Zelda II: The Adventure of Link

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The Adventure of Link
Full Title Zelda II: The Adventure of Link
Developer Nintendo
Publisher Nintendo
System NES
Gameboy Advance
Virtual Console
Release Date NES
JP January 14, 1987
EU November 26, 1988
US December 1988
GBA
JP August 10, 2004
US October 25, 2004
EU January 7, 2005
Virtual Console
JP January 23, 2007
EU February 9, 2007
US June 4, 2007
Genre Adventure/RPG
Gallery GH Gallery
Rating ESRB: E

The sequel to Legend of Zelda switches perspective from the overhead to classic side scrolling. Link now can jump, hack, slash, and dodge whatever is thrown at him. His arsenal of items is replaced with a collection of spells, each with a variety of effects. An unusual addition is an experience system for leveling up, as well as extra lives.

Story

Long ago the King of Hyrule ruled the land wisely with the Triforce. After he died, he gave part of the triforce to the prince... but not all. of it. When the prince found out his sister, Zelda, knew of it... he demanded her to tell him. When that did not work, the king's magician grew angry and cast a spell of eternal sleep on her. Though the prince banished the evil fiend, he was unable to help the princess...

It is now nearly Link's sixteen birthday and he is living happily in North Castle, after defeating Ganon in LoZ. One day a strange mark appears on his hand. He shows it to Impa and tell tells him the Prince and the sleeping Princess. Since Link has both the Triforce of Power and Wisdom, she tells him of the Triforce of Courage's resting place. But the place where it rests, the Great Palace, is protected by a seal. In order to break the seal, Link has to return six crystals to the different palaces across the land. However, this quest will not be easy. Not only at the palaces protected by guardian creatures, but Ganon's minions are searching for Link... planning to use his blood to ressurect Ganon.

Rerelease and Ports

The game has been ported several times. First released in The Legend of Zelda: Collector’s Edition in 2003 and then a GBA port in the "Classic NES Series" in 2004. These were only slightly altered. The flashing death scene was removed, Barba renamed to Volvagia for series consistency, and some other audio effects. It was also added to the Virtual Console on the Wii, unchanged from its NES version.

See Also