Difference between revisions of "Iwata Asks"
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− | |''[[WarioWare: D.I.Y.]]'' ||{{ | + | |''[[WarioWare: D.I.Y.]]'' ||{{Y}} [http://nintendods.com/iwata-asks-chapter.jsp?interviewId=5&volumeId=1&chapterId=1] |
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|''[[Wii]]'' **||{{Y}} [http://www.nintendo.com/wii/what/iwataasks/volume-1/part-1] | |''[[Wii]]'' **||{{Y}} [http://www.nintendo.com/wii/what/iwataasks/volume-1/part-1] |
Revision as of 17:34, 25 February 2010
Iwata Asks is a series of interviews between Nintendo president Satoru Iwata and people who helped in the development of certain Wii and Nintendo DS products. The interviews provide insightful commentary and behind-the-scenes information. A common theme in several Iwata Asks interviews is bringing up Shigeru Miyamoto's brainstorming tactic and comparing it to "upending the tea table."
List of Iwata Asks
This is a list of all things covered by Iwata Asks articles. A checkmark indicates that the interview has been officially translated into English and a supplementary link is provided.
(*) Includes WarioWare: Snapped!, Brain Age Express, and Flipnote Studio as well as an interview with Yoichi Kotabe.
(**)Includes Wii Sports, Twilight Princess, and WarioWare: Smooth Moves.