Super Mario Land 2: 6 Golden Coins
Super Mario Land | |
---|---|
Developer | Nintendo R&D1 |
Publisher | Nintendo |
System | Gameboy |
Release Date | JP October 21, 1992 US November 1992 EU January 28, 1993 |
Gallery | Super Mario Land |
Rating | ESRB: K-A |
Super Mario Land 2: 6 Golden Coins is the sequel to Super Mario Land and Mario's last actual adventure on the Gameboy. It features improved graphics from the first game along with many new enemies and areas. The game is mostly known for being the introduction of Wario.
Story
Mario has just returned to Mario Land after defeating Tatanga in Sarasaland (in the first Super Mario Land). He find that during his absence, his old nemesis Wario has taken over and occupied Mario must collect the six golden coins needed to open the door to his castle so he may defeat Wario.
Gameplay
Like the original, the game featured a classic side-scrolling method of gameplay. The game featured a world map. After the first level was completed, it was possible to play through the remaining worlds in any order. By completing the five worlds containing the five golden coins, it was then possible to access Wario's Castle. Frustratingly, getting a game over would cause the player to lose one of the golden coins (if the player had collected any), forcing the player to replay a level to earn it again.
The game featured four power-ups: the Super Mushroom, the Fire Flower, the Super Star and a new item called the Carrot, which turned Mario into a Bunny form.
Legacy
It is known as being the last official side-scrolling Mario game to be made for over a decade, until the release of New Super Mario Bros. in 2006. It also introduced Wario into the series.
Sequels
It was followed by Wario Land: Super Mario Land 3. This was actually a spin-off game starring Wario, and from there the series became the Wario Land series.