Enemies in The Wind Waker

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Bosses[edit]

Out of these bosses, the four temple bosses (Gohma, Kalle Demos, Jalhalla and Molgera) have to be battled in rematches at Ganon's Tower. These rematches partially act as "flashbacks" in which Link fights the bosses again in the same arenas under the same circumstances. The prime differences are that that everything is shown in black-and-white, and that Link's inventory is restricted to weapons he had during the original boss fight; this does not apply to upgrades, however (meaning that Link still has the Master Sword for the rematches with the early bosses).

  • Gohma
    • Gohma is a large shelled insect with a single eye that acts as the boss of Dragon Roost Cavern. It is located in the volcanic crater, from which it tormented Valoo by trapping his tail within a sheet of bedrock at the top of the volcano. From there, Gohma repeatedly attacked the tail. Gohma is covered in bio-armor which protects it from attacks and attacks by swiping with its large pincers as well as by breathing molten lava. In battle, Link first has to use the grappling hook to swing from Valoo's tail, which further agitates Valoo but at the same time loosens the tail enough that the sheet of bedrock collapses atop Gohma's head. This cracks Gohma's armor, although it immediately returns the slab to its place. Repeating this leads to the armor being shattered completely. Link then can use the grappling hook to pull Gohma in close and directly attack its eye with his sword. This eventually causes Gohma to be petrified and then combusted by the lava, which proceeded to cool while Gohma's head fell near Link and exploded.
  • Kalle Demos
    • Kalle Demos is a plant-monster that lives deep within the Forbidden Woods. It has a tender core which resembles a Boko Baba at the center of a giant flower bud that has a variety of tentacles and vines. It swallows Makar whole after he winds up in its den, but Link then appears to battle it. During the battle, Kalle Demos keeps its bud closed by rooting its vine-like tentacles in the ceiling. Kalle Demos also has other tentacles in the ground that it uses to attack Link, either by slapping him individually or by suddenly emerging from the ground. Link must use the boomerang to sever all the tentacles attached to the ceiling quickly, which will cause Kalle Demos's bud to fall open. Link can then freely attack its Boko Baba-like core until it recovered and reattached itself to the ceiling. Repeating this process eventually leads to the core exploding and the rest of Kalle Demos becoming lifeless, leaving Makar behind.
  • Gohdan, The Great Arbiter
    • Gohdan waits at the top of the Tower of the Gods and was apparently placed there by the goddesses as a test for young heroes. Gohdan is a monolith-like creature that is described as a machine and is composed of a floating head as well as a pair of floating hands. Gohdan mostly attacks with its hands, but it can also spew out some lava from its mouth. Gohdan is initially inert and planted in a wall until a worthy challenger arrives. Link can shoot arrows into the orbs on its hands and the eyes on its head to temporarily deactivate it. It then falls lifelessly to the ground with its mouth open, and at this point Link can toss a bomb into its mouth to damage it. Once Gohdan is defeated, it returns to the wall, as Link's test has been completed.
  • Helmaroc King
    • The Helmaroc King is a giant masked bird that performs deeds for Ganondorf and is battled by Link during his second trip to the Forsaken Fortress. Before the battle begins, Link must first navigate his way up a towering room while it is flooding with water and the Helmaroc King makes this trek as inconvenient as possible. There are some points where Link must hit its head with the Skull Hammer to progress, but the battle actually begins on the roof of the fortress. The Helmaroc King swoops around and tries to peck at Link or flaps its wings to try to knock Link into the spikes at the edges of the roof. When the Helmaroc King pecks down, it will get its beak stuck in the floor if it misses Link. At this point, Link can attack it with a Skull Hammer. This will eventually shatter its mask. The pattern continues, but this time Link can use the Master Sword to directly attack the Helmaroc King's face. After receiving enough hits, the Helmaroc King flies into the air and explodes in a spectacular fashion.
  • Jalhalla
    • Jalhalla, one of the two "Protectors of the Seal", is a gigantic ghost that is described as the ruler of the Poes. It is the boss of the Earth Temple, and its body is actually composed of many Poes combined together. Jalhalla wears a vest and a mask and attacks primarily by shooting flames from its lantern. It also tries to blow Link into the spikes on the wall and can turn purple at which point it tries to crush Link with its body. Link has to make Jalhalla solid by reflecting light onto it with the Mirror Shield, at which point it will topple to the ground due to its extreme weight. Link can pick Jalhalla up at this point and must toss it into the spikes protruding from the walls. This causes Jalhalla to scatter into all of the various Poes. Link then can destroy as many Poes as he can before the Poes reunite and turn revert to ghost forms. Link must repeat this until all of the Poes are destroyed. The mask is all that is left of Jalhalla and then tries to escape, but more light shines in from the ceiling at this point and wipes it out,
  • Molgera
    • Molgera, one of the two "Protectors of the Seal" is a giant worm that acts as the boss of the Wind Temple. It burrows around through a room full of sand. Molgeria usually creates and waits within a large pit, from which it tries to swallow Link if he gets too close. Molgera will also leap around the arena and eventually release small larvae to hunt down Link. Link must use the Hookshot on Molgera's tongue to draw it in close and attack it. After Molgera is hit enough times, it turns into sand while flying into the air and explodes.
      • Note: Molgera's name implies some relation to the Moldorm, although like Twinmold its attack pattern is more like the Lanmola.
  • Puppet Ganon
    • Puppet Ganon is a giant marionette that Ganondorf initially uses to creates to attack Link at Ganon's Tower, and it is battled in three forms. Its first form is a giant, boar-like puppet that is based on the traditional appearance of Ganon's pig-like demon form. To fight it, Link has to cut the strings holding it up and then attack its tail with his Light Arrows. After enough hits, it changes into a spider that leaps into the air and tries to stomp on Link. Link can only intentionally avoid being crushed by watching its reflection through the water. Link must fire Light Arrows into the orb on its back when it is on the ground. It eventually takes on its final form, a snake-like form with movements reminiscent of the Moldorm. It slides around the room at increasingly fast speeds, although it can be temporarily stopped if Link can strike it in the face or gets it with a bomb. Its weakness is one more the orb located on its tail, but its speed makes it hard to hit it with the Light Arrows. Puppet Ganon can also uniquely be distracted by All-Purpose Bait.
  • Ganondorf
    • The final boss, Ganondorf wields two blades and engages Link in a sword battle at the top of Ganon's Tower. He is actually battled by both Link and Zelda. As Link, the player's purpose is mostly to distract Ganondorf so that Zelda can shoot Light Arrows at him from the sidelines. Ganoondorf nimbly dodges most attacks and will leap out of the way of Light Arrows if he notices them, but he can also be damaged by Link parrying his attacks. There is later a portion of the battle in which Ganondorf knocks Zelda out, and Link must fend off Ganondorf by himself. Once Zelda wakens, the onnly way to damage Ganondorf is by reflecting Zelda's Light Arrows at him using the Mirror Shield. This paves the way for the final parry attack in which Link can drive the Master Sword into Ganondorf's head, turning him into stone.

Mini-Bosses[edit]

In this game, several enemies are initially presented as mini-bosses, but as they reappear later on, they transition into being normal enemies. This section covers only enemies that are presented exclusively as mini-bosses.

  • Phantom Ganon
    • Phantom Ganon is a phantom doppelganger of Ganondorf that appears as a mini-boss of the Forsaken Fortress during Link's second visit. He fires balls of magic at Link, but Link can deflect them back at him. The energy ball is usually volleyed between Link and Phantom Ganon until one of them is hit by it. Once Phantom Ganon is hit, he will be stunned and left open to attack. Hitting him enough times will destroy him. Phantom Ganon appears again inside Ganon's Tower, where in a certain area of the tower there is one in every room. It has several new moves, as it can create illusions of itself and fire a cluster of red magical attacks that cannot be deflected. It can still have its other magic attack sent back to it, and Link can also attack it when it closes in with its illusions. Link has to use the sword Phantom Ganon leaves behind to find the path onwards, and after Link finds the Light Arrows, he can take out Phantom Ganons instantly.
  • Wizzrobe
    • A unique Wizzrobe that wears red robes and an elaborate headpiece appears as the mini-boss for the Wind Temple. Like other Wizzrobes, it can launch fireballs and summon other enemies. Its primary unique ability is that it can summon other Wizzrobes to the battle, which helps it to stretch out the confrontation. Despite its unique power, this Wizzrobe can be taken down in a manner similar to other Wizzrobes, particularly with the aid of arrows.
  • Big Octo
    • Six Big Octos appear in areas of the Great Sea. They are at the centers of whirlpools, and Link must defeat them before being sucked completely into the whirpool or he will be warped to another part of the sea. They have multiple eyes, and Link can defeat them only by hitting all of the eyes with projectiles to close them. There was one four-eyed Big Octo, three eight-eyed Octos and two twelve-eyed ones. These enemies are notably optional, but they leave behind valuable prizes.

Minor Enemies[edit]