Difference between revisions of "Super Mario Kart"

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| developer=[[Nintendo EAD]]
 
| developer=[[Nintendo EAD]]
 
| publisher=[[Nintendo]]
 
| publisher=[[Nintendo]]
| system=[[Super NES]], [[Virtual Console]] ([[Wii]], [[Wii U Virtual Console|Wii U]], [[3DS Virtual Console|3DS]])
+
| system=[[Super NES]], [[Virtual Console]] ([[Wii]], [[Wii U Virtual Console|Wii U]], [[3DS Virtual Console|New 3DS]])
 
| release='''Super NES'''<br />JP August 27, 1992<br /> US September 1992<br />EU January 21, 1993<br />'''Wii Virtual Console'''<br />JP June 9, 2009<br />US November 23, 2009<br />EU/AU April 2, 2010<br />'''Wii U Virtual Console'''<br />JP June 19, 2013<br />EU/AU March 27, 2014<br />US August 6, 2014<br />'''3DS Virtual Console'''<br />PAL March 17, 2016<br />US March 24, 2016<br />JP May 9, 2016
 
| release='''Super NES'''<br />JP August 27, 1992<br /> US September 1992<br />EU January 21, 1993<br />'''Wii Virtual Console'''<br />JP June 9, 2009<br />US November 23, 2009<br />EU/AU April 2, 2010<br />'''Wii U Virtual Console'''<br />JP June 19, 2013<br />EU/AU March 27, 2014<br />US August 6, 2014<br />'''3DS Virtual Console'''<br />PAL March 17, 2016<br />US March 24, 2016<br />JP May 9, 2016
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=53 GH Gallery]
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=53 GH Gallery]
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*All of the game's tracks appear as unlockables in ''[[Mario Kart: Super Circuit]]'' for the [[Game Boy Advance]]. Four of the game's tracks are also featured in the Retro Cup of ''[[Mario Kart DS]]'', and two tracks were used in ''[[Mario Kart Wii]]''.
 
*All of the game's tracks appear as unlockables in ''[[Mario Kart: Super Circuit]]'' for the [[Game Boy Advance]]. Four of the game's tracks are also featured in the Retro Cup of ''[[Mario Kart DS]]'', and two tracks were used in ''[[Mario Kart Wii]]''.
*In the game's first full port, ''Super Mario Kart'' was released for download over the [[Wii]]'s [[Virtual Console]] in 2009. It received another release for the [[Wii U Virtual Console]] in 2014 and the [[3DS Virtual Console]] in 2016.
+
*In the game's first full port, ''Super Mario Kart'' was released for download over the [[Wii]]'s [[Virtual Console]] in 2009. It received another release for the [[Wii U Virtual Console]] in 2014 and the [[3DS Virtual Console]] (for [[New 3DS]] only) in 2016.
 
*In 2017, it was included of the [[Super NES Classic Edition]].
 
*In 2017, it was included of the [[Super NES Classic Edition]].
  

Revision as of 04:51, 16 June 2018

Supermariokart.jpg
Super Mario Kart
Developer Nintendo EAD
Publisher Nintendo
System Super NES, Virtual Console (Wii, Wii U, New 3DS)
Release Date Super NES
JP August 27, 1992
US September 1992
EU January 21, 1993
Wii Virtual Console
JP June 9, 2009
US November 23, 2009
EU/AU April 2, 2010
Wii U Virtual Console
JP June 19, 2013
EU/AU March 27, 2014
US August 6, 2014
3DS Virtual Console
PAL March 17, 2016
US March 24, 2016
JP May 9, 2016
Genre Racing
Gallery GH Gallery

Super Mario Kart is the first in the series of kart-racing video games starring Mario and supporting characters from the main Super Mario series. The game was made by Nintendo EAD following the success of their previous racing game, F-Zero, and utilizes the same Mode 7 technology. Instead of the high-speed F-Zero experience, Super Mario Kart took on a more fun and cartoonier style.

Gameplay

The player controlled one of eight racers. Each racer rode a go-kart. In a twist that was unique at the time, the racers could collect items which they could use to sabotage other players (or to enhance their own speed). The game contained twenty racetracks, which were divided into four different "cups" (the last one, the Special Cup, had to be unlocked via a code). The game also had a popular two-player mode. Not only could the two players race each other, there was a Battle Mode in which the goal was to collect items and use them to bust all three balloons of the opponent.

Playable Characters

Tracks

Mushroom Cup Flower Cup Star Cup Special Cup
Mario Circuit 1 Choco Island 1 Koopa Beach 1 Donut Plains 3
Donut Plains 1 Ghost Valley 2 Choco Island 2 Koopa Beach 2
Ghost Valley 1 Donut Plains 2 Vanilla Lake 1 Ghost Valley 3
Bowser Castle 1 Bowser Castle 2 Bowser Castle 3 Vanilla Lake 2
Mario Circuit 2 Mario Circuit 3 Mario Circuit 4 Rainbow Road

Legacy

The game impacted the gaming world, inspiring many imitator games. Most game series eventually got their own "kart racing" game at one point in their life cycle. Within the Mario universe, Super Mario Kart was also notable as the first "sports" game to be based heavily on the Mario games and to feature many Mario-related characters. This led to a variety of Mario sports games that mostly emerged during the Nintendo 64 era.

Sequels

The Mario Kart series continued and had a game for nearly every console to come out since Super Mario Kart's release (with the exception of the Gameboy Color). The next game to be released was Mario Kart 64 for the Nintendo 64 in 1996.

Ports/Remakes