Difference between revisions of "Klump"

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(New page: {{Creature | name=Klump | image=200px |caption=A Klump in military apparel. |bgcolor=#FF9900 |fgcolor=#FFFFFF | real name= | origin= | type= | size= | debut=[[Donkey Ko...)
 
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The '''Klump''' is a recurring [[Kremling]] enemy that is easily identified by its girth, pink skin and, in most games, a helmet.
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The '''Klump''' is a recurring [[Kremling]] enemy from the ''[[Portal: Donkey Kong|Donkey Kong]]'' series. This type is easily identified by its girth, pink skin and, in most games, a helmet.
  
 
=Information=
 
=Information=
  
The Klump first appears in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Land]]'', where it is the first enemy that [[Diddy Kong]] will have trouble defeating. That is because the hard helmet worn by Klumps is strong enough to repel Diddy's jump attack, so in this game Klumps could only be defeated by Diddy with his cartwheel maneuver, although [[Donkey Kong]] could still eliminate a Klump like a normal enemy. They appear in the early jungle levels, as well as levels of Kremkroc, Inc. and the Chimp Caverns.
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The Klump first appeared in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Land]]'', and it was notable as the first enemy appearing in the game that [[Diddy Kong]] could not defeat as easily as [[Donkey Kong]]. That was because the hard helmet worn by Klumps was strong enough to repel Diddy's jump attack, so Diddy could only beat them with his cartwheel attack, while Donkey Kong could still defeat them with normal jumping attacks. They appear in the early jungle levels, as well as levels of Kremkroc, Inc. and the Chimp Caverns.
  
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', the Klumps are among the Kremlings conforming to the a pirate uniform. The pirate version of Klump is called Kannon, due to the miniature cannon that it carries around and uses to fire kannonballs and Diddy and [[Dixie Kong]]. Kannons usually remain stationary and fire kannonballs continuously, but they wear large pirate hats instead of their trademark helmets, which leaves them open to Diddy and Dixie's jump attacks.
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In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', the Klumps appeared again and were among the Kremlings conforming to the pirate theme. The pirate version of Klump was called Kannon, due to the miniature cannon that they carried around and used to fire kannonballs and Diddy and [[Dixie Kong]]. Kannons usually remained stationary and fire kannonballs continuously. They wore large pirate hats instead of their trademark helmets, which left them vulnerable to Diddy and Dixie's jump attacks.
  
The Klump returns to its original look in ''[[Donkey Kong 64]]'', except that this game's Klumps are much more obese. They attack by lobbing explosive Oranges at the Kongs and sometimes eat the oranges as well, causing them to belch out puffs of smoke. The Klumps in this game ironically can only be defeated by tossing exploding Oranges at them.
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The Klump returned to their original look in ''[[Donkey Kong 64]]'', except that this game's Klumps were more obese. They attacked by lobbing explosive Oranges at the Kongs and sometimes ate the oranges as well, causing them to belch out puffs of smoke. These variations of Kliumps could only be defeated by tossing exploding Oranges at them.
  
A Klump also appears as an unlockable playable racer in ''[[Donkey Kong Barrel Blast]]'', and it serves as the Kremling rival for [[Lanky Kong]]. However, this Klump looked different from the classic Klumps due to having green skin and a barrel helmet in place of the classic hardhat.
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A Klump also appeared as an unlockable playable racer in ''[[Donkey Kong Barrel Blast]]'', and it served as the Kremling rival for [[Lanky Kong]]. However, this Klump looked different from the classic Klumps due to having green skin and a barrel helmet in place of the classic hardhat. He was unlocked by completing Candy's Challenge 16, which involved defeating Klump in a race.
  
 
=Other Appearances=
 
=Other Appearances=
  
*Klump also appeared as a character in the Donkey Kong Country cartoon. There he was one of King K. Rool's two main lackeys and a drill sergent-type guy. There was another character, the pirate Captain Scurvy, who somewhat resembled the Kannons from the second game. One episode revealed Klump and Scurvy to be long-lost brothers.
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==Other Media==
 +
 
 +
*Klump also appeared as a character in the ''Donkey Kong Country'' cartoon. He was one of King K. Rool's two main lackeys and acted with the demeanor of a drill sergeant. There was another recurring character, the pirate Captain Scurvy, who somewhat resembled the Kannons from the second game. One episode revealed Klump and Scurvy to be long-lost brothers.
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==Canceled Appearances==
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*Klump was intended to appear as a playable race in ''Diddy Kong Pilot'' at some stage in its development, but it was ultimately canceled.
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=Trivia=
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*In a pre-release version of ''Donkey Kong Country'', Klumps were impervious to Donkey Kong's jump attacks as well as Diddy's.
  
 
[[Category: Creatures]]
 
[[Category: Creatures]]

Revision as of 08:20, 24 August 2018

Klump.jpg
A Klump in military apparel.
Klump
Type Kremling
Debut Donkey Kong Country

The Klump is a recurring Kremling enemy from the Donkey Kong series. This type is easily identified by its girth, pink skin and, in most games, a helmet.

Information

The Klump first appeared in Donkey Kong Country and Donkey Kong Land, and it was notable as the first enemy appearing in the game that Diddy Kong could not defeat as easily as Donkey Kong. That was because the hard helmet worn by Klumps was strong enough to repel Diddy's jump attack, so Diddy could only beat them with his cartwheel attack, while Donkey Kong could still defeat them with normal jumping attacks. They appear in the early jungle levels, as well as levels of Kremkroc, Inc. and the Chimp Caverns.

In Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, the Klumps appeared again and were among the Kremlings conforming to the pirate theme. The pirate version of Klump was called Kannon, due to the miniature cannon that they carried around and used to fire kannonballs and Diddy and Dixie Kong. Kannons usually remained stationary and fire kannonballs continuously. They wore large pirate hats instead of their trademark helmets, which left them vulnerable to Diddy and Dixie's jump attacks.

The Klump returned to their original look in Donkey Kong 64, except that this game's Klumps were more obese. They attacked by lobbing explosive Oranges at the Kongs and sometimes ate the oranges as well, causing them to belch out puffs of smoke. These variations of Kliumps could only be defeated by tossing exploding Oranges at them.

A Klump also appeared as an unlockable playable racer in Donkey Kong Barrel Blast, and it served as the Kremling rival for Lanky Kong. However, this Klump looked different from the classic Klumps due to having green skin and a barrel helmet in place of the classic hardhat. He was unlocked by completing Candy's Challenge 16, which involved defeating Klump in a race.

Other Appearances

Other Media

  • Klump also appeared as a character in the Donkey Kong Country cartoon. He was one of King K. Rool's two main lackeys and acted with the demeanor of a drill sergeant. There was another recurring character, the pirate Captain Scurvy, who somewhat resembled the Kannons from the second game. One episode revealed Klump and Scurvy to be long-lost brothers.

Canceled Appearances

  • Klump was intended to appear as a playable race in Diddy Kong Pilot at some stage in its development, but it was ultimately canceled.

Trivia

  • In a pre-release version of Donkey Kong Country, Klumps were impervious to Donkey Kong's jump attacks as well as Diddy's.