Difference between revisions of "Sothe"
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| hair=Green | | hair=Green | ||
| eyes= | | eyes= | ||
− | | relatives= | + | | relatives=[[Micaiah]] (possible wife) |
− | | base= | + | | base=Daein |
− | | affiliation= | + | | affiliation=Crimean Liberation Army<br>Daein<br>Silver Army |
| abilities= | | abilities= | ||
| weaponry= | | weaponry= | ||
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− | Sothe is a playable unit in ''[[Fire Emblem: Path of Radiance]]'' and a main character in its sequel, ''[[Fire Emblem: Radiant Dawn]]''. | + | '''Sothe''' is a playable unit in ''[[Fire Emblem: Path of Radiance]]'' and a main character in its sequel, ''[[Fire Emblem: Radiant Dawn]]''. He described himself as a simple man, because he did not consider himself capable of winning wars and battling goddesses like [[Ike]]; Sothe contented himself with protecting those close to him, particularly [[Micaiah]]. |
=Background= | =Background= | ||
− | Sothe lived in the slums of Nevassa, a city in [[Daein]]. To make a living there, he began stealing from others. He grew to despise the nobles and their lives of luxury, although he actually like the opportunities [[Ashnard]] offered to people who were strong fighters. | + | Sothe lived in the slums of Nevassa, a city in [[Daein]]. To make a living there, he began stealing from others as a child. He grew to despise the nobles and their lives of luxury, although he actually like the opportunities [[Ashnard]] offered to people who were strong fighters. Things changed one day when he saw a silver haired woman in the back alleys of Nevassa. For days he often found himself staring at her until one day she held out her hand inviting him to approach. Sothe's tiny hand grapsed her's, and they soon became great friends, forming a strong bond that caused them to refer to each other as siblings. |
− | + | Sothe and the silver haired maiden, [[Micaiah]], then spent some time traveling the continent together. However, Micaiah later abandoned Sothe in Crimea. Sothe was desperate to track her down, but his Micaiah's trail went cold at Port Toha. Soon afterwards, the port was closed down by Daein forces looking for [[Elincia|Princess Elincia]]. In desperation, Sothe (who was still just a child) stowed away on [[Nasir]]'s ship, which was bound for Begnion and was being used to transport [[Ike]] and his band of mercenaries. In a base conversation for "Chapter 12: A Strange New Land", Nasir caught Sothe and chased him around the ship. Sothe soon was caught by Ike and explained himself. Ike then allowed Sothe to travel with his mercenary group. | |
− | In Begnion, Sothe searched everywhere he could for | + | In Begnion, Sothe searched everywhere he could for Micaiah, but found no sign of her. He decided that worrying about it all the time wasn't doing him any good, so he just assumed that she was doing fine elsewhere. Sothe continued traveling with Ike's group after they became the Crimean Liberation Army and led an attack on Daein. He decided to return to his old home and met with some old friends after Ike finished his campaign there, and he felt bad for the damage done to Daein by the army he was a part of. After the war was over, Sothe returned to Daein in hopes of helping out in rebuilding the land. |
+ | |||
+ | Sothe was reunited with Micaiah after returning to Daein, in the back alleys of Nevassa where they had first met. He found out the reason she left him was because she was one of the Branded, and she did not want him to be hurt by the curse she had to live with. He became angry at her after hearing this. They soon made up with the promise of always telling the truth to each other. However, she did often become annoyed at Sothe's newfound admiration of General Ike. The two than became part pf the Dawn Brigade in order to rebel against Begnion's occupying forces in Daein, who were corrupt and ruthless. | ||
+ | |||
+ | Three years later, the Dawn Brigade wound up on the run after their hide-out was discovered by Begnion. Sothe was first playable in "Chapter 2: The Dispossessed". They soon met with [[Pelleas]], the apparent heir of the late King Ashnard, in "Chapter 5: The Lost Heir", and Micaiah was named the commander of the Daein Liberation Army. He continued to fight in this new army, but Sothe remained suspicious of the whole ordeal and particularly of [[Izuka]]. | ||
=Support Conversation Summaries= | =Support Conversation Summaries= |
Revision as of 09:09, 29 December 2007
Zephyr | |
Sothe | |
Species | Beorc |
Class | FE9 Thief FE10 Rogue |
Promotion | FE10 Whisper |
Affiliation | Crimean Liberation Army Daein Silver Army |
Hair color | Green |
Base | Daein |
Relatives | Micaiah (possible wife) |
Debut | Fire Emblem: Path of Radiance |
Sothe is a playable unit in Fire Emblem: Path of Radiance and a main character in its sequel, Fire Emblem: Radiant Dawn. He described himself as a simple man, because he did not consider himself capable of winning wars and battling goddesses like Ike; Sothe contented himself with protecting those close to him, particularly Micaiah.
Background
Sothe lived in the slums of Nevassa, a city in Daein. To make a living there, he began stealing from others as a child. He grew to despise the nobles and their lives of luxury, although he actually like the opportunities Ashnard offered to people who were strong fighters. Things changed one day when he saw a silver haired woman in the back alleys of Nevassa. For days he often found himself staring at her until one day she held out her hand inviting him to approach. Sothe's tiny hand grapsed her's, and they soon became great friends, forming a strong bond that caused them to refer to each other as siblings.
Sothe and the silver haired maiden, Micaiah, then spent some time traveling the continent together. However, Micaiah later abandoned Sothe in Crimea. Sothe was desperate to track her down, but his Micaiah's trail went cold at Port Toha. Soon afterwards, the port was closed down by Daein forces looking for Princess Elincia. In desperation, Sothe (who was still just a child) stowed away on Nasir's ship, which was bound for Begnion and was being used to transport Ike and his band of mercenaries. In a base conversation for "Chapter 12: A Strange New Land", Nasir caught Sothe and chased him around the ship. Sothe soon was caught by Ike and explained himself. Ike then allowed Sothe to travel with his mercenary group.
In Begnion, Sothe searched everywhere he could for Micaiah, but found no sign of her. He decided that worrying about it all the time wasn't doing him any good, so he just assumed that she was doing fine elsewhere. Sothe continued traveling with Ike's group after they became the Crimean Liberation Army and led an attack on Daein. He decided to return to his old home and met with some old friends after Ike finished his campaign there, and he felt bad for the damage done to Daein by the army he was a part of. After the war was over, Sothe returned to Daein in hopes of helping out in rebuilding the land.
Sothe was reunited with Micaiah after returning to Daein, in the back alleys of Nevassa where they had first met. He found out the reason she left him was because she was one of the Branded, and she did not want him to be hurt by the curse she had to live with. He became angry at her after hearing this. They soon made up with the promise of always telling the truth to each other. However, she did often become annoyed at Sothe's newfound admiration of General Ike. The two than became part pf the Dawn Brigade in order to rebel against Begnion's occupying forces in Daein, who were corrupt and ruthless.
Three years later, the Dawn Brigade wound up on the run after their hide-out was discovered by Begnion. Sothe was first playable in "Chapter 2: The Dispossessed". They soon met with Pelleas, the apparent heir of the late King Ashnard, in "Chapter 5: The Lost Heir", and Micaiah was named the commander of the Daein Liberation Army. He continued to fight in this new army, but Sothe remained suspicious of the whole ordeal and particularly of Izuka.
Support Conversation Summaries
Sothe is capable of having Support conversations with two other characters.
- Astrid- Astrid asks Sothe about how the weapons triangle works, but he scoffs at her for being ignorant of such common mercenary knowledge, and he guesses that she once was a noble. He wonders why someone like her is in the war but deduces that she's alright as long as she takes down Daein soldiers. In the next conversation, Sothe helps Astrid after she passes out from over-exerting herself and has trouble with the realities of war. He tells her the battlefield is not a place for nobles when they have lavish and free lives back home. But Astrid says she joined the Begnion military because she was not free at her home and tells him about her arranged marriage. Sothe assures her he wasn't trying to pry, but Astrid thanks him. In the final conversation, Sothe realizes that the nobles must be different then he realized and apologizes for thinking of her as just a pampered noble. He then tells her to keep up the good work because she's earned her freedom and should never let her parents take that away.
- Tormod- In the first conversation, Tormod attempts to become friendly with Sothe by complimenting his maneuvers on the battlefield and mentioning they are around the same age, but Sothe remains cold to him. In the second conversation, Tormod directly suggests they become friends. Sothe refuses, but Tormod says he'll treat him like a friend regardless. In the third conversation, Sothe asks Tormod why he insists on becoming friends. Tormod says it is because Muarim was unhappy that Tormod did not have any beorc friends (if Muarim was killed in battle, Tormod says it is to honor his memory). After hearing this, Sothe decides to befriend him so he does not cause grief for his father figure, saying he has someone who is like a parent to him. Tormod is excited and promises to be best friends forever since they have much in common, but Sothe reminds Tormod that thieves are loners and he doesn't need a partner to make noise and mess up his thefts.