Difference between revisions of "Kart"

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*Items: Determines the likelihood of receiving a more effective item.
 
*Items: Determines the likelihood of receiving a more effective item.
 
=Standard Kart=
 
=Standard Kart=
 +
[[Image:Standardkart.jpg|200px|right]]
 
Standard Karts are typical, balanced vehicles that appeared early in the Mario Kart series, though more recent games are replacing them with character-specific karts.  The Standard Karts do not have unique stats in most cases, their performance instead being determined by their driver.  The Standard Karts have taken on various appearances throughout the series, from bumper cars to wireframes to stock cars.
 
Standard Karts are typical, balanced vehicles that appeared early in the Mario Kart series, though more recent games are replacing them with character-specific karts.  The Standard Karts do not have unique stats in most cases, their performance instead being determined by their driver.  The Standard Karts have taken on various appearances throughout the series, from bumper cars to wireframes to stock cars.
  
 
Standard Karts are the only available vehicles in "Super Mario Kart," "Mario Kart 64," "Mario Kart: Super Circuit," and "Mario Kart Arcade GP."  "Mario Kart DS" and "Mario Kart Arcade GP 2" allow for the ability to swap between Standard Karts and unique karts, also giving the former unique traits.  At present, every playable character in the Mario Kart series save for Diddy Kong, Bowser Jr., Paratroopa, Birdo, Baby Mario, Baby Luigi, Toadette, Petey Piranha, and King Boo has driven a Standard Kart.  In addition, Shy Guy in "Mario Kart DS" is only able to drive a Standard Kart during Multiplayer.  Though not addressed as such, the Toad Kart and Toadette Kart in "Mario Kart: Double Dash!!" are similar in design to Standard Karts.
 
Standard Karts are the only available vehicles in "Super Mario Kart," "Mario Kart 64," "Mario Kart: Super Circuit," and "Mario Kart Arcade GP."  "Mario Kart DS" and "Mario Kart Arcade GP 2" allow for the ability to swap between Standard Karts and unique karts, also giving the former unique traits.  At present, every playable character in the Mario Kart series save for Diddy Kong, Bowser Jr., Paratroopa, Birdo, Baby Mario, Baby Luigi, Toadette, Petey Piranha, and King Boo has driven a Standard Kart.  In addition, Shy Guy in "Mario Kart DS" is only able to drive a Standard Kart during Multiplayer.  Though not addressed as such, the Toad Kart and Toadette Kart in "Mario Kart: Double Dash!!" are similar in design to Standard Karts.
 
*[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart: Super Circuit]], [[Mario Kart Arcade GP]], [[Mario Kart DS]], [[Mario Kart Arcade GP 2]]
 
*[[Super Mario Kart]], [[Mario Kart 64]], [[Mario Kart: Super Circuit]], [[Mario Kart Arcade GP]], [[Mario Kart DS]], [[Mario Kart Arcade GP 2]]
 +
 
=Mario's Karts=
 
=Mario's Karts=
 
[[image:RedFire.jpg|right|200px]]
 
[[image:RedFire.jpg|right|200px]]

Latest revision as of 10:41, 23 December 2007

Kart.jpg

A necessity for any racing event, karts in the Mushroom Kingdom are superstrong vehicles that can withstand explosions, long drops, and head-on collisions without even a scratch. All can carry items on their rear bumper, including Banana Peels and Koopa Shells, and some can be powered by items like Mushrooms or Feathers. Additionally, most have been made light enough to make short hops, and some can be powered by friction, brought about by setting the tires on fire with rapid back and forth motions. A few are even large enough to hold two people, or can be used to draft other racers. In 'Super Mario Kart', 'Mario Kart 64', 'Mario Kart: Super Circuit', and 'Mario Kart Arcade GP', karts are nothing special, with every character driving the same basic kart and their stats determined by the driver. In 'Mario Kart: Double Dash!!', 'Mario Kart DS', and 'Mario Kart Arcade GP 2' however, karts are personalized and are more significant in determining the stats of the racer.

The stats in question are:

  • Speed: Determines how fast a kart can go when it has accelerated to its limit.
  • Acceleration: Determines how fast a kart can reach its top speed or recover from damage.
  • Weight: Determines how easily a kart can be pushed around, how much it is slowed by off-road driving, and, in some cases, who can drive it.
    • In the case of weight for Mario Kart DS karts, the factor is altered depending on the driver. The statistics of each kart below are taken with either Mario or Luigi as driver, as they are considered to be the average weight. See the following table for weight adjustments:
Name Weight Factor
Dry Bones -18%
Toad -15%
Yoshi -12%
Peach -9%
Daisy -6%
Mario 0%
Luigi 0%
Waluigi +3%
Donkey Kong +9%
Wario +12%
Bowser +18%
R.O.B. +18%

In 'Mario Kart DS', we also see these stats:

  • Handling: Determines how well a kart can maneuver.
  • Drift: Determines the degree of a turn during a power-slide.
  • Items: Determines the likelihood of receiving a more effective item.

Standard Kart[edit]

Standardkart.jpg

Standard Karts are typical, balanced vehicles that appeared early in the Mario Kart series, though more recent games are replacing them with character-specific karts. The Standard Karts do not have unique stats in most cases, their performance instead being determined by their driver. The Standard Karts have taken on various appearances throughout the series, from bumper cars to wireframes to stock cars.

Standard Karts are the only available vehicles in "Super Mario Kart," "Mario Kart 64," "Mario Kart: Super Circuit," and "Mario Kart Arcade GP." "Mario Kart DS" and "Mario Kart Arcade GP 2" allow for the ability to swap between Standard Karts and unique karts, also giving the former unique traits. At present, every playable character in the Mario Kart series save for Diddy Kong, Bowser Jr., Paratroopa, Birdo, Baby Mario, Baby Luigi, Toadette, Petey Piranha, and King Boo has driven a Standard Kart. In addition, Shy Guy in "Mario Kart DS" is only able to drive a Standard Kart during Multiplayer. Though not addressed as such, the Toad Kart and Toadette Kart in "Mario Kart: Double Dash!!" are similar in design to Standard Karts.

Mario's Karts[edit]

RedFire.jpg

The Red Fire is the representative kart for Mario in Mario Kart: Double Dash!!. Like its driver, it is balanced in all aspects, save that it loses more speed on turns than other karts. Because of its class, it cannot be used by any Heavy characters.

The B Dasher as seen in-game.
  • B Dasher - Mario Kart DS
    • Top Speed: 58%
    • Acceleration: 69%
    • Weight: 73%
    • Handling: 51%
    • Drift: 55%
    • Items: 100%

The first of Mario's unique karts in Mario Kart DS, the B Dasher is considered to be his heavyweight kart. Like its owner, it is available from the start of the game. After collecting gold trophies on every cup of the 150cc Nitro Grand Prix, Daisy and Waluigi will also be able to use the B Dasher; collecting every gold trophy allows any character to use it.

StandardMR.jpg
  • Standard MR - Mario Kart DS
    • Top Speed: 64%
    • Acceleration: 71%
    • Weight: 64%
    • Handling: 57%
    • Drift: 58%
    • Items: 67%

Mario's standard kart, named like all the others by the first two consonants of his name. It is available from the start along with Mario. After collecting every gold trophy in the game, any character can use the Standard MR.

The Shooting Star as seen in-game.
  • Shooting Star - Mario Kart DS
    • Top Speed: 68%
    • Acceleration: 74%
    • Weight: 46%
    • Handling: 60%
    • Drift: 59%
    • Items: 33%

The Shooting Star is Mario's unlockable unique kart in Mario Kart DS and acts as his lightweight kart. It is unlocked along with the other secret karts by collecting a gold trophy in every cup of the 100cc Nitro Grand Prix. After collecting gold trophies on every cup of the 150cc Nitro Grand Prix, Toad and Wario will also be able to use the Shooting Star; collecting every gold trophy allows any character to use it.

Luigi's Karts[edit]

GreenFire.jpg
The Poltergust 4000 as seen in-game.
  • Poltergust 4000 - Mario Kart DS
    • Top Speed: 75%
    • Acceleration: 76%
    • Weight: 49%
    • Handling: 77%
    • Drift: 32%
    • Items: 32%
StandardLG.jpg
  • Standard LG - Mario Kart DS
    • Top Speed: 71%
    • Acceleration: 74%
    • Weight: 64%
    • Handling: 73%
    • Drift: 31%
    • Items: 66%
The Streamliner as seen in-game.
  • Streamliner - Mario Kart DS
    • Top Speed: 67%
    • Acceleration: 71%
    • Weight: 73%
    • Handling: 70%
    • Drift: 30%
    • Items: 100%

Peach's Karts[edit]

HeartCouch.jpg
Royale.jpg
  • Royale
    • Speed: 41%
    • Acceleration: 70%
    • Weight: 76%
    • Handling: 44%
    • Drift: 94%
    • Items: 100%
    • Mario Kart DS
StandardPC.jpg
  • Standard PC
    • Speed: 47%
    • Acceleration: 73%
    • Weight: 64%
    • Handling: 48%
    • Drift: 98%
    • Items: 66%
    • Mario Kart DS
LightTripper.jpg
  • Light Tripper
    • Speed: 51%
    • Acceleration: 75%
    • Weight: 52%
    • Handling: 51%
    • Drift: 100%
    • Items: 33%
    • Mario Kart DS

Yoshi's Karts[edit]

TurboYoshi.jpg
StandardYS.jpg
Egg1.jpg
Cucumber.jpg

Toad's Karts[edit]

ToadKart.jpg
StandardTD.jpg
Mushmellow.jpg
4wheelcradle.jpg

Donkey Kong's Karts[edit]

DKJumbo.jpg
StandardDK.jpg
Rambirider.jpg
Wildlife.jpg

Wario's Karts[edit]

Bowser's Karts[edit]

Waluigi's Karts[edit]

Daisy's Karts[edit]

Dry Bones's Karts[edit]

R.O.B.'s Karts[edit]

Other Karts[edit]

Turbobirdo.jpg
Googoobuggy.jpg
Rattlebuggy.jpg
Koopadasher.jpg
Parawing.jpg
Barreltrain.jpg
Bulletblaster.jpg
Toadettekart.jpg
Piranhapipes.jpg
Boopipes.jpg
Paradekart.jpg