Difference between revisions of "Super Metroid"

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| publisher=[[Nintendo]]
 
| publisher=[[Nintendo]]
 
| genre=[[Action]]/[[Adventure]]
 
| genre=[[Action]]/[[Adventure]]
| system=[[Super Nintendo]]<br>[[Virtual Console]]
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| system=[[Super NES]], [[Virtual Console]], [[Wii U Virtual Console]]
| release='''Super Nintendo'''<br>JP March 19, 1994<br />US April 18, 1994<br />EU July 28, 1994<br>'''Virtual Console'''<br>US August 20, 2007<br>JP September 20, 2007<br>EU October 12, 2007
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| release='''Super NES'''<br />JP March 19, 1994<br />US April 18, 1994<br />EU July 28, 1994<br>'''Wii Virtual Console'''<br />US August 20, 2007<br />JP September 20, 2007<br />EU October 12, 2007<br />'''Wii U Virtual Console'''<br />May 15, 2013
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=133 GH Gallery]
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=133 GH Gallery]
 
|}}
 
|}}
  
The third game in the original Metroid 'trilogy' and long considered the definitive game in the series. '''Super Metroid''' brings the series back from the handheld and immerses the player in a richer, more diverse Zebes than the one in the first game. Despite being often considered one of the best games on the Super Nintendo, it would be eight years before the series received a sequel.
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'''Super Metroid''' is the third game in the original Metroid 'trilogy' and long considered the definitive game in the series. This installment brings the series back from the handheld and immerses the player in a richer, more diverse Zebes than the one in the first game. Despite being often considered one of the best games on the Super NES, it would be eight years before the series received a sequel.
  
 
=Story=
 
=Story=
  
The game picks up immediately where [[Metroid II: Return of Samus]] left off. [[Samus Aran]] decides to give the [[Metroid]] hatchling to the [[Ceres spacestation]] for research. However things go ill after she departs and she receives a distress signal. Upon returning, she discovers the [[Space Pirate]] leader, [[Ridley]], has stolen the Metroid hatchling. Samus Aran tracks him down back to [[Zebes]], where the pirate forces have been rebuilt.
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The game picks up immediately where ''[[Metroid II: Return of Samus]]'' left off. [[Samus Aran]] decides to give the [[Metroid]] hatchling to the [[Ceres spacestation]] for research. However things go ill after she departs and she receives a distress signal. Upon returning, she discovers the [[Space Pirate]] leader, [[Ridley]], has stolen the Metroid hatchling. Samus Aran tracks him down back to [[Zebes]], where the pirate forces have been rebuilt.
  
 
=Gameplay=
 
=Gameplay=
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=Continuity Notes=
 
=Continuity Notes=
  
*The game follows ''[[Metroid]]'' and ''[[Metroid II: Return of Samus]]'' linearly, being indicated as taking place not long after ''Metroid II''. The opening includes "flashback" scenes of the climactic battles of both games.  
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*The game follows ''[[Metroid (game)|Metroid]]'' and ''[[Metroid II: Return of Samus]]'' linearly, being indicated as taking place not long after ''Metroid II''. The opening includes "flashback" scenes of the climactic battles of both games.  
  
 
=Legacy=
 
=Legacy=
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==Ports==
 
==Ports==
  
*In 2007, ''Super Metroid'' was released for the [[Virtual Console]] to promote the release of ''[[Metroid Prime 3: Corruption]]''. A demo version was included in ''[[Super Smash Bros. Brawl]]'' as a Masterpiece.
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*In 2007, ''Super Metroid'' was released for the [[Wii]]'s [[Virtual Console]] to promote the release of ''[[Metroid Prime 3: Corruption]]''. A demo version was included in ''[[Super Smash Bros. Brawl]]'' as a Masterpiece. It was also released for the [[Wii U Virtual Console]] in 2013.
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==Sequels==
 +
 
 +
The next game to be released in the ''Metroid'' series would be ''[[Metroid Fusion]]'' for the [[Game Boy Advance]], which takes place later in the timeline. Even later on, ''[[Metroid: Other M]]'' was released for the Wii, to act as a midquel between ''Super Metroid'' and ''Fusion'', taking place directly after the former game.
  
 
{{Metroid Series}}
 
{{Metroid Series}}

Revision as of 23:57, 21 December 2014

Supermetroid.jpg
Super Metroid
Full Title Super Metroid
Developer Nintendo
Publisher Nintendo
System Super NES, Virtual Console, Wii U Virtual Console
Release Date Super NES
JP March 19, 1994
US April 18, 1994
EU July 28, 1994
Wii Virtual Console
US August 20, 2007
JP September 20, 2007
EU October 12, 2007
Wii U Virtual Console
May 15, 2013
Genre Action/Adventure
Gallery GH Gallery
Super Metroid is the third game in the original Metroid 'trilogy' and long considered the definitive game in the series. This installment brings the series back from the handheld and immerses the player in a richer, more diverse Zebes than the one in the first game. Despite being often considered one of the best games on the Super NES, it would be eight years before the series received a sequel.

Story

The game picks up immediately where Metroid II: Return of Samus left off. Samus Aran decides to give the Metroid hatchling to the Ceres spacestation for research. However things go ill after she departs and she receives a distress signal. Upon returning, she discovers the Space Pirate leader, Ridley, has stolen the Metroid hatchling. Samus Aran tracks him down back to Zebes, where the pirate forces have been rebuilt.

Gameplay

Planet Zebes has been expanded into a much larger area now. Once again Samus travels the areas of Crateria, Brinstar, Norfair, and Tourian. New to her adventuring is the underwater region of Maridia and the mysterious ruins of a Wrecked Ship. These six areas make for the series largest game yet and features a whole new variety of new enemies and bosses as well as a few familiar faces.

The gameplay adds a whole new dimension of gameplay. Samus can now fire in eight different directions, making smashing enemies easier. All of Samus's old abilities (sans the Spider Ball) return with new ones to boot. The Speed Booster allows Samus to run faster than ever before. The Grappling Beam adds a whole new dimension of travel. Additional abilities, such as the Wall Jump, make Samus all the more versatile.

The game brings with it the integrated map, allowing gamers to track their progress and backtrack far easier. Although it is possible to find map stations to reveal the rooms inside a region, this scratches only the surface of what secret passages lead to. Gamers will not only find extra energy tanks and weapon packs, but also extra powerups not necessary to beat the game.

Continuity Notes

  • The game follows Metroid and Metroid II: Return of Samus linearly, being indicated as taking place not long after Metroid II. The opening includes "flashback" scenes of the climactic battles of both games.

Legacy

Ports

Sequels

The next game to be released in the Metroid series would be Metroid Fusion for the Game Boy Advance, which takes place later in the timeline. Even later on, Metroid: Other M was released for the Wii, to act as a midquel between Super Metroid and Fusion, taking place directly after the former game.