Difference between revisions of "Roy Koopa"
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*Roy Koopa appears as a boss in the licensed games ''[[Mario is Missing!]]'' (the PC and Super NES versions only) and ''[[Nintendo Games on Philips CD-i#Hotel Mario|Hotel Mario]]''. In the latter game he is the boss of Roy's HardBrick Hotel and reuses his attack scheme from ''Super Mario World'' by climbing up walls and then dropping from the ceiling. | *Roy Koopa appears as a boss in the licensed games ''[[Mario is Missing!]]'' (the PC and Super NES versions only) and ''[[Nintendo Games on Philips CD-i#Hotel Mario|Hotel Mario]]''. In the latter game he is the boss of Roy's HardBrick Hotel and reuses his attack scheme from ''Super Mario World'' by climbing up walls and then dropping from the ceiling. | ||
− | *In the ''[[Portal: Super Smash Bros.|Super Smash Bros.]]'' series, | + | *In the ''[[Portal: Super Smash Bros.|Super Smash Bros.]]'' series, Roy (along with the rest of the Koopalings) has appeared in ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'' as a playable alternate costume of [[Bowser Jr.]]. Thus, he has the same exact moves as Bowser Jr. and is restricted to the [[Junior Clown Car]] in his movements. He has also been represented by a trophy in the 3DS/Wii U game and a Fighter [[Spirit]] (which has to be bought from the Vault's shop) in ''Ultimate''. |
==Other Media== | ==Other Media== |
Revision as of 10:11, 5 January 2019
Roy in New Super Mario Bros. Wii | |
Roy Koopa | |
Species | Koopa |
Hair color | None |
Eye color | Unknown |
Relatives | Koopalings (siblings) |
Voiced by | Dan Falcone (2009) |
Debut | Super Mario Bros. 3 |
Roy Koopa is the fifth of the Koopalings who appear as recurring boss characters under Bowser's command throughout the Super Mario series. He is known for the distinctive shades that he wears. In battle. Roy seems to rely on brute force and using his weight against foes.
Background
Roy's first appearance in a Mario game was in Super Mario Bros. 3, where he spearheaded an invasion of The Sky with his Airship and part of Bowser's army. He had stolen a Magic Scepter from the Sky's king and turned him into an animal (a duck in the original game or an Albatoss in the remake). During the boss battle, Roy attacked with blasts from the Magic Scepter, much like his siblings, and he also attacked with powerful stomps that could temporarily stun anyone standing on the ground. He was ultimately defeated, and the scepter was returned to its rightful owner.
In Super Mario World, Roy appeared as the boss of the Forest of Illusion, located in a castle on the outskirts of the forest, near Chocolate Island. In this game, Roy would attack Mario or Luigi by walking up walls and along the ceiling before dropping himself down in an attempt to crush Mario or Luigi, while the walls slowly closed in. Once again Roy was defeated, and the castle exploded afterwards. In Yoshi's Safari, Roy appeared as the boss of Float Castle I, where he battled Mario and Yoshi from a hot-air balloon, equipped with six powerful cannons. He was the game's seventh boss, being the last Koopaling to be faced in the game as well as the last boss faced within the Light Realm.
After several years of absence, Roy made a reappearance in Mario & Luigi: Superstar Saga, where he appears to help Bowletta in her attack on the BeanBean Kingdom. In this appearance, he is the fifth Koopaling to be battled, and he attacks Mario and Luigi by flinging fireballs at them and by creating shockwaves.
Roy returned to the main games in New Super Mario Bros. Wii, redesigned with a purple shell rather than a pink one. He and the other Koopalings kidnapped Peach on her birthday and escaped aboard an airship. During their escape, Bowser Jr. dropped each of the Koopalings off at fortresses along the way to slow down Mario and co. Roy was left at the World 2 fortress; when Mario arrived, he roared at him before engaging in battle, using a new magic wand and paralyzing stomps. Upon being defeated, he ran to the World 2 castle and launched spells at the heroes as they make their way to him. At the end of the castle, he faced Mario again with help from Kamek, who used a spell to form warp pipes on the arena's ceiling for him to use. After his second loss, Roy made his way back home on foot along with the other Koopalings. They arrived to find a fallen Bowser and helped him up, only for Bowser's Castle to fall on top of them.
In New Super Mario Bros. 2. the Koopalings worked together to kidnap Peach for their father. Roy held onto her first, acting as the boss of the first world's castle. In this battle, Roy simply attacked by shooting blasts from a magic wand and spinning around in his shell, while the walls slowly closed in. Once again, he was defeated, leaving behind the key that unlocked the next world while Peach was taken away by the next Koopaling. The Koopalings turned up again at Bowser's castle in World 6, where they attempted to petrify Mario with a light emitted by the Koopa Clown Car and also used their magic to make Bowser gigantic after his first defeat. After the giant Bowser was defeated, the Koopalings attempted to tow him away with the Clown Car, only to accidentally crash it. Roy was comically shown to have accidentally gotten hooked on some of the scrolling text of the credits afterwards, which carried him offscreen. Within this game, the Koopalings made a final appearance in World Star's castle, where they once more attempted to petrify Mario and made Dry Bowser grow.
Roy then appeared in New Super Mario Bros. U as the boss of the sixth world, the Rock-Candy Mines, and in this appearance he was armed with a Bill Blaster that fired Bullet Bills while also utilizing ground pounds in his attacks.
The Koopalings made their first appearance within the sports games as unlockable racers in Mario Kart 8 and returned as default racers in Mario Kart 8 Deluxe. Roy also appears as a guest character in the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, where he is playable in beach volleyball games.
Other Appearances
Video Games
- Roy Koopa appears as a boss in the licensed games Mario is Missing! (the PC and Super NES versions only) and Hotel Mario. In the latter game he is the boss of Roy's HardBrick Hotel and reuses his attack scheme from Super Mario World by climbing up walls and then dropping from the ceiling.
- In the Super Smash Bros. series, Roy (along with the rest of the Koopalings) has appeared in Super Smash Bros. for Nintendo 3DS/Wii U and Super Smash Bros. Ultimate as a playable alternate costume of Bowser Jr.. Thus, he has the same exact moves as Bowser Jr. and is restricted to the Junior Clown Car in his movements. He has also been represented by a trophy in the 3DS/Wii U game and a Fighter Spirit (which has to be bought from the Vault's shop) in Ultimate.
Other Media
- In Amada's Super Mario OVA, Roy and the Koopalings appear in the Momotaro and Snow White shorts as minions of Bowser whom Mario defeats with ease on his way to fight Bowser.
- In The Adventures of Super Mario Bros. 3 and Super Mario World animated series, Roy was featured as a recurring villain. He was known as Bully Koopa in this series and was shown to have a thug-like demeanor
- Roy also appeared in the various comic adaptations of the Mario series. In the Mario comics published as part of the Nintendo Comics System, he had a personality similar to in the cartoon. He additionally appeared in the Nintendo Adventure books and Super Mario Adventures comic.
Canceled Appearances
- Sprites of Roy and the other Koopalings were found on Super Princess Peach, indicating that they were intended to appear in the game as bosses but were removed at some point in development.
Trivia
- Roy was named after the famous rock and roll legend, Roy Orbison, because they sport similar glasses.
- The Koopalings were initially believed to be Bowser's children, and Bowser Jr. was originally assumed to be their youngest sibling. However, Shigeru Miyamoto later clarified in an interview that the Koopalings are not actually children of Bowser, and that Bowser Jr. is Bowser's only actual child.