Difference between revisions of "Fire Emblem Gaiden"

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(New page: {{Game |name=Fire Emblem Gaiden |image=200px |bgcolor=silver |fgcolor=black |developer=Intelligent Systems |publisher=Nintendo |system=NES |relea...)
 
 
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|developer=[[Intelligent Systems]]
 
|developer=[[Intelligent Systems]]
 
|publisher=[[Nintendo]]
 
|publisher=[[Nintendo]]
|system=[[NES]]
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|system=[[NES]], [[Virtual Console]] ([[Wii Virtual Console|Wii]], [[3DS Virtual Console|3DS]], [[Wii U Virtual Console|Wii U]])
|release=JP March 14, 1992
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|release='''NES'''<br />JP March 14, 1992<br />'''Wii Virtual Console'''<br />November 4, 2009<br />'''3DS Virtual Console'''<br />JP April 3, 2013<br />'''Wii U Virtual Console'''<br />August 20, 2014
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=178 GH Gallery]
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=178 GH Gallery]
 
|rating=
 
|rating=
 
|}}
 
|}}
  
'''Fire Emblem Gaiden''' is the second game in the [[Portal: Fire Emblem|Fire Emblem series]] and the last Fire Emblem game on the NES. Like ''[[Zelda II: The Adventure of Link]]'' did for the Zelda series, ''Gaiden'' features gameplay changes that would be left out of future ''Fire Emblem'' games.
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'''Fire Emblem Gaiden''' is the second game in the [[Portal: Fire Emblem|Fire Emblem series]] and the last Fire Emblem game on the NES. Like ''[[Zelda II: The Adventure of Link]]'' did for the ''[[Portal: The Legend of Zelda|Zelda]]'' series, ''Gaiden'' features some gameplay departures that were only sparsely utilized iin later games.
  
 
=Story=
 
=Story=
  
Set in the same continuity as [[Fire Emblem: Ankoko no Ryuu|the previous game]] but on the continent of Valencia, the story follows lifelong [[Arum]] and [[Cellica]] as they attempt to amass an army to defend the kingdom of Sofia from the invading forces of Rigel and its dark god [[Doma]].
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Set in the same continuity as [[Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi|the previous game]] but on the continent of Valentia, the story follows lifelong [[Alm]] and [[Celica]] as they attempt to amass an army to defend the kingdom of Sofia from the invading forces of Rigel and its dark god [[Duma]].
  
 
=Gameplay=
 
=Gameplay=
  
The basic gameplay is similar to that of the previous game, but with new additons. One was a world map that could be explored as well as towns instead of immediately proceeding to the next chapter. The game also added branching promotions for characters in certain classes. Characters also can learn spells through leveling up, but these spells will drain from the character's health.
+
The basic gameplay is similar to that of the previous game, but with new additions. One was a world map that could be explored instead of immediately proceeding to the next chapter. This included towns that could be visited. The game also added branching promotions for characters in certain classes. Characters also can learn spells through leveling up, but these spells will drain from the character's health.
  
 
=Legacy=
 
=Legacy=
  
Several of the game's features that were dropped in later installments, such as the branching class promotions and a world map that can be explored, were later used in the game ''[[Fire Emblem: The Sacred Stones]]''.
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Several of the game's features that were dropped in later installments, such as the branching class promotions and a world map that can be explored, were later used in the game ''[[Fire Emblem: The Sacred Stones]]'' as well as in ''[[Fire Emblem Awakening]]''.
  
 
==Sequels==
 
==Sequels==
  
The next game to be released was ''[[Fire Emblem: Monshō no Nazo]]'' for the [[Super NES]]. It was set in the same continuity but worked moreso off of the gameplay and storyline of the first game.
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The next game to be released was ''[[Fire Emblem: Monshou no Nazo]]'' for the [[Super NES]]. It was set in the same continuity and made a few references to ''Giaden'', but it was based more on the gameplay and storyline of the first game.
 +
 
 +
==Ports/Remakes==
 +
 
 +
*In Japan, it received releases on different Nintendo systems through each iteration of the [[Virtual Console]]: the [[Wii]]'s [[Wii Virtual Console|Virtual Console]] in November 2009, the [[3DS Virtual Console]] in April 2013 and the [[Wii U Virtual Console]] in August 2014.
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*In 2017, it received a full remake for the [[Nintendo 3DS]], which was known as ''[[Fire Emblem Echoes: Shadows of Valentia]]''. This was the first form of this game to receive an international release.
  
 
{{Fire Emblem Series}}
 
{{Fire Emblem Series}}
  
[[Category: Fire Emblem Games]]
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[[Category: NES Games]][[Category: Virtual Console Games]][[Category: Fire Emblem Games]]

Latest revision as of 21:11, 24 January 2019

Fireemblemgaiden.jpg
Fire Emblem Gaiden
Developer Intelligent Systems
Publisher Nintendo
System NES, Virtual Console (Wii, 3DS, Wii U)
Release Date NES
JP March 14, 1992
Wii Virtual Console
November 4, 2009
3DS Virtual Console
JP April 3, 2013
Wii U Virtual Console
August 20, 2014
Gallery GH Gallery

Fire Emblem Gaiden is the second game in the Fire Emblem series and the last Fire Emblem game on the NES. Like Zelda II: The Adventure of Link did for the Zelda series, Gaiden features some gameplay departures that were only sparsely utilized iin later games.

Story[edit]

Set in the same continuity as the previous game but on the continent of Valentia, the story follows lifelong Alm and Celica as they attempt to amass an army to defend the kingdom of Sofia from the invading forces of Rigel and its dark god Duma.

Gameplay[edit]

The basic gameplay is similar to that of the previous game, but with new additions. One was a world map that could be explored instead of immediately proceeding to the next chapter. This included towns that could be visited. The game also added branching promotions for characters in certain classes. Characters also can learn spells through leveling up, but these spells will drain from the character's health.

Legacy[edit]

Several of the game's features that were dropped in later installments, such as the branching class promotions and a world map that can be explored, were later used in the game Fire Emblem: The Sacred Stones as well as in Fire Emblem Awakening.

Sequels[edit]

The next game to be released was Fire Emblem: Monshou no Nazo for the Super NES. It was set in the same continuity and made a few references to Giaden, but it was based more on the gameplay and storyline of the first game.

Ports/Remakes[edit]