Difference between revisions of "Chibi-Robo! Plug Into Adventure!"
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− | '''Chibi-Robo!: Plug Into Adventure''' is an original title developed by [[skip Ltd.]] that was released late in the lifespan of the [[Gamecube]]. It stars the titular [[Chibi-Robo]] in his adventures inside and outside the home he was sent to. | + | '''Chibi-Robo!: Plug Into Adventure''' is an original title developed by [[skip Ltd.]] that was released late in the lifespan of the [[Gamecube]]. It stars the titular [[Chibi-Robo (character)|Chibi-Robo]] in his adventures inside and outside the home he was sent to. |
=Story= | =Story= | ||
− | The game follows Chibi-Robo as he is purchased by the Sandersons, a family composed of a father, mother, daughter, a dog, and a host of unusual talking toys. Chibi's purpose is to help clean the house, but more specifically to make everyone as happy as possible. Inevitably Chibi-Robo starts to help the cast of characters with | + | The game follows Chibi-Robo as he is purchased by the Sandersons, a family composed of a father, mother, daughter, a dog, and a host of unusual talking toys. Chibi's purpose is to help clean the house, but more specifically to make everyone as happy as possible. Inevitably Chibi-Robo starts to help the cast of characters with their problems while also figuring out some of the secrets of the household. |
=Gameplay= | =Gameplay= | ||
− | ''Chibi-Robo!'' is an unusual game in that, while it plays much like any other action/adventure title, the hero is less than a foot tall. Thus a lot of the platforming in the game | + | ''Chibi-Robo!'' is an unusual game in that, while it plays much like any other action/adventure title, the hero is less than a foot tall. Thus a lot of the platforming in the game, as well as the limits to exploration, are created by Chibi's tiny size. Compounded with this is the fact Chibi has to recharge his battery. He can recharge at any outlet, but if he runs out of energy, he'll end up back at his own personal Chibi-House. |
− | As Chibi spreads happiness, he can gain a variety of upgrades to assist him. These range from a variety of tools, costumes, as well as upgraded batteries. Progression throughout the house is only possible by constantly upgrading Chibi's capabilities. The ultimate goal | + | As Chibi spreads happiness, he can gain a variety of upgrades to assist him. These range from a variety of tools, costumes, as well as upgraded batteries. Progression throughout the house is only possible by constantly upgrading Chibi's capabilities. The ultimate goal is to solve the problems of the household, while also defeating the strange Spydorz that seek to destroy Chibi. |
− | =Sequels= | + | =Legacy= |
+ | |||
+ | ==Sequels== | ||
*In 2007, ''[[Chibi-Robo!: Park Patrol]]'' was released on the [[Nintendo DS]]. | *In 2007, ''[[Chibi-Robo!: Park Patrol]]'' was released on the [[Nintendo DS]]. | ||
[[Category: Video Games]] [[Category: GameCube Games]][[Category: New Play Control Games]] [[Category: Wii Games]] | [[Category: Video Games]] [[Category: GameCube Games]][[Category: New Play Control Games]] [[Category: Wii Games]] |
Revision as of 18:02, 4 November 2018
Chibi-Robo!: Plug Into Adventure | |
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Full Title | Chibi-Robo!: Plug Into Adventure |
Developer | skip Ltd. |
Publisher | Nintendo |
System | Gamecube, Wii |
Release Date | GCN JPN June 23, 2005 USA February 6, 2006 EUR May 26, 2006 Wii JP June 11, 2009 |
Genre | Adventure |
Gallery | GH Gallery |
Rating | ESRB: E |
Chibi-Robo!: Plug Into Adventure is an original title developed by skip Ltd. that was released late in the lifespan of the Gamecube. It stars the titular Chibi-Robo in his adventures inside and outside the home he was sent to.
Story
The game follows Chibi-Robo as he is purchased by the Sandersons, a family composed of a father, mother, daughter, a dog, and a host of unusual talking toys. Chibi's purpose is to help clean the house, but more specifically to make everyone as happy as possible. Inevitably Chibi-Robo starts to help the cast of characters with their problems while also figuring out some of the secrets of the household.
Gameplay
Chibi-Robo! is an unusual game in that, while it plays much like any other action/adventure title, the hero is less than a foot tall. Thus a lot of the platforming in the game, as well as the limits to exploration, are created by Chibi's tiny size. Compounded with this is the fact Chibi has to recharge his battery. He can recharge at any outlet, but if he runs out of energy, he'll end up back at his own personal Chibi-House.
As Chibi spreads happiness, he can gain a variety of upgrades to assist him. These range from a variety of tools, costumes, as well as upgraded batteries. Progression throughout the house is only possible by constantly upgrading Chibi's capabilities. The ultimate goal is to solve the problems of the household, while also defeating the strange Spydorz that seek to destroy Chibi.
Legacy
Sequels
- In 2007, Chibi-Robo!: Park Patrol was released on the Nintendo DS.