Kid Icarus: Uprising
Kid Icarus: Uprising | |
---|---|
Developer | Project Sora |
Publisher | Nintendo |
System | Nintendo 3DS |
Release Date | Holiday 2011 |
Kid Icarus: Uprising is a the third Kid Icarus game to be created and is the first installment to be made in twenty years. Its development is due in part to popularity boost from Pit's redesigned appearance in Super Smash Bros. Brawl, and he game was developed for the 3DS under the same head developer, Masahiro Sakurai, as the first official project for Project Sora.
Story
Medusa has returned and is starting a new campaign with her underworld army. Pit is sent out by Palutena to deal with Medusa once again, and along the way he meets a new ally named Magnus.
Gameplay
This installment features a stark departure from the previous 2D side-scrollers. This game is instead 3D and features Pit in open environments with perspectives more akin to a shooter game. Each chapter starts with an air segment in which Pit has the power of flight granted for around five minutes and gets to engage enemies in air combat. Pit then returns to the ground, where the gameplay allows for more exploration as well as melee combat. The chapter concludes with an expansive boss battle. Pit is initially armed solely with a blade, but as the game progresses the player can find a variety of different weapons, each with special properties, which can be chosen from.
The control system involves using the stylus on the touch screen for targeting, the circle pad for movement and the L button for firing and attacking. Uprising also has its own multiplayer mode in which two teams of three can compete against each other. A unique twist will cause the last member of the losing team to be revived as Pit, at which point the others will have to defeat him to win. Online play is being pursued but is not yet finalized. The game will also be compatible with a set of AR Cards.