Difference between revisions of "Pokémon Puzzle Challenge"
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*In 2014 (2017 for Japan), it was released for download on the [[Nintendo 3DS]] as part of the [[3DS Virtual Console]]. This release had no multiplayer connectivity. | *In 2014 (2017 for Japan), it was released for download on the [[Nintendo 3DS]] as part of the [[3DS Virtual Console]]. This release had no multiplayer connectivity. | ||
− | [[Category: Video Games]] [[Category: Pokémon Games]] [[Category:Game Boy Color Games]] [[Category: Puzzle Games]] | + | [[Category: Video Games]] [[Category: Pokémon Games]] [[Category:Game Boy Color Games]] [[Category: Puzzle Games]][[Category: 3DS Virtual Console Games]] |
Latest revision as of 03:28, 24 January 2019
Pokémon Puzzle Challenge | |
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Developer | Intelligent Systems |
Publisher | Nintendo |
System | Game Boy Color, 3DS Virtual Console |
Release Date | Game Boy Color JP September 21, 2000 US December 4, 2000 PAL June 7, 2001 3DS Virtual Console US November 6, 2014 PAL November 27, 2014 JP November 22, 2017 |
Genre | Puzzle |
Rating | ESRB: E |
Pokémon Puzzle Challenge (known as Pokémon no Panepon in Japan) is a Game Boy Color game released to coincide with Nintendo 64's Pokémon Puzzle League. Like Puzzle League, Pokémon Puzzle Challenge is a Pokémon-themed version of the Japanese puzzle game Panel de Pon. The main difference between the two games is their presentation, because while Puzzle League was based mostly on the Pokémon anime, Puzzle Challenge's inspiration comes from the then-recent Pokémon: Gold and Silver Versions.
Story[edit]
The game's Challenge mode has a story presented similarly to the story in Panel de Pon, with the character proceeding across floating islands. Taken from the Gold and Silver story, the player controls Gold on his Pokémon quest in battles against all of the Johto gym leaders followed by the Elite Four (the latter only being battled on a difficulty level of Normal or more).
Gameplay[edit]
In the puzzle game, rows of blocks rise from the bottom of the screen towards the top. The player uses a cursor to rearrange the blocks, and matching three or more blocks of the same color will eliminate them. The goal in most modes is to eliminate as many blocks as possible and prevent any column of blocks from touching the top of the screen, at which point the game will end.
The game contains several different modes. Marathon Mode is an endless mode in which the player's goal is to reach as high a score as possible before losing. Challenge Mode is the story mode in which the player faces various opponents. Time Zone is the opposite of Marathon Mode, where the player has to score the highest score within a time limit.
Line Clear and Puzzle Mode are presented as series of stages (the latter in which all blocks must be eliminated in a certain amount of moves), while Garbage Mode is a version of Marathon Mode with the additional challenge of various garbage blocks.
Legacy[edit]
Ports/Remakes[edit]
- In 2014 (2017 for Japan), it was released for download on the Nintendo 3DS as part of the 3DS Virtual Console. This release had no multiplayer connectivity.