Difference between revisions of "Famicom Wars"

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|developer=[[Intelligent Systems]]
 
|developer=[[Intelligent Systems]]
 
|publisher=[[Nintendo]]
 
|publisher=[[Nintendo]]
|system=[[NES|Famicom]]<br />[[Virtual Console]]
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|system=[[NES|Famicom]], [[Virtual Console]] ([[Wii]], [[3DS Virtual Console|3DS]], [[Wii U Virtual Console|Wii U]])
|release='''NES'''<br />JP August 12, 1988<br />'''Virtual Console'''<br />JP May 19, 2009
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|release='''NES'''<br />JP August 12, 1988<br />'''Wii Virtual Console'''<br />JP May 19, 2009<br />'''3DS Virtual Console'''<br />JP December 26, 2012<br />'''Wii U Virtual Console'''<br />JP December 3, 2014
 
|}}
 
|}}
  
'''Famicom Wars''' is the first game in the [[Portal: Famicom Wars|series of the same name]]. It was released on the [[NES|Famicom]] and never released outside of Japan.
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'''Famicom Wars''' is a tactical RPG game that was released on the [[NES|Famicom]] in 1988 and was then first game in the [[Portal: Famicom Wars|series of the same name]]. This game was only made available in Japan.
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=Gamplay=
 +
 
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In the game, players choose whether to control the [[Orange Star]] or [[Blue Moon]] factions and take part in strategic battles set on a variety of maps. The two sides take turn moving units across spaces of a board, with the goal being to wipe out all of the enemy's forces or capture their base. The different units include ten land units, four air units and two sea units, which all differ in the ways they move and attack, as well as their strengths and weaknesses. Two of the land units are infantry, which are the only units capable of capturing territory. The territory that can be captured includes cities, factories, seaports, airports and an enemy's base. The number of funds available to one side increases with the number of territories captured, and additional units can be made using funds at factories, seaports and airports. The game contains a total of fifteen maps to choose from, along with two secret maps which can be unlocked depending on which side the player fought for.
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=Legacy=
 +
 
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This game acted as the foundation for the ''Famicom Wars'' series and set down a number of basics for the series, from the gameplay to the names of the factions (Red Star and Blue Moon, the former being renamed Orange Star once the series went international). The maps from ''Famicom Wars'' would later be included in ''[[Advance Wars]]'' and its sequels.
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==Ports/Remakes==
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*In 1998, ''[[Super Famicom Wars]]'' was released as an enhanced remake of the original ''Famicom Wars''. This version would make various addition including new units, the Fog of War and the two other recurring factions ([[Gold Comet|Yellow/Gold Comet]] and [[Green Earth]]).
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*In later years, it would be released for digital purchase on every iteration of the Japanese [[Virtual Console]]: the Wii in 2009, 3DS in 2012 and Wii U in 2014.
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*In December 2019, it was added to the library of Super NES games that were made available to play on the [[Nintendo Switch]] for anyone subscribed to the [[Nintendo Switch Online]] service. This version included two player and online options. As with its other releases, it was restricted to Japan.
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==Sequels==
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The next ''Famicom Wars'' game to be released would be ''[[Game Boy Wars]]'', which was released for the [[Game Boy]] in 1991.
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=See Also=
  
 
*[[List of Famicom Wars COs]]
 
*[[List of Famicom Wars COs]]

Latest revision as of 18:26, 5 May 2023

Famicomwars.jpg
Famicom Wars
Developer Intelligent Systems
Publisher Nintendo
System Famicom, Virtual Console (Wii, 3DS, Wii U)
Release Date NES
JP August 12, 1988
Wii Virtual Console
JP May 19, 2009
3DS Virtual Console
JP December 26, 2012
Wii U Virtual Console
JP December 3, 2014

Famicom Wars is a tactical RPG game that was released on the Famicom in 1988 and was then first game in the series of the same name. This game was only made available in Japan.

Gamplay[edit]

In the game, players choose whether to control the Orange Star or Blue Moon factions and take part in strategic battles set on a variety of maps. The two sides take turn moving units across spaces of a board, with the goal being to wipe out all of the enemy's forces or capture their base. The different units include ten land units, four air units and two sea units, which all differ in the ways they move and attack, as well as their strengths and weaknesses. Two of the land units are infantry, which are the only units capable of capturing territory. The territory that can be captured includes cities, factories, seaports, airports and an enemy's base. The number of funds available to one side increases with the number of territories captured, and additional units can be made using funds at factories, seaports and airports. The game contains a total of fifteen maps to choose from, along with two secret maps which can be unlocked depending on which side the player fought for.

Legacy[edit]

This game acted as the foundation for the Famicom Wars series and set down a number of basics for the series, from the gameplay to the names of the factions (Red Star and Blue Moon, the former being renamed Orange Star once the series went international). The maps from Famicom Wars would later be included in Advance Wars and its sequels.

Ports/Remakes[edit]

  • In 1998, Super Famicom Wars was released as an enhanced remake of the original Famicom Wars. This version would make various addition including new units, the Fog of War and the two other recurring factions (Yellow/Gold Comet and Green Earth).
  • In later years, it would be released for digital purchase on every iteration of the Japanese Virtual Console: the Wii in 2009, 3DS in 2012 and Wii U in 2014.
  • In December 2019, it was added to the library of Super NES games that were made available to play on the Nintendo Switch for anyone subscribed to the Nintendo Switch Online service. This version included two player and online options. As with its other releases, it was restricted to Japan.

Sequels[edit]

The next Famicom Wars game to be released would be Game Boy Wars, which was released for the Game Boy in 1991.

See Also[edit]