hold a piece and use at a later time. The game also features Nintendo-themes taken from games such as Super Mario Bros., Super Mario Bros. 3, The Legend of Zelda, Metroid, Ice Climber, Balloon Fight, Donkey Kong, Excitebike, Duck Hunt, Devil World, and Urban Champion.

The game includes several different modes. Standard Mode is the standard Tetris. In Mission Mode, the player must complete certain objectives within the time limit. In Push Mode, the player can push their floor down by clearing lines and forcing their opponent's floor up. In Touch Mode, the player pushes around static tetrominoes to create lines. In Catch Mode, the player controls a central block and must catch tetrominoes as they fall. In Puzzle Mode, the player is given a screen partially filled and must clear all the blocks with the available blocks. Multiplayer is available for Standard and Push Mode.