Difference between revisions of "Fire Emblem Gaiden"

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=Legacy=
 
=Legacy=
  
Several of the game's features that were dropped in later installments, such as the branching class promotions and a world map that can be explored, were later used in the game ''[[Fire Emblem: The Sacred Stones]]'' as well as in ''[[Fire Emblem: Awakening]]''.
+
Several of the game's features that were dropped in later installments, such as the branching class promotions and a world map that can be explored, were later used in the game ''[[Fire Emblem: The Sacred Stones]]'' as well as in ''[[Fire Emblem Awakening]]''.
  
 
==Sequels==
 
==Sequels==
  
The next game to be released was ''[[Fire Emblem: Monshō no Nazo]]'' for the [[Super NES]]. It was set in the same continuity but worked moreso off of the gameplay and storyline of the first game.
+
The next game to be released was ''[[Fire Emblem: Monshō no Nazo]]'' for the [[Super NES]]. It was set in the same continuity but was based more on the gameplay and storyline of the first game.
  
 
==Ports/Remakes==
 
==Ports/Remakes==

Revision as of 07:29, 14 January 2019

Fireemblemgaiden.jpg
Fire Emblem Gaiden
Developer Intelligent Systems
Publisher Nintendo
System NES, Virtual Console, 3DS Virtual Console, Wii U Virtual Console
Release Date NES
JP March 14, 1992
Wii Virtual Console
November 4, 2009
3DS Virtual Console
JP April 3, 2013
Wii U Virtual Console
August 20, 2014
Gallery GH Gallery

Fire Emblem Gaiden is the second game in the Fire Emblem series and the last Fire Emblem game on the NES. Like Zelda II: The Adventure of Link did for the Zelda series, Gaiden features gameplay changes that would be left out of future Fire Emblem games.

Story

Set in the same continuity as the previous game but on the continent of Valentia, the story follows lifelong Alm and Celica as they attempt to amass an army to defend the kingdom of Sofia from the invading forces of Rigel and its dark god Duma.

Gameplay

The basic gameplay is similar to that of the previous game, but with new additions. One was a world map that could be explored as well as towns instead of immediately proceeding to the next chapter. The game also added branching promotions for characters in certain classes. Characters also can learn spells through leveling up, but these spells will drain from the character's health.

Legacy

Several of the game's features that were dropped in later installments, such as the branching class promotions and a world map that can be explored, were later used in the game Fire Emblem: The Sacred Stones as well as in Fire Emblem Awakening.

Sequels

The next game to be released was Fire Emblem: Monshō no Nazo for the Super NES. It was set in the same continuity but was based more on the gameplay and storyline of the first game.

Ports/Remakes