Difference between revisions of "Animal Crossing"

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The game uses the [[Gamecube]]'s internal clock to keep track of the time and date. Each day, new things happen and somethings only happen on certain days or certain times. Holidays are also celebrated in the game.
 
The game uses the [[Gamecube]]'s internal clock to keep track of the time and date. Each day, new things happen and somethings only happen on certain days or certain times. Holidays are also celebrated in the game.
 +
 +
==NES Games==
 +
 +
The most popular ''Animal Crossing'' feature is undoubtedly the [[NES]] games. Designed to look like the NES with a game on top, these items let the player play the games. Here are the games and the method for getting them.
 +
 +
===Common Games===
 +
*''[[Golf]]''
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*''[[Tennis]]''
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*''[[Pinball]]''
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*''[[Donkey Kong (game)|Donkey Kong]]''
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*''[[Donkey Kong Jr. Math]]''
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*''[[Clu Clu Land]]''
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*''[[Excitebike]]''
 +
*''[[Balloon Fight]]''
 +
 +
These eight can obtained in a variety of ways during normal gameplay. Nothing special needs to be done to get these.
 +
 +
===Island Games===
 +
*''[[Wario's Woods]]''
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*''[[Baseball]]''
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 +
These games can only be found on the island, which you can only get to by linking your game to your [[Gameboy Advance]].
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 +
===Uncommon Games===
 +
*''[[Soccer]]''
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*''[[Donkey Kong Jr.]]''
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*''[[Clu Clu Land D]]''
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*''[[Donkey Kong 3]]''
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*''[[Punch-Out!!]]''
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 +
These four games were available through a free give away at Animal-Crossing.com. ''Punch-Out!!'' was offered by the European Animal Crossing site. You can still get them by trading or a universal code.
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 +
===e-Reader Games===
 +
*''[[Ice Climber]]''
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*''[[Mario Bros.]]''
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Both of these games are available through e-Reader cards.
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 +
===Rare Games===
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*''[[The Legend of Zelda]]''
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*''[[Super Mario Bros.]]''
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 +
These games are buried in the code of the game and have not been made available through any legitimate means. The only way to get these games is to  Action Replay or the Ultimate Codes Disc for ''Animal Crossing''.
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===Japan Only===
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*''[[Gomoku Narabe]]''
 +
*''[[Mahjong]]''
 +
 +
These two were only available in the Japanese version of the game.
  
 
=Versions=
 
=Versions=

Revision as of 06:41, 1 May 2007

AnimalCrossingBox.jpg
Animal Crossing
Developer Nintendo EAD
Publisher Nintendo
System Gamecube
Release Date Gamecube
JP: December 14, 2001
US: September 15, 2002
AU: October 17, 2003
EU: September 24, 2004
Rating ESRB: E

Animal Crossing is a "communication" game designed by Shigeru Miyamoto.

Story

You have just moved away from home to a new town. Make friends, get cool stuff, and pay off your debt.

Gameplay

Animal Crossing is an open-ended game. There really isn't any predefined goals or a plot for the player to follow. The player can choose what they want to do, whether it's catch every type of fish, design clothes, or buy furniture for their house.

The game uses the Gamecube's internal clock to keep track of the time and date. Each day, new things happen and somethings only happen on certain days or certain times. Holidays are also celebrated in the game.

NES Games

The most popular Animal Crossing feature is undoubtedly the NES games. Designed to look like the NES with a game on top, these items let the player play the games. Here are the games and the method for getting them.

Common Games

These eight can obtained in a variety of ways during normal gameplay. Nothing special needs to be done to get these.

Island Games

These games can only be found on the island, which you can only get to by linking your game to your Gameboy Advance.

Uncommon Games

These four games were available through a free give away at Animal-Crossing.com. Punch-Out!! was offered by the European Animal Crossing site. You can still get them by trading or a universal code.

e-Reader Games

Both of these games are available through e-Reader cards.

Rare Games

These games are buried in the code of the game and have not been made available through any legitimate means. The only way to get these games is to Action Replay or the Ultimate Codes Disc for Animal Crossing.

Japan Only

These two were only available in the Japanese version of the game.

Versions

This game was originally a Japanese Nintendo 64 game called Dōbutsu no Mori(Animal Forest). It lacked a few of the features of the Gamecube game, most notably the internal clock.

Eight months later, 'Dōbutsu no Mori+ was released. This was the game that the American Animal Crossing was based on.

While porting the game to American, a lot of things were added. For instance, they had to add Western holidays and items to go with them. The results were so impressive that Nintendo translated the game into Japanese and released it as Dōbutsu no Mori e+.

Legacy

Animal Crossing is the first of the Animal Crossing series to be brought to America. It brought a truly different type of gameplay to the market.

Sequels

In 2005, Animal Crossing: Wild World was released. It expanded on the original game with features such as Wi-Fi internet, sharing a house, and hats.