The Legend of Zelda: Majora's mask
The Legend of Zelda: Majora's Mask | |
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Full Title | The Legend of Zelda: Majora's Mask |
Developer | Nintendo EAD |
Publisher | Nintendo |
System | Nintendo 64 |
Release Date | Nintendo 64 JP April 27, 2000 US October 26, 2000 EU November 17, 2000 |
Genre | Adventure |
Gallery | GH Gallery |
Rating | ESRB: E |
The Legend of Zelda: Majora's Mask is the sixth game in the Zelda series. Using much of the same engine that was used in The Legend of Zelda: Ocarina of Time, Majora's Mask add a unique gameplay system in which you replay the same three days over and over again. Also of interest is that Link transforms into a Deku, a Goron, a Zora, and the Fierce Deity.
Story
While searching for a friend in the Lost Woods, Link is robbed by a Skull Kid in a mask. Chasing after the Skull Kid, Link stumbles into a mysterious land called Termania. He catches up with the Skull Kid, but the Skull Kid turns Link into a Deku.
Link quickly discovers that Termania is doomed. The moon is going to crash into the world and destroy it. So, Link faces his greatest challenge yet: stop the moon in three days.
Information
There are several differences between the American and Japanese versions of this game. In the Japanese version, there was no interrupt save. They had three files instead of two. Also, in the Japanese version of the game Kafei was turned into a child by the Happy mask Salesman for stealing the Sun's Mask instead of being cursed by the Skull Kid.
Legacy
The most lasting legacy of Majora's Mask is it's darker tone, which later influenced The Legend of Zelda: Twilight Princess.
Sequels
The next game in the Zelda series was actually a pair of game released simultaneously: The Legend of Zelda: Oracle of Ages and The Legend of Zelda: Oracle of Seasons.
Ports and Rereleases
- In November 2003, The Legend of Zelda: Majora's Mask was included in The Legend of Zelda: Collector's Edition promotional disk for the Nintendo Gamecube.