Donkey Kong Circus
Revision as of 19:24, 9 March 2007 by GORE-ILLA (talk | contribs) (New page: {{Game |name=Donkey Kong Circus |image= |bgcolor=silver |fgcolor=black |developer=Nintendo R&D 1 |publisher=Nintendo |system=Game & Watch |release=September 1984 |gallery...)
Donkey Kong Circus | |
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Developer | Nintendo R&D 1 |
Publisher | Nintendo |
System | Game & Watch |
Release Date | September 1984 |
Donkey Kong Circus is a 1984 Game & Watch game developed for the Panorama system. It is Donkey Kong's last appearance in the Game & Watch games. The game is basically sprite-swapped from the game Mickey Mouse, which had been released only a few months prior to Donkey Kong Circus.
Information
In thi game, the player controls Donkey Kong to make him roll around, balanced on a barrel. Donkey Kong must juggle three pineapples and prevent them from falling. However, he will lose a life if he touches a fireball (which emerges from a burning oil drum just like in Donkey Kong. Mario is also present as a spectator (and laughs at Donkey Kong whenever he messes up).