Difference between revisions of "Donkey Kong Circus"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
{{Game | {{Game | ||
|name=Donkey Kong Circus | |name=Donkey Kong Circus | ||
− | |image= | + | |image=[[Image:Donkeykongcircus.jpg|100px]] |
|bgcolor=silver | |bgcolor=silver | ||
|fgcolor=black | |fgcolor=black |
Revision as of 19:52, 11 March 2007
Donkey Kong Circus | |
---|---|
Developer | Nintendo R&D 1 |
Publisher | Nintendo |
System | Game & Watch |
Release Date | September 1984 |
Donkey Kong Circus is a 1984 Game & Watch game developed for the Panorama system. It is Donkey Kong's last appearance in the Game & Watch games. The game is basically sprite-swapped from the game Mickey Mouse, which had been released only a few months prior to Donkey Kong Circus.
Information
In this game, the player controls Donkey Kong to make him roll around, balanced on a barrel. Donkey Kong must juggle three pineapples and prevent them from falling. However, he will lose a life if he touches a fireball (which emerges from a burning oil drum just like in Donkey Kong. Mario is also present as a spectator (and laughs at Donkey Kong whenever he messes up).