Difference between revisions of "Fire Emblem: Seisen no Keifu"

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|developer=[[Intelligent Systems]]
 
|developer=[[Intelligent Systems]]
 
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|system=[[Super NES]], [[Virtual Console]], [[Wii U Virtual Console]]
 
|release='''Super NES'''<br />JP May 14, 1996<br />'''Wii Virtual Console'''<br />JP January 30, 2007<br />'''Wii U Virtual Console'''<br />April 27, 2013
 
|release='''Super NES'''<br />JP May 14, 1996<br />'''Wii Virtual Console'''<br />JP January 30, 2007<br />'''Wii U Virtual Console'''<br />April 27, 2013
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=180 GH Gallery]
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=180 GH Gallery]

Revision as of 00:56, 21 December 2014

Firemblem4.jpg
Fire Emblem: Seisen no Keifu
Developer Intelligent Systems
Publisher Nintendo
System Super NES, Virtual Console, Wii U Virtual Console
Release Date Super NES
JP May 14, 1996
Wii Virtual Console
JP January 30, 2007
Wii U Virtual Console
April 27, 2013
Gallery GH Gallery

Fire Emblem: Seisen no Keifu (which loosely translates to Fire Emblem: Geneology of the Holy War) is the fourth game of the Fire Emblem series. It was the second game released for the Super Famicom and was not released outside of Japan.

Story

The game features Lord Sigurd of Chalphy, who embarks on a quest to defeat the invading Verdane army. Afterwards, in the second portion of the game his son Celice assembles an army to battle the Grandbell Empire.

Gameplay

The gameplay built upon the previous games with various new features. This included establishing the weapons triangle, in which swords, lances and axes each were weak against one of the other three. Chapters featured multiple castles that could be captured instead of just one, and there are no limits on the number of characters that can be deployed per chapter. This game also added a skill system.

One other unique addition was the relationship system. As the game takes place over two generations, characters from the first generation could be paired up to become lovers, in which case they would have children who would appear in the second portion of the game as playable characters.

Legacy

The weapons triangle seemed to be the most important contribution to the series, and has been used in every following Fire Emblem game. Path of Radiance and Radiant Dawn later featured their own skills systems as well.

Ports/Remakes

  • It was released for the Wii's Virtual Console in January 2007 and for the Wii U Virtual Console in April 2013. As with the original release, these ports have been confined to Japan.

Sequels

It was followed by Fire Emblem: Thracia 776, which was set in the same continuity.