Flimbo's Quest

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Start: Wed Jun 04, 2008
End:
Timeline: Not applicable, sir.
Writers: Golem, Retro, Fred, Luiigii of the Pipes
Main Cast: Duck, Scarecrow, Sue, Pog
Archive:

Plot[edit]

Sitting on a seemingly average park bench one day, Duck expresses his hatred of the world and tries to push his views onto Scarecrow, who is too busy burning himself with heat-vision goggles. Not too long after do they overhear a random thief stealing the world's most precious hairball from a store nearby, and decide to stop him, thereby winning some secret contest which installs the both of them as the new police commissioners of the city. Later, along with their intern Sue, they decide to battle crime and personally respond to the next call they get, which just so happens to be right outside their building. Two deaf gunman attempt to destroy the police headquarters but are talked out of it and sent away, only to be struck down by a large tractor trailer carrying "dangerous" cargo to Mexico. The team learn that the cargo is, in fact, a group of gnomes lead by their prince, Pog, who wants to return home to Gnomeland for his own reasons. The group force him to show them the way to Gnomeland, and the journey begins. After driving their car off a bridge but saving it by transforming it into an airplane, the team head to the nearby restaurant, Lumberjack Mill, to grab a bite to eat. Not long after they stay, however, is Scarecrow blown to bits by a rigged hand-drying machine in the bathroom, planted there by a Lumberjack assassin. Duck saves Scarecrow's remains from the burning bathroom, and they all escape into the New Jersey Pine Barrens, seeing how they were locked out of their car. While camping, they stumble across the infamous Jersey Devil.

Characters[edit]

Duck: A seemingly average duck with a rather large passion for hating the world and everything in it. He is, oddly, very intelligent for a Duck and has a dry and twisted sense of humor, but can handle a delicate situation well, and can serves as the group's leader at times. Not a whole lot seems to surprise him, and in fact hardly ever exclaims anything, perhaps since he is either very mellow, or simply depressed.
Scarecrow: A seemingly average scarecrow with some technical expertise and a reserved nature. Although around Duck most of the time, he hasn't adapted any of his own ideas. He can be rused easily but is probably smarter than Duck in some ways.
Sue: The seemingly average intern of Duck and Scarecrow at the precinct. She is quick to anger, probably why Duck uses her as the bud of so many of his jokes, but is reliable in a pinch. She usually asks the questions that Duck or Scarecrow are too bothered to ask themselves.
Pog: The seemingly average Prince of Gnomeland. Pog was part of some cargo that was being delivered to Gnomeland for undetermined reasons. He is rather snobby, being a prince and all, but unusually perceptive. Pog isn't really a gnome, but a human orphan.

Trivia[edit]

Flimbo's Quest is a game for the Commodore 64 I think. It doesn't really have much relation to this OG, though.
This is exactly the sort of OG you expect to get when these authors work together, and gets roughly the same amount accomplished.

Quotes[edit]

Mary Sue, when life gives you a lemon, you chop it in half with a cold, hard piece of steel, crush, squeeze and pulp its innards until you've drained all of its bodily fluids into a stiff plastic container, blend it together with a questionable white powder, bombard it with frozen chunks of dihydrogen monoxide, and serve it to others for immediate and gruesome consumption. As you likely didn't notice, the lemon was a metaphor for the flat tire, leading me to ask why you couldn't just accept that poor lemon-colored tire for what it was. -Duck