Difference between revisions of "Arcade"
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+ | [[Image:NintendoVs.jpg|right|170px|thumb|Japanese poster promoting the Nintendo Vs. System]] | ||
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Arcade games are coin operated entertainment machine found in restaurants, bars, video arcades, and other entertainment centers. Some of Nintendo's earliest games were arcade games. Though they aren't as popular as they once were, Nintendo still produces arcade games today. | Arcade games are coin operated entertainment machine found in restaurants, bars, video arcades, and other entertainment centers. Some of Nintendo's earliest games were arcade games. Though they aren't as popular as they once were, Nintendo still produces arcade games today. | ||
==Early Arcade Games== | ==Early Arcade Games== | ||
− | Nintendo | + | Nintendo considers their first arcade game to be 1975's ''[[EVR Race]]''. They started picking up steam in the late 70's with games like ''[[Battle Shark]]'', ''[[Block Fiber]]'', and ''[[Computer Othello]]''. None of these games were very popular. It wasn't until 1980 that Nintendo had their first arcade hit, ''[[Radar Scope]]''. Since it was popular in Japan, Nintendo decided to send it to America. However, the game failed to catch on. |
− | In order to keep the company from going under, [[Hiroshi Yamauchi]], the president of Nintendo at the time, ordered a new game to be designed that could use the unsold ''Radar Scope'' machine. He put a graphic designer, [[Shigeru Miyamoto]], in charge of the project, with the engineer [[Gunpei Yokoi]] supervising. They came up with [[Donkey Kong ( | + | In order to keep the company from going under, [[Hiroshi Yamauchi]], the president of Nintendo at the time, ordered a new game to be designed that could use the unsold ''Radar Scope'' machine. He put a graphic designer, [[Shigeru Miyamoto]], in charge of the project, with the engineer [[Gunpei Yokoi]] supervising. They came up with ''[[Donkey Kong (game)|Donkey Kong]]''. The game was a big hit in America and Japan. There were two sequels and a spin-off. |
==PlayChoice-10== | ==PlayChoice-10== | ||
− | In the 1980s, companies were trying to find away to make arcade games based on their console's hardware. Nintendo was no different, so they created the PlayChoice-10. The PlayChoice-10 could hold up to 10 different games at a time. The games were versions of popular [[Nintendo Entertainment System]] games. The first games released were [[Mario Bros.]] and [[Tennis]] in 1983. The last games were [[Mario Open Golf]], ''Ninja Gaiden III: The Ancient Ship of Doom''(Tecmo), ''Power Blade''(Taito), ''Rockin' Kats''(Altus), and ''Shatterhand''(Jaleco). | + | In the 1980s, companies were trying to find away to make arcade games based on their console's hardware. Nintendo was no different, so they created the PlayChoice-10. The PlayChoice-10 could hold up to 10 different games at a time. The games were versions of popular [[Nintendo Entertainment System]] games. The first games released were ''[[Mario Bros.]]'' and [''[Tennis]]'' in 1983. The last games were ''[[Mario Open Golf]]'', ''Ninja Gaiden III: The Ancient Ship of Doom''(Tecmo), ''Power Blade''(Taito), ''Rockin' Kats''(Altus), and ''Shatterhand''(Jaleco). |
The PlayChoice-10 games were in special expansion cards. They usually contained an unmodified NES games along with a extra 8 KB ROM. The extra ROM contained hints that were displayed on the bottom of the screen as you played. | The PlayChoice-10 games were in special expansion cards. They usually contained an unmodified NES games along with a extra 8 KB ROM. The extra ROM contained hints that were displayed on the bottom of the screen as you played. | ||
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With the success of the NES, Nintendo decided to release a series of arcade games based on their most popular games. The games often had added two player game modes. The machines themselves usually had two screens, though some had one for cooperative game modes. | With the success of the NES, Nintendo decided to release a series of arcade games based on their most popular games. The games often had added two player game modes. The machines themselves usually had two screens, though some had one for cooperative game modes. | ||
− | The system was first released in 1984 with [[Balloon Fight]], [[Baseball]], [[Duck Hunt]], [[Golf]], [[Hogan's Alley]], [[Mahjong]], [[Pinball]], [[Tennis]], and [[Wild Gunman]]. The last Vs. Multisystem game, [[Dr. Mario]], was released in 1990. | + | The system was first released in 1984 with ''[[Balloon Fight]]'', ''[[Baseball]]'', ''[[Duck Hunt]]'', ''[[Golf]]'', ''[[Hogan's Alley]]'', ''[[Mahjong]]'', ''[[Pinball]]'', ''[[Tennis]]'', and ''[[Wild Gunman]]''. The last Vs. Multisystem game, ''[[Dr. Mario]]'', was released in 1990. |
==Super System== | ==Super System== | ||
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The Super System was very similar to the PlayChoice-10. It allowed the player to play [[Super Nintendo]] games and was built around the Super Nintendo hardware. Also, like the PlayChoice-10, people played for certain amount of time, regardless of how well or poorly they played. | The Super System was very similar to the PlayChoice-10. It allowed the player to play [[Super Nintendo]] games and was built around the Super Nintendo hardware. Also, like the PlayChoice-10, people played for certain amount of time, regardless of how well or poorly they played. | ||
− | Only two games that Nintendo developed were released for the Super System: [[F-Zero]] in 1990 and [[Super Mario World]] in 1991. | + | Only two games that Nintendo developed were released for the Super System: ''[[F-Zero]]'' in 1990 and ''[[Super Mario World]]'' in 1991. |
==Triforce== | ==Triforce== | ||
− | Named after the [[triforce]] from [[The Legend of Zelda]], this particular arcade board was jointly developed by Nintendo, SEGA, and Namco. It was first released in 2002 with the games [[F-Zero AX]] and SEGA's ''Virtua Striker 2002''. This arcade hardware is still being manufactured today | + | Named after the [[triforce]] from ''[[The Legend of Zelda]]'', this particular arcade board was jointly developed by Nintendo, SEGA, and Namco. It was first released in 2002 with the games ''[[F-Zero AX]]'' and SEGA's ''Virtua Striker 2002''. This arcade hardware is still being manufactured today. |
* ''[[F-Zero AX]]'' - Sega | * ''[[F-Zero AX]]'' - Sega | ||
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* ''The Key of Avalon Ver. 1.10'' - Sega | * ''The Key of Avalon Ver. 1.10'' - Sega | ||
* ''The Key of Avalon Ver. 1.20: Summon The New Monsters'' - Sega | * ''The Key of Avalon Ver. 1.20: Summon The New Monsters'' - Sega | ||
− | * [[Super Mario Fushigi no Korokoro Party]] - Nintendo/Capcom | + | * ''[[Super Mario Fushigi no Korokoro Party]]'' - Nintendo/Capcom |
* ''The Key of Avalon Ver. 1.30: Chaotic Sabbat'' - Sega | * ''The Key of Avalon Ver. 1.30: Chaotic Sabbat'' - Sega | ||
* ''The Key of Avalon 2: Eutaxy Commandment'' - Sega | * ''The Key of Avalon 2: Eutaxy Commandment'' - Sega | ||
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* ''The Key of Avalon 2: War of the Key'' - Sega | * ''The Key of Avalon 2: War of the Key'' - Sega | ||
* ''Virtua Striker 4'' - by Sega | * ''Virtua Striker 4'' - by Sega | ||
− | * [[Donkey Kong: Jungle Fever]] - Capcom | + | * ''[[Donkey Kong: Jungle Fever]]'' - Capcom |
− | * [[Mario Kart Arcade GP]] -Namco | + | * ''[[Mario Kart Arcade GP]]'' -Namco |
− | * [[Mario Kart Arcade GP 2]] - Namco | + | * ''[[Mario Kart Arcade GP 2]]'' - Namco |
− | * [[Pokémon Battrio]] - Nintendo/Tomy | + | * ''[[Pokémon Battrio]]'' - Nintendo/Tomy |
− | ==Nintendo | + | ==Nintendo GameCube Custom== |
− | A special, one of a kind arcade game, only one Gamecube Custom is thought to exist. The Gamecube Custom was offered as a prize for the player who had the best time trial on [[Mario Kart: Double Dash!!]] at Ottawa Super Ex in 2004. | + | A special, one of a kind arcade game, only one Gamecube Custom is thought to exist. The Gamecube Custom was offered as a prize for the player who had the best time trial on ''[[Mario Kart: Double Dash!!]]'' at Ottawa Super Ex in 2004. |
− | Very few technical details are known about the game. It's believed that the arcade is based on the [[ | + | Very few technical details are known about the game. It's believed that the arcade is based on the [[GameCube]] hardware and that it plays unmodified Gamecube games. |
==See Also== | ==See Also== |
Latest revision as of 13:18, 7 June 2010
Arcade games are coin operated entertainment machine found in restaurants, bars, video arcades, and other entertainment centers. Some of Nintendo's earliest games were arcade games. Though they aren't as popular as they once were, Nintendo still produces arcade games today.
Early Arcade Games[edit]
Nintendo considers their first arcade game to be 1975's EVR Race. They started picking up steam in the late 70's with games like Battle Shark, Block Fiber, and Computer Othello. None of these games were very popular. It wasn't until 1980 that Nintendo had their first arcade hit, Radar Scope. Since it was popular in Japan, Nintendo decided to send it to America. However, the game failed to catch on.
In order to keep the company from going under, Hiroshi Yamauchi, the president of Nintendo at the time, ordered a new game to be designed that could use the unsold Radar Scope machine. He put a graphic designer, Shigeru Miyamoto, in charge of the project, with the engineer Gunpei Yokoi supervising. They came up with Donkey Kong. The game was a big hit in America and Japan. There were two sequels and a spin-off.
PlayChoice-10[edit]
In the 1980s, companies were trying to find away to make arcade games based on their console's hardware. Nintendo was no different, so they created the PlayChoice-10. The PlayChoice-10 could hold up to 10 different games at a time. The games were versions of popular Nintendo Entertainment System games. The first games released were Mario Bros. and [[Tennis]] in 1983. The last games were Mario Open Golf, Ninja Gaiden III: The Ancient Ship of Doom(Tecmo), Power Blade(Taito), Rockin' Kats(Altus), and Shatterhand(Jaleco).
The PlayChoice-10 games were in special expansion cards. They usually contained an unmodified NES games along with a extra 8 KB ROM. The extra ROM contained hints that were displayed on the bottom of the screen as you played.
Rather than continuing until the player loses like most arcade games, the PlayChoice-10 let the player play for a certain amount of time, no matter how many times the player died.
Vs. Multisystem[edit]
With the success of the NES, Nintendo decided to release a series of arcade games based on their most popular games. The games often had added two player game modes. The machines themselves usually had two screens, though some had one for cooperative game modes.
The system was first released in 1984 with Balloon Fight, Baseball, Duck Hunt, Golf, Hogan's Alley, Mahjong, Pinball, Tennis, and Wild Gunman. The last Vs. Multisystem game, Dr. Mario, was released in 1990.
Super System[edit]
The Super System was very similar to the PlayChoice-10. It allowed the player to play Super Nintendo games and was built around the Super Nintendo hardware. Also, like the PlayChoice-10, people played for certain amount of time, regardless of how well or poorly they played.
Only two games that Nintendo developed were released for the Super System: F-Zero in 1990 and Super Mario World in 1991.
Triforce[edit]
Named after the triforce from The Legend of Zelda, this particular arcade board was jointly developed by Nintendo, SEGA, and Namco. It was first released in 2002 with the games F-Zero AX and SEGA's Virtua Striker 2002. This arcade hardware is still being manufactured today.
- F-Zero AX - Sega
- Virtua Striker - Sega
- Gekitou Pro Yakyuu- Sega
- The Key of Avalon: The Wizard Master - Sega
- The Key of Avalon Ver. 1.10 - Sega
- The Key of Avalon Ver. 1.20: Summon The New Monsters - Sega
- Super Mario Fushigi no Korokoro Party - Nintendo/Capcom
- The Key of Avalon Ver. 1.30: Chaotic Sabbat - Sega
- The Key of Avalon 2: Eutaxy Commandment - Sega
- Wartran Troopers - Konami
- Mobile Suit Gundam - Bandai
- The Key of Avalon 2: War of the Key - Sega
- Virtua Striker 4 - by Sega
- Donkey Kong: Jungle Fever - Capcom
- Mario Kart Arcade GP -Namco
- Mario Kart Arcade GP 2 - Namco
- Pokémon Battrio - Nintendo/Tomy
Nintendo GameCube Custom[edit]
A special, one of a kind arcade game, only one Gamecube Custom is thought to exist. The Gamecube Custom was offered as a prize for the player who had the best time trial on Mario Kart: Double Dash!! at Ottawa Super Ex in 2004.
Very few technical details are known about the game. It's believed that the arcade is based on the GameCube hardware and that it plays unmodified Gamecube games.
See Also[edit]
Nintendo Systems |
---|
NES - Super NES - Nintendo 64 - GameCube - Wii - Wii U - Switch Game Boy - Game Boy Color - Game Boy Advance - Nintendo DS (DSi) - 3DS (New 3DS) Arcade - Color TV Game - Game & Watch - Virtual Boy |